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authorAndrei Karas <akaras@inbox.ru>2015-08-14 20:48:54 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-14 22:57:54 +0300
commit38be14fed30a1058e7ab91a6d2ec6ce0dd3c6ce1 (patch)
tree9643297cc43031704afb655d8828c671877a71d5 /src/net
parentde337195bdbb72df1e56b630f0b83d394648bbb8 (diff)
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fix code style.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/eathena/beinghandler.cpp5
-rw-r--r--src/net/eathena/protocol.h12
2 files changed, 7 insertions, 10 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 492d1894e..35d549149 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -28,9 +28,7 @@
#include "notifymanager.h"
#include "party.h"
-#include "being/localplayer.h"
#include "being/mercenaryinfo.h"
-#include "being/playerinfo.h"
#include "enums/resources/notifytypes.h"
@@ -38,7 +36,6 @@
#include "input/keyboardconfig.h"
-#include "gui/windows/charselectdialog.h"
#include "gui/windows/skilldialog.h"
#include "gui/windows/socialwindow.h"
#include "gui/windows/outfitwindow.h"
@@ -537,7 +534,7 @@ void BeingHandler::processBeingChangeLookCards(Net::MessageIn &msg)
Net::Characters &chars = Net::CharServerHandler::mCharacters;
const BeingId id = msg.readBeingId("being id");
- FOR_EACH(Net::Characters::iterator, it, chars)
+ FOR_EACH (Net::Characters::iterator, it, chars)
{
Net::Character *character = *it;
if (character->dummy && character->dummy->getId() == id)
diff --git a/src/net/eathena/protocol.h b/src/net/eathena/protocol.h
index 79910fa95..d3f0b3cb2 100644
--- a/src/net/eathena/protocol.h
+++ b/src/net/eathena/protocol.h
@@ -160,7 +160,7 @@ packet(SMSG_BEING_SPECIAL_EFFECT, 0x01f3);
packet(SMSG_BEING_SPECIAL_EFFECT_NUM, 0x0284);
packet(SMSG_BEING_SOUND_EFFECT, 0x01d3);
packet(SMSG_BEING_EMOTION, 0x00c0);
-packet(SMSG_BEING_ACTION, 0x008a); /**< Attack, sit, stand up, ... */
+packet(SMSG_BEING_ACTION, 0x008a); /**< Attack, sit, stand up, ...*/
packet(SMSG_BEING_ACTION2, 0x02e1);
packet(SMSG_BEING_CHAT, 0x008d); /**< A being talks */
packet(SMSG_BEING_SLIDE, 0x01ff);
@@ -264,14 +264,14 @@ packet(SMSG_PARTY_MEMBER_INFO, 0x01e9);
packet(SMSG_PARTY_ITEM_PICKUP, 0x02b8);
packet(SMSG_PARTY_LEADER, 0x07fc);
-packet(SMSG_PLAYER_STORAGE_ITEMS, 0x0995); /**< Item list for storage */
-packet(SMSG_PLAYER_STORAGE_EQUIP, 0x0996); /**< Equipment list for storage */
-packet(SMSG_PLAYER_STORAGE_STATUS, 0x00f2); /**< Slots used and total slots */
+packet(SMSG_PLAYER_STORAGE_ITEMS, 0x0995); /* Item list for storage */
+packet(SMSG_PLAYER_STORAGE_EQUIP, 0x0996); /* Equipment list for storage */
+packet(SMSG_PLAYER_STORAGE_STATUS, 0x00f2); /* Slots used and total slots */
packet(SMSG_PLAYER_STORAGE_ADD_OUTDATED, 0x00f4);
-packet(SMSG_PLAYER_STORAGE_ADD, 0x01c4); /**< Add item/equip to storage */
+packet(SMSG_PLAYER_STORAGE_ADD, 0x01c4); /* Add item/equip to storage */
// Remove item/equip from storage
packet(SMSG_PLAYER_STORAGE_REMOVE, 0x00f6);
-packet(SMSG_PLAYER_STORAGE_CLOSE, 0x00f8); /**< Storage access closed */
+packet(SMSG_PLAYER_STORAGE_CLOSE, 0x00f8); /* Storage access closed */
packet(SMSG_PLAYER_STORAGE_PASSWORD, 0x023a);
packet(SMSG_PLAYER_STORAGE_PASSWORD_RESULT, 0x023c);