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authorAndrei Karas <akaras@inbox.ru>2013-04-02 00:53:22 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-02 00:53:22 +0300
commit2f6f5950605e3ffe8054f3a2675f10032ca0aaf6 (patch)
tree8cbbc807f00bc4aeffc103058d223863c8de643f /src/net
parent28165cbeca05b74cf66f121757f21f4cb7cd381e (diff)
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improve guildhandler class.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/ea/guildhandler.cpp90
-rw-r--r--src/net/ea/guildhandler.h66
-rw-r--r--src/net/eathena/guildhandler.cpp33
-rw-r--r--src/net/eathena/guildhandler.h29
-rw-r--r--src/net/guildhandler.h48
-rw-r--r--src/net/tmwa/guildhandler.cpp32
-rw-r--r--src/net/tmwa/guildhandler.h28
7 files changed, 171 insertions, 155 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp
index 51996244b..2d3861956 100644
--- a/src/net/ea/guildhandler.cpp
+++ b/src/net/ea/guildhandler.cpp
@@ -46,30 +46,23 @@ GuildHandler::~GuildHandler()
guildTab = nullptr;
}
-void GuildHandler::requestAlliance(int guildId A_UNUSED,
- int otherGuildId A_UNUSED)
+void GuildHandler::requestAlliance(const int guildId A_UNUSED,
+ const int otherGuildId A_UNUSED) const
{
- // TODO
}
-void GuildHandler::requestAllianceResponse(int guildId A_UNUSED,
- int otherGuildId A_UNUSED,
- bool response A_UNUSED)
+void GuildHandler::requestAllianceResponse(const int guildId A_UNUSED,
+ const int otherGuildId A_UNUSED,
+ const bool response A_UNUSED) const
{
- // TODO
}
-void GuildHandler::endAlliance(int guildId A_UNUSED, int otherGuildId A_UNUSED)
+void GuildHandler::endAlliance(const int guildId A_UNUSED,
+ const int otherGuildId A_UNUSED) const
{
- // TODO
}
-bool GuildHandler::isSupported()
-{
- return true;
-}
-
-void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg)
+void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) const
{
const int flag = msg.readInt8();
@@ -102,7 +95,7 @@ void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg)
+void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) const
{
const int guildId = msg.readInt32();
const int emblem = msg.readInt32();
@@ -139,7 +132,7 @@ void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg)
emblem, posMode, guildName.c_str());
}
-void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg)
+void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg) const
{
const int accountId = msg.readInt32(); // Account ID
const int charId = msg.readInt32(); // Char ID
@@ -156,7 +149,7 @@ void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg)
+void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg) const
{
msg.readInt32(); // Type (0x57 for member, 0xd7 for master)
}
@@ -203,7 +196,7 @@ void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg)
g->setName(name);
}
-void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg)
+void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg) const
{
const int length = msg.readInt16();
if (length < 4)
@@ -218,7 +211,7 @@ void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildMemberList(Net::MessageIn &msg)
+void GuildHandler::processGuildMemberList(Net::MessageIn &msg) const
{
const int length = msg.readInt16();
if (length < 4)
@@ -282,7 +275,7 @@ void GuildHandler::processGuildMemberList(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildPosNameList(Net::MessageIn &msg)
+void GuildHandler::processGuildPosNameList(Net::MessageIn &msg) const
{
if (!taGuild)
{
@@ -298,12 +291,12 @@ void GuildHandler::processGuildPosNameList(Net::MessageIn &msg)
for (int i = 0; i < count; i++)
{
const int id = msg.readInt32(); // ID
- std::string name = msg.readString(24); // Position name
+ const std::string name = msg.readString(24); // Position name
taGuild->addPos(id, name);
}
}
-void GuildHandler::processGuildPosInfoList(Net::MessageIn &msg)
+void GuildHandler::processGuildPosInfoList(Net::MessageIn &msg) const
{
const int length = msg.readInt16();
if (length < 4)
@@ -319,7 +312,7 @@ void GuildHandler::processGuildPosInfoList(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildPositionChanged(Net::MessageIn &msg)
+void GuildHandler::processGuildPositionChanged(Net::MessageIn &msg) const
{
msg.readInt16(); // Always 44
msg.readInt32(); // ID
@@ -329,7 +322,7 @@ void GuildHandler::processGuildPositionChanged(Net::MessageIn &msg)
msg.readString(24); // Name
}
-void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg)
+void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg) const
{
msg.readInt16(); // Always 16
const int accountId = msg.readInt32(); // Account ID
@@ -343,7 +336,7 @@ void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildEmblem(Net::MessageIn &msg)
+void GuildHandler::processGuildEmblem(Net::MessageIn &msg) const
{
const int length = msg.readInt16();
@@ -354,7 +347,7 @@ void GuildHandler::processGuildEmblem(Net::MessageIn &msg)
msg.skip(length - 12); // Emblem data (unknown format)
}
-void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg)
+void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg) const
{
const int length = msg.readInt16();
const int count = (length - 6) / 37;
@@ -376,10 +369,10 @@ void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildNotice(Net::MessageIn &msg)
+void GuildHandler::processGuildNotice(Net::MessageIn &msg) const
{
- std::string msg1 = msg.readString(60); // Mes1
- std::string msg2 = msg.readString(120); // Mes2
+ const std::string msg1 = msg.readString(60); // Mes1
+ const std::string msg2 = msg.readString(120); // Mes2
if (guildTab)
{
guildTab->chatLog(msg1, BY_SERVER);
@@ -387,16 +380,16 @@ void GuildHandler::processGuildNotice(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildInvite(Net::MessageIn &msg)
+void GuildHandler::processGuildInvite(Net::MessageIn &msg) const
{
const int guildId = msg.readInt32();
- std::string guildName = msg.readString(24);
+ const std::string guildName = msg.readString(24);
if (socialWindow)
socialWindow->showGuildInvite(guildName, guildId, "");
}
-void GuildHandler::processGuildInviteAck(Net::MessageIn &msg)
+void GuildHandler::processGuildInviteAck(Net::MessageIn &msg) const
{
const int flag = msg.readInt8();
if (!guildTab)
@@ -426,9 +419,9 @@ void GuildHandler::processGuildInviteAck(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildLeave(Net::MessageIn &msg)
+void GuildHandler::processGuildLeave(Net::MessageIn &msg) const
{
- std::string nick = msg.readString(24); // Name
+ const std::string nick = msg.readString(24); // Name
msg.readString(40); // Message
if (taGuild)
@@ -469,10 +462,10 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildExpulsion(Net::MessageIn &msg)
+void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) const
{
msg.skip(2); // size (can be many explusions in list)
- std::string nick = msg.readString(24); // Name (of expulsed?)
+ const std::string nick = msg.readString(24); // Name (of expulsed?)
msg.skip(24); // acc
msg.readString(44); // Message
if (taGuild)
@@ -513,7 +506,7 @@ void GuildHandler::processGuildExpulsion(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildExpulsionList(Net::MessageIn &msg)
+void GuildHandler::processGuildExpulsionList(Net::MessageIn &msg) const
{
const int length = msg.readInt16();
if (length < 4)
@@ -529,7 +522,7 @@ void GuildHandler::processGuildExpulsionList(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildMessage(Net::MessageIn &msg)
+void GuildHandler::processGuildMessage(Net::MessageIn &msg) const
{
const int msgLength = msg.readInt16() - 4;
@@ -538,11 +531,10 @@ void GuildHandler::processGuildMessage(Net::MessageIn &msg)
if (guildTab)
{
std::string chatMsg = msg.readString(msgLength);
-
const size_t pos = chatMsg.find(" : ", 0);
if (pos != std::string::npos)
{
- std::string sender_name = chatMsg.substr(0, pos);
+ const std::string sender_name = chatMsg.substr(0, pos);
chatMsg.erase(0, pos + 3);
trim(chatMsg);
guildTab->chatLog(sender_name, chatMsg);
@@ -554,7 +546,7 @@ void GuildHandler::processGuildMessage(Net::MessageIn &msg)
}
}
-void GuildHandler::processGuildSkillUp(Net::MessageIn &msg)
+void GuildHandler::processGuildSkillUp(Net::MessageIn &msg) const
{
msg.readInt16(); // Skill ID
msg.readInt16(); // Level
@@ -563,39 +555,39 @@ void GuildHandler::processGuildSkillUp(Net::MessageIn &msg)
msg.readInt8(); // unused? (always 1)
}
-void GuildHandler::processGuildReqAlliance(Net::MessageIn &msg)
+void GuildHandler::processGuildReqAlliance(Net::MessageIn &msg) const
{
msg.readInt32(); // Account ID
msg.readString(24); // Name
}
-void GuildHandler::processGuildReqAllianceAck(Net::MessageIn &msg)
+void GuildHandler::processGuildReqAllianceAck(Net::MessageIn &msg) const
{
msg.readInt32(); // Flag
}
-void GuildHandler::processGuildDelAlliance(Net::MessageIn &msg)
+void GuildHandler::processGuildDelAlliance(Net::MessageIn &msg) const
{
msg.readInt32(); // Guild ID
msg.readInt32(); // Flag
}
-void GuildHandler::processGuildOppositionAck(Net::MessageIn &msg)
+void GuildHandler::processGuildOppositionAck(Net::MessageIn &msg) const
{
msg.readInt8(); // Flag
}
-void GuildHandler::processGuildBroken(Net::MessageIn &msg)
+void GuildHandler::processGuildBroken(Net::MessageIn &msg) const
{
msg.readInt32(); // Flag
}
-void GuildHandler::clear()
+void GuildHandler::clear() const
{
taGuild = nullptr;
}
-ChatTab *GuildHandler::getTab()
+ChatTab *GuildHandler::getTab() const
{
return guildTab;
}
diff --git a/src/net/ea/guildhandler.h b/src/net/ea/guildhandler.h
index 65a6973ca..a1a66763c 100644
--- a/src/net/ea/guildhandler.h
+++ b/src/net/ea/guildhandler.h
@@ -39,70 +39,70 @@ class GuildHandler : public Net::GuildHandler
~GuildHandler();
- void requestAlliance(int guildId, int otherGuildId);
+ void requestAlliance(const int guildId,
+ const int otherGuildId) const override;
- void requestAllianceResponse(int guildId, int otherGuildId,
- bool response);
+ void requestAllianceResponse(const int guildId, const int otherGuildId,
+ const bool response) const override;
- void endAlliance(int guildId, int otherGuildId);
+ void endAlliance(const int guildId,
+ const int otherGuildId) const override;
- bool isSupported() A_WARN_UNUSED;
+ virtual void processGuildCreateResponse(Net::MessageIn &msg) const;
- virtual void processGuildCreateResponse(Net::MessageIn &msg);
+ virtual void processGuildPositionInfo(Net::MessageIn &msg) const;
- virtual void processGuildPositionInfo(Net::MessageIn &msg);
+ virtual void processGuildMemberLogin(Net::MessageIn &msg) const;
- virtual void processGuildMemberLogin(Net::MessageIn &msg);
-
- virtual void processGuildMasterOrMember(Net::MessageIn &msg);
+ virtual void processGuildMasterOrMember(Net::MessageIn &msg) const;
virtual void processGuildBasicInfo(Net::MessageIn &msg);
- virtual void processGuildAlianceInfo(Net::MessageIn &msg);
+ virtual void processGuildAlianceInfo(Net::MessageIn &msg) const;
- virtual void processGuildMemberList(Net::MessageIn &msg);
+ virtual void processGuildMemberList(Net::MessageIn &msg) const;
- virtual void processGuildPosNameList(Net::MessageIn &msg);
+ virtual void processGuildPosNameList(Net::MessageIn &msg) const;
- virtual void processGuildPosInfoList(Net::MessageIn &msg);
+ virtual void processGuildPosInfoList(Net::MessageIn &msg) const;
- virtual void processGuildPositionChanged(Net::MessageIn &msg);
+ virtual void processGuildPositionChanged(Net::MessageIn &msg) const;
- virtual void processGuildMemberPosChange(Net::MessageIn &msg);
+ virtual void processGuildMemberPosChange(Net::MessageIn &msg) const;
- virtual void processGuildEmblem(Net::MessageIn &msg);
+ virtual void processGuildEmblem(Net::MessageIn &msg) const;
- virtual void processGuildSkillInfo(Net::MessageIn &msg);
+ virtual void processGuildSkillInfo(Net::MessageIn &msg) const;
- virtual void processGuildNotice(Net::MessageIn &msg);
+ virtual void processGuildNotice(Net::MessageIn &msg) const;
- virtual void processGuildInvite(Net::MessageIn &msg);
+ virtual void processGuildInvite(Net::MessageIn &msg) const;
- virtual void processGuildInviteAck(Net::MessageIn &msg);
+ virtual void processGuildInviteAck(Net::MessageIn &msg) const;
- virtual void processGuildLeave(Net::MessageIn &msg);
+ virtual void processGuildLeave(Net::MessageIn &msg) const;
- virtual void processGuildExpulsion(Net::MessageIn &msg);
+ virtual void processGuildExpulsion(Net::MessageIn &msg) const;
- virtual void processGuildExpulsionList(Net::MessageIn &msg);
+ virtual void processGuildExpulsionList(Net::MessageIn &msg) const;
- virtual void processGuildMessage(Net::MessageIn &msg);
+ virtual void processGuildMessage(Net::MessageIn &msg) const;
- virtual void processGuildSkillUp(Net::MessageIn &msg);
+ virtual void processGuildSkillUp(Net::MessageIn &msg) const;
- virtual void processGuildReqAlliance(Net::MessageIn &msg);
+ virtual void processGuildReqAlliance(Net::MessageIn &msg) const;
- virtual void processGuildReqAllianceAck(Net::MessageIn &msg);
+ virtual void processGuildReqAllianceAck(Net::MessageIn &msg) const;
- virtual void processGuildDelAlliance(Net::MessageIn &msg);
+ virtual void processGuildDelAlliance(Net::MessageIn &msg) const;
- virtual void processGuildOppositionAck(Net::MessageIn &msg);
+ virtual void processGuildOppositionAck(Net::MessageIn &msg) const;
- virtual void processGuildBroken(Net::MessageIn &msg);
+ virtual void processGuildBroken(Net::MessageIn &msg) const;
- void clear();
+ void clear() const override;
- ChatTab *getTab();
+ ChatTab *getTab() const override;
protected:
bool showBasicInfo;
diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp
index 13c0a1f2e..481a74236 100644
--- a/src/net/eathena/guildhandler.cpp
+++ b/src/net/eathena/guildhandler.cpp
@@ -191,15 +191,15 @@ void GuildHandler::handleMessage(Net::MessageIn &msg)
}
}
-void GuildHandler::create(const std::string &name)
+void GuildHandler::create(const std::string &name) const
{
MessageOut msg(CMSG_GUILD_CREATE);
msg.writeInt32(0); // Unused
msg.writeString(name, 24);
}
-void GuildHandler::invite(int guildId A_UNUSED,
- const std::string &name A_UNUSED)
+void GuildHandler::invite(const int guildId A_UNUSED,
+ const std::string &name A_UNUSED) const
{
if (!actorSpriteManager)
return;
@@ -215,7 +215,8 @@ void GuildHandler::invite(int guildId A_UNUSED,
}
}
-void GuildHandler::invite(int guildId A_UNUSED, const Being *const being)
+void GuildHandler::invite(const int guildId A_UNUSED,
+ const Being *const being) const
{
if (!being)
return;
@@ -226,7 +227,8 @@ void GuildHandler::invite(int guildId A_UNUSED, const Being *const being)
msg.writeInt32(0); // Unused
}
-void GuildHandler::inviteResponse(int guildId, bool response)
+void GuildHandler::inviteResponse(const int guildId,
+ const bool response) const
{
MessageOut msg(CMSG_GUILD_INVITE_REPLY);
msg.writeInt32(guildId);
@@ -235,7 +237,7 @@ void GuildHandler::inviteResponse(int guildId, bool response)
msg.writeInt16(0); // Unused
}
-void GuildHandler::leave(int guildId)
+void GuildHandler::leave(const int guildId) const
{
if (!player_node)
return;
@@ -247,7 +249,8 @@ void GuildHandler::leave(int guildId)
msg.writeString("", 40); // Message
}
-void GuildHandler::kick(GuildMember *member, std::string reason)
+void GuildHandler::kick(const GuildMember *const member,
+ const std::string &reason) const
{
if (!member || !member->getGuild())
return;
@@ -259,19 +262,20 @@ void GuildHandler::kick(GuildMember *member, std::string reason)
msg.writeString(reason, 40); // Message
}
-void GuildHandler::chat(int guildId A_UNUSED, const std::string &text)
+void GuildHandler::chat(const int guildId A_UNUSED,
+ const std::string &text) const
{
if (!player_node)
return;
- std::string str = std::string(player_node->getName()).append(
+ const std::string str = std::string(player_node->getName()).append(
" : ").append(text);
MessageOut msg(CMSG_GUILD_MESSAGE);
msg.writeInt16(static_cast<uint16_t>(str.size() + 4));
msg.writeString(str, static_cast<int>(str.length()));
}
-void GuildHandler::memberList(int guildId A_UNUSED)
+void GuildHandler::memberList(const int guildId A_UNUSED) const
{
// TODO four types of info requests:
// 0 = basic info + alliance info
@@ -284,7 +288,7 @@ void GuildHandler::memberList(int guildId A_UNUSED)
msg.writeInt32(1); // Request member list
}
-void GuildHandler::info(int guildId A_UNUSED)
+void GuildHandler::info(const int guildId A_UNUSED)
{
// TODO four types of info requests:
// 0 = basic info + alliance info
@@ -298,7 +302,8 @@ void GuildHandler::info(int guildId A_UNUSED)
msg.writeInt32(0); // Request basic info
}
-void GuildHandler::changeMemberPostion(GuildMember *member, int level)
+void GuildHandler::changeMemberPostion(const GuildMember *const member,
+ const int level) const
{
if (!member || !member->getGuild())
return;
@@ -310,8 +315,8 @@ void GuildHandler::changeMemberPostion(GuildMember *member, int level)
msg.writeInt32(level); // pos
}
-void GuildHandler::changeNotice(int guildId, std::string msg1,
- std::string msg2)
+void GuildHandler::changeNotice(const int guildId, const std::string &msg1,
+ const std::string &msg2) const
{
MessageOut msg(CMSG_GUILD_CHANGE_NOTICE);
msg.writeInt32(guildId);
diff --git a/src/net/eathena/guildhandler.h b/src/net/eathena/guildhandler.h
index 1508895fc..c25e8ff6f 100644
--- a/src/net/eathena/guildhandler.h
+++ b/src/net/eathena/guildhandler.h
@@ -40,29 +40,34 @@ class GuildHandler final : public Ea::GuildHandler, public MessageHandler
~GuildHandler();
- void handleMessage(Net::MessageIn &msg);
+ void handleMessage(Net::MessageIn &msg) override;
- void create(const std::string &name);
+ void create(const std::string &name) const override;
- void invite(int guildId, const std::string &name);
+ void invite(const int guildId, const std::string &name) const override;
- void invite(int guildId, const Being *const being);
+ void invite(const int guildId,
+ const Being *const being) const override;
- void inviteResponse(int guildId, bool response);
+ void inviteResponse(const int guildId,
+ const bool response) const override;
- void leave(int guildId);
+ void leave(const int guildId) const override;
- void kick(GuildMember *member, std::string reason = "");
+ void kick(const GuildMember *const member,
+ const std::string &reason = "") const override;
- void chat(int guildId, const std::string &text);
+ void chat(const int guildId, const std::string &text) const override;
- void memberList(int guildId);
+ void memberList(const int guildId) const override;
- void info(int guildId);
+ void info(const int guildId) override;
- void changeMemberPostion(GuildMember *member, int level);
+ void changeMemberPostion(const GuildMember *const member,
+ const int level) const override;
- void changeNotice(int guildId, std::string msg1, std::string msg2);
+ void changeNotice(const int guildId, const std::string &msg1,
+ const std::string &msg2) const override;
};
extern Ea::GuildTab *guildTab;
diff --git a/src/net/guildhandler.h b/src/net/guildhandler.h
index b1f6bd7bf..27bd9a217 100644
--- a/src/net/guildhandler.h
+++ b/src/net/guildhandler.h
@@ -40,42 +40,48 @@ class GuildHandler
virtual ~GuildHandler()
{ }
- virtual bool isSupported()
- { return false; }
+ virtual void create(const std::string &name) const = 0;
- virtual void create(const std::string &name) = 0;
+ virtual void invite(const int guildId,
+ const std::string &name) const = 0;
- virtual void invite(int guildId, const std::string &name) = 0;
+ virtual void invite(const int guildId,
+ const Being *const being) const = 0;
- virtual void invite(int guildId, const Being *const being) = 0;
+ virtual void inviteResponse(const int guildId,
+ const bool response) const = 0;
- virtual void inviteResponse(int guildId, bool response) = 0;
+ virtual void leave(const int guildId) const = 0;
- virtual void leave(int guildId) = 0;
+ virtual void kick(const GuildMember *const member,
+ const std::string &reason = "") const = 0;
- virtual void kick(GuildMember *member, std::string reason = "") = 0;
+ virtual void chat(const int guildId,
+ const std::string &text) const = 0;
- virtual void chat(int guildId, const std::string &text) = 0;
+ virtual void memberList(const int guildId) const = 0;
- virtual void memberList(int guildId) = 0;
+ virtual void info(const int guildId) = 0;
- virtual void info(int guildId) = 0;
+ virtual void changeMemberPostion(const GuildMember *const member,
+ const int level) const = 0;
- virtual void changeMemberPostion(GuildMember *member, int level) = 0;
+ virtual void requestAlliance(const int guildId,
+ const int otherGuildId) const = 0;
- virtual void requestAlliance(int guildId, int otherGuildId) = 0;
+ virtual void requestAllianceResponse(const int guildId,
+ int const otherGuildId,
+ const bool response) const = 0;
- virtual void requestAllianceResponse(int guildId, int otherGuildId,
- bool response) = 0;
+ virtual void endAlliance(const int guildId,
+ const int otherGuildId) const = 0;
- virtual void endAlliance(int guildId, int otherGuildId) = 0;
+ virtual void changeNotice(const int guildId, const std::string &msg1,
+ const std::string &msg2) const = 0;
- virtual void changeNotice(int guildId, std::string msg1,
- std::string msg2) = 0;
+ virtual void clear() const = 0;
- virtual void clear() = 0;
-
- virtual ChatTab *getTab() = 0;
+ virtual ChatTab *getTab() const = 0;
};
}
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index 4e1ceba08..a21ef726f 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -193,15 +193,15 @@ void GuildHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("GuildHandler::handleMessage")
}
-void GuildHandler::create(const std::string &name)
+void GuildHandler::create(const std::string &name) const
{
MessageOut msg(CMSG_GUILD_CREATE);
msg.writeInt32(0); // Unused
msg.writeString(name, 24);
}
-void GuildHandler::invite(int guildId A_UNUSED,
- const std::string &name A_UNUSED)
+void GuildHandler::invite(const int guildId A_UNUSED,
+ const std::string &name A_UNUSED) const
{
if (!actorSpriteManager)
return;
@@ -217,7 +217,8 @@ void GuildHandler::invite(int guildId A_UNUSED,
}
}
-void GuildHandler::invite(int guildId A_UNUSED, const Being *const being)
+void GuildHandler::invite(const int guildId A_UNUSED,
+ const Being *const being) const
{
if (!being)
return;
@@ -228,7 +229,7 @@ void GuildHandler::invite(int guildId A_UNUSED, const Being *const being)
msg.writeInt32(0); // Unused
}
-void GuildHandler::inviteResponse(int guildId, bool response)
+void GuildHandler::inviteResponse(const int guildId, const bool response) const
{
MessageOut msg(CMSG_GUILD_INVITE_REPLY);
msg.writeInt32(guildId);
@@ -237,7 +238,7 @@ void GuildHandler::inviteResponse(int guildId, bool response)
msg.writeInt16(0); // Unused
}
-void GuildHandler::leave(int guildId)
+void GuildHandler::leave(const int guildId) const
{
if (!player_node)
return;
@@ -249,7 +250,8 @@ void GuildHandler::leave(int guildId)
msg.writeString("", 40); // Message
}
-void GuildHandler::kick(GuildMember *member, std::string reason)
+void GuildHandler::kick(const GuildMember *const member,
+ const std::string &reason) const
{
if (!member || !member->getGuild())
return;
@@ -261,19 +263,20 @@ void GuildHandler::kick(GuildMember *member, std::string reason)
msg.writeString(reason, 40); // Message
}
-void GuildHandler::chat(int guildId A_UNUSED, const std::string &text)
+void GuildHandler::chat(const int guildId A_UNUSED,
+ const std::string &text) const
{
if (!player_node)
return;
- std::string str = std::string(player_node->getName()).append(
+ const std::string str = std::string(player_node->getName()).append(
" : ").append(text);
MessageOut msg(CMSG_GUILD_MESSAGE);
msg.writeInt16(static_cast<uint16_t>(str.size() + 4));
msg.writeString(str, static_cast<int>(str.length()));
}
-void GuildHandler::memberList(int guildId A_UNUSED)
+void GuildHandler::memberList(const int guildId A_UNUSED) const
{
// TODO four types of info requests:
// 0 = basic info + alliance info
@@ -286,7 +289,7 @@ void GuildHandler::memberList(int guildId A_UNUSED)
msg.writeInt32(1); // Request member list
}
-void GuildHandler::info(int guildId A_UNUSED)
+void GuildHandler::info(const int guildId A_UNUSED)
{
// TODO four types of info requests:
// 0 = basic info + alliance info
@@ -300,7 +303,8 @@ void GuildHandler::info(int guildId A_UNUSED)
msg.writeInt32(0); // Request basic info
}
-void GuildHandler::changeMemberPostion(GuildMember *member, int level)
+void GuildHandler::changeMemberPostion(const GuildMember *const member,
+ const int level) const
{
if (!member || !member->getGuild())
return;
@@ -312,8 +316,8 @@ void GuildHandler::changeMemberPostion(GuildMember *member, int level)
msg.writeInt32(level); // pos
}
-void GuildHandler::changeNotice(int guildId, std::string msg1,
- std::string msg2)
+void GuildHandler::changeNotice(const int guildId, const std::string &msg1,
+ const std::string &msg2) const
{
MessageOut msg(CMSG_GUILD_CHANGE_NOTICE);
msg.writeInt32(guildId);
diff --git a/src/net/tmwa/guildhandler.h b/src/net/tmwa/guildhandler.h
index 2c2bf4fde..c4c6cf285 100644
--- a/src/net/tmwa/guildhandler.h
+++ b/src/net/tmwa/guildhandler.h
@@ -40,29 +40,33 @@ class GuildHandler final : public Ea::GuildHandler, public MessageHandler
~GuildHandler();
- void handleMessage(Net::MessageIn &msg);
+ void handleMessage(Net::MessageIn &msg) override;
- void create(const std::string &name);
+ void create(const std::string &name) const override;
- void invite(int guildId, const std::string &name);
+ void invite(const int guildId, const std::string &name) const override;
- void invite(int guildId, const Being *const being);
+ void invite(const int guildId,
+ const Being *const being) const override;
- void inviteResponse(int guildId, bool response);
+ void inviteResponse(const int guildId, const bool response) const override;
- void leave(int guildId);
+ void leave(const int guildId) const override;
- void kick(GuildMember *member, std::string reason = "");
+ void kick(const GuildMember *const member,
+ const std::string &reason = "") const override;
- void chat(int guildId, const std::string &text);
+ void chat(const int guildId, const std::string &text) const override;
- void memberList(int guildId);
+ void memberList(const int guildId) const override;
- void info(int guildId);
+ void info(const int guildId) override;
- void changeMemberPostion(GuildMember *member, int level);
+ void changeMemberPostion(const GuildMember *const member,
+ const int level) const override;
- void changeNotice(int guildId, std::string msg1, std::string msg2);
+ void changeNotice(const int guildId, const std::string &msg1,
+ const std::string &msg2) const override;
};
extern Ea::GuildTab *guildTab;