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author | Andrei Karas <akaras@inbox.ru> | 2012-07-17 23:26:59 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-07-17 23:26:59 +0300 |
commit | 7e0a97d2521b9ce57003176e82a0b5564aa003c2 (patch) | |
tree | 5b2cfe1afe09bea1063f783050c1fb549daee76d /src/playerinfo.cpp | |
parent | f68cbf700a99f2f184715a5b8025bcb4b6525391 (diff) | |
download | manaplus-7e0a97d2521b9ce57003176e82a0b5564aa003c2.tar.gz manaplus-7e0a97d2521b9ce57003176e82a0b5564aa003c2.tar.bz2 manaplus-7e0a97d2521b9ce57003176e82a0b5564aa003c2.tar.xz manaplus-7e0a97d2521b9ce57003176e82a0b5564aa003c2.zip |
Fix more code style and additional warnings.
Diffstat (limited to 'src/playerinfo.cpp')
-rw-r--r-- | src/playerinfo.cpp | 36 |
1 files changed, 21 insertions, 15 deletions
diff --git a/src/playerinfo.cpp b/src/playerinfo.cpp index eaf6e1350..d00eb217d 100644 --- a/src/playerinfo.cpp +++ b/src/playerinfo.cpp @@ -87,7 +87,7 @@ void triggerStat(int id, const std::string &changed, int old1, int old2) // --- Attributes ------------------------------------------------------------- -int getAttribute(int id) +int getAttribute(Attribute id) { IntMap::const_iterator it = mData.mAttributes.find(id); if (it != mData.mAttributes.end()) @@ -96,7 +96,7 @@ int getAttribute(int id) return 0; } -void setAttribute(int id, int value, bool notify) +void setAttribute(Attribute id, int value, bool notify) { int old = mData.mAttributes[id]; mData.mAttributes[id] = value; @@ -106,7 +106,7 @@ void setAttribute(int id, int value, bool notify) // --- Stats ------------------------------------------------------------------ -int getStatBase(int id) +int getStatBase(Attribute id) { StatMap::const_iterator it = mData.mStats.find(id); if (it != mData.mStats.end()) @@ -115,7 +115,7 @@ int getStatBase(int id) return 0; } -void setStatBase(int id, int value, bool notify) +void setStatBase(Attribute id, int value, bool notify) { int old = mData.mStats[id].base; mData.mStats[id].base = value; @@ -123,7 +123,7 @@ void setStatBase(int id, int value, bool notify) triggerStat(id, "base", old); } -int getStatMod(int id) +int getStatMod(Attribute id) { StatMap::const_iterator it = mData.mStats.find(id); if (it != mData.mStats.end()) @@ -132,7 +132,7 @@ int getStatMod(int id) return 0; } -void setStatMod(int id, int value, bool notify) +void setStatMod(Attribute id, int value, bool notify) { int old = mData.mStats[id].mod; mData.mStats[id].mod = value; @@ -140,7 +140,7 @@ void setStatMod(int id, int value, bool notify) triggerStat(id, "mod", old); } -int getStatEffective(int id) +int getStatEffective(Attribute id) { StatMap::const_iterator it = mData.mStats.find(id); if (it != mData.mStats.end()) @@ -149,7 +149,7 @@ int getStatEffective(int id) return 0; } -std::pair<int, int> getStatExperience(int id) +std::pair<int, int> getStatExperience(Attribute id) { StatMap::const_iterator it = mData.mStats.find(id); int a, b; @@ -166,7 +166,7 @@ std::pair<int, int> getStatExperience(int id) return std::pair<int, int>(a, b); } -void setStatExperience(int id, int have, int need, bool notify) +void setStatExperience(Attribute id, int have, int need, bool notify) { Stat &stat = mData.mStats[id]; @@ -294,15 +294,21 @@ void updateAttrs() int attr = Net::getPlayerHandler()->getAttackLocation(); if (attr != -1 && getStatBase(ATTACK_DELAY)) { - setStatBase(ATTACK_SPEED, getStatBase(attr) * 1000 / getStatBase( - ATTACK_DELAY), false); - setStatMod(ATTACK_SPEED, getStatMod(attr) * 1000 / getStatBase( - ATTACK_DELAY), true); + setStatBase(static_cast<PlayerInfo::Attribute>(ATTACK_SPEED), + getStatBase(static_cast<PlayerInfo::Attribute>(attr)) + * 1000 / getStatBase( + static_cast<PlayerInfo::Attribute>(ATTACK_DELAY)), false); + setStatMod(static_cast<PlayerInfo::Attribute>(ATTACK_SPEED), + getStatMod(static_cast<PlayerInfo::Attribute>(attr)) + * 1000 / getStatBase( + static_cast<PlayerInfo::Attribute>(ATTACK_DELAY)), true); } else { - setStatBase(ATTACK_SPEED, 0, false); - setStatMod(ATTACK_SPEED, 0, true); + setStatBase(static_cast<PlayerInfo::Attribute>( + ATTACK_SPEED), 0, false); + setStatMod(static_cast<PlayerInfo::Attribute>( + ATTACK_SPEED), 0, true); } } |