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authorAndrei Karas <akaras@inbox.ru>2016-06-17 19:00:09 +0300
committerAndrei Karas <akaras@inbox.ru>2016-06-17 19:00:09 +0300
commit7dfca4e04aba1a8c885b355e5fefb937e568435f (patch)
treed37928a2251c150c8481f571b0f26c92250867b3 /src/render/mobileopenglgraphics.h
parentb1ca78834ca5f2fcc9d78d9eb9b22abf20392ffa (diff)
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Add some includes guards. Fix compilation for windows.
Diffstat (limited to 'src/render/mobileopenglgraphics.h')
-rw-r--r--src/render/mobileopenglgraphics.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/render/mobileopenglgraphics.h b/src/render/mobileopenglgraphics.h
index 8a9341208..a428b138a 100644
--- a/src/render/mobileopenglgraphics.h
+++ b/src/render/mobileopenglgraphics.h
@@ -74,12 +74,16 @@ class MobileOpenGLGraphics final : public Graphics
inline void drawLineArrays(const int size) restrict2 A_INLINE;
#include "render/graphicsdef.hpp"
+ RENDER_GRAPHICSDEF_HPP
#include "render/openglgraphicsdef1.hpp"
+ RENDER_OPENGLGRAPHICSDEF1_HPP
#include "render/openglgraphicsdef.hpp"
+ RENDER_OPENGLGRAPHICSDEF_HPP
#include "render/openglgraphicsdefadvanced.hpp"
+ RENDER_OPENGLGRAPHICSDEFADVANCED_HPP
private:
GLfloat *mFloatTexArray;