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authorAndrei Karas <akaras@inbox.ru>2014-06-08 23:04:53 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-09 11:42:32 +0300
commit49aba83fa6f3393214919166c42fb55c5a9a7796 (patch)
treecfdb4484e6165e97bafdd44956a8c8bfd08f0650 /src/render/modernopenglgraphics.h
parent7a0ce777e5d7e3c5ba562ea1c811c0c3cb17a976 (diff)
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Add basic shaders in modernopengl.
Add draw/fill rectangle functions.
Diffstat (limited to 'src/render/modernopenglgraphics.h')
-rw-r--r--src/render/modernopenglgraphics.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/render/modernopenglgraphics.h b/src/render/modernopenglgraphics.h
index 75165031f..2e80fb56a 100644
--- a/src/render/modernopenglgraphics.h
+++ b/src/render/modernopenglgraphics.h
@@ -59,6 +59,13 @@ class ModernOpenGLGraphics final : public Graphics
void postInit() override final;
+ void setColor(const Color &color) override final;
+
+ void setColorAll(const Color &color,
+ const Color &color2) override final;
+
+ void screenResized();
+
#include "render/graphicsdef.hpp"
#include "render/openglgraphicsdef.hpp"
@@ -80,6 +87,10 @@ class ModernOpenGLGraphics final : public Graphics
GLuint mImageCached;
float mFloatColor;
int mMaxVertices;
+ GLuint mSimpleId;
+ GLuint mSimpleColor;
+ GLint mSimplePos;
+ GLuint mScreenUniform;
bool mColorAlpha;
#ifdef DEBUG_BIND_TEXTURE
std::string mOldTexture;