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author | Andrei Karas <akaras@inbox.ru> | 2012-06-18 00:42:57 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-18 00:42:57 +0300 |
commit | 591869ee212806e271b1c924ece1f7d44daf2a06 (patch) | |
tree | 7af3e1ffa3bfb4a60aa859a21116d4eea70bcd4a /src/net/tmwa | |
parent | a0d68ca09401811ac7764b975abca44ba8045cc9 (diff) | |
download | manaplus-591869ee212806e271b1c924ece1f7d44daf2a06.tar.gz manaplus-591869ee212806e271b1c924ece1f7d44daf2a06.tar.bz2 manaplus-591869ee212806e271b1c924ece1f7d44daf2a06.tar.xz manaplus-591869ee212806e271b1c924ece1f7d44daf2a06.zip |
Fix code style.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 3 | ||||
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 2 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 1096f9d39..855972b95 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -449,7 +449,8 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) int id = msg.readInt32(); short speed = msg.readInt16(); uint16_t stunMode = msg.readInt16(); // opt1; Aethyra use this as cape - uint32_t statusEffects = msg.readInt16(); // opt2; Aethyra use this as misc1 + uint32_t statusEffects = msg.readInt16(); // opt2; + // Aethyra use this as misc1 statusEffects |= (static_cast<uint32_t>(msg.readInt16())) << 16; // status.options; Aethyra uses this as misc2 short job = msg.readInt16(); diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index 3146c994f..85ee3ce44 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -203,7 +203,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, msg.readInt16(); // speed tempPlayer->setSubtype(msg.readInt16()); // class (used for race) int hairStyle = msg.readInt16(); - uint16_t weapon = msg.readInt16(); // server not used it. may be need use? + uint16_t weapon = msg.readInt16(); // server not used it. may be need use? tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true); data.mAttributes[LEVEL] = msg.readInt16(); |