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authorAndrei Karas <akaras@inbox.ru>2016-02-11 21:21:36 +0300
committerAndrei Karas <akaras@inbox.ru>2016-02-11 21:51:42 +0300
commit35d742677a59b4340b24f703bad666f3700b14b5 (patch)
tree4fba5450036a21c94064706258c5326252fda73a /src/render/normalopenglgraphics.cpp
parent2b60803357db480eb5214a758a54363d4172987e (diff)
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Use inline attribute in some critial performance functions.
Diffstat (limited to 'src/render/normalopenglgraphics.cpp')
-rw-r--r--src/render/normalopenglgraphics.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index 0e6419c21..74ba1d403 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -181,6 +181,10 @@ bool NormalOpenGLGraphics::setVideoMode(const int w, const int h,
static inline void bindPointerIntFloat(const GLint *restrict const vert,
const GLfloat *restrict const tex)
+ A_INLINE;
+
+static inline void bindPointerIntFloat(const GLint *restrict const vert,
+ const GLfloat *restrict const tex)
{
if (vertPtr != vert)
{
@@ -191,6 +195,9 @@ static inline void bindPointerIntFloat(const GLint *restrict const vert,
}
static inline void bindPointerInt(const GLint *restrict const vert,
+ const GLint *restrict const tex) A_INLINE;
+
+static inline void bindPointerInt(const GLint *restrict const vert,
const GLint *restrict const tex)
{
if (vertPtr != vert)
@@ -204,7 +211,8 @@ static inline void bindPointerInt(const GLint *restrict const vert,
static inline void drawQuad(const Image *restrict const image,
const int srcX, const int srcY,
const int dstX, const int dstY,
- const int width, const int height) A_NONNULL(1);
+ const int width, const int height)
+ A_NONNULL(1) A_INLINE;
static inline void drawQuad(const Image *restrict const image,
const int srcX, const int srcY,
@@ -273,7 +281,8 @@ static inline void drawRescaledQuad(const Image *restrict const image,
const int dstX, const int dstY,
const int width, const int height,
const int desiredWidth,
- const int desiredHeight) A_NONNULL(1);
+ const int desiredHeight)
+ A_NONNULL(1) A_INLINE;
static inline void drawRescaledQuad(const Image *restrict const image,
const int srcX, const int srcY,