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authorAndrei Karas <akaras@inbox.ru>2014-07-12 21:35:44 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-12 21:35:44 +0300
commitd9be27bba8941260500066cdd43ebb016356bc67 (patch)
tree884fa01ee78e6ed9a1c5ea526b1b5cd9e37df24b /src/render/normalopenglgraphics.cpp
parent18b2da68d0ae157778bab38d6a90f71e5bb95da2 (diff)
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Add macro for checking OpenGL function is it null or not null.
Diffstat (limited to 'src/render/normalopenglgraphics.cpp')
-rw-r--r--src/render/normalopenglgraphics.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index f32003d49..81ed5ea71 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -1190,7 +1190,7 @@ void NormalOpenGLGraphics::updateScreen()
SDL_GL_SwapBuffers();
#endif
#ifdef DEBUG_OPENGL
- if (mglFrameTerminator)
+ if (isGLNotNull(mglFrameTerminator))
mglFrameTerminator();
#endif
// may be need clear?