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author | Andrei Karas <akaras@inbox.ru> | 2015-06-20 18:18:03 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2015-06-20 18:18:03 +0300 |
commit | cf2a41b8a691e3ecfeef8289cb0a21989ceac882 (patch) | |
tree | 4074a3935525877ca5e01bab48714ea5f930d541 /src/net/tmwa | |
parent | a111555bd7dbb939673f25f1e8a1f211f61250ad (diff) | |
download | manaplus-cf2a41b8a691e3ecfeef8289cb0a21989ceac882.tar.gz manaplus-cf2a41b8a691e3ecfeef8289cb0a21989ceac882.tar.bz2 manaplus-cf2a41b8a691e3ecfeef8289cb0a21989ceac882.tar.xz manaplus-cf2a41b8a691e3ecfeef8289cb0a21989ceac882.zip |
Remove from tmwa namespace checks for haveItemColors.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 53 | ||||
-rw-r--r-- | src/net/tmwa/buysellhandler.cpp | 7 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 156 | ||||
-rw-r--r-- | src/net/tmwa/npchandler.cpp | 17 | ||||
-rw-r--r-- | src/net/tmwa/serverfeatures.cpp | 12 | ||||
-rw-r--r-- | src/net/tmwa/tradehandler.cpp | 31 |
6 files changed, 68 insertions, 208 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 95eb9c111..f5ebfd2f7 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -293,7 +293,7 @@ void BeingHandler::processBeingChangeLook2(Net::MessageIn &msg) int id2 = 0; const int16_t id = msg.readInt16("id1"); - if (type == 2 || serverFeatures->haveItemColors()) + if (type == 2) { id2 = msg.readInt16("id2"); } @@ -514,20 +514,9 @@ void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg) // Set these after the gender, as the sprites may be gender-specific dstBeing->updateSprite(SPRITE_BODY, weapon, "", 1, true); dstBeing->updateSprite(SPRITE_FLOOR, shield); - if (serverFeatures->haveItemColors()) - { - dstBeing->updateSprite(SPRITE_WEAPON, headBottom, - "", colors[0]); - dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid, "", colors[2]); - dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop, - "", colors[1]); - } - else - { - dstBeing->updateSprite(SPRITE_WEAPON, headBottom); - dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid); - dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop); - } + dstBeing->updateSprite(SPRITE_WEAPON, headBottom); + dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid); + dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop); dstBeing->updateSprite(SPRITE_HAIR_COLOR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); dstBeing->setHairColor(hairColor); @@ -665,20 +654,9 @@ void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg) // Set these after the gender, as the sprites may be gender-specific dstBeing->updateSprite(SPRITE_BODY, weapon, "", 1, true); dstBeing->updateSprite(SPRITE_FLOOR, shield); - if (serverFeatures->haveItemColors()) - { - dstBeing->updateSprite(SPRITE_WEAPON, headBottom, - "", colors[0]); - dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid, "", colors[2]); - dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop, - "", colors[1]); - } - else - { - dstBeing->updateSprite(SPRITE_WEAPON, headBottom); - dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid); - dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop); - } + dstBeing->updateSprite(SPRITE_WEAPON, headBottom); + dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid); + dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop); dstBeing->updateSprite(SPRITE_HAIR_COLOR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); dstBeing->setHairColor(hairColor); @@ -816,20 +794,9 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) // Set these after the gender, as the sprites may be gender-specific dstBeing->updateSprite(SPRITE_BODY, weapon, "", 1, true); dstBeing->updateSprite(SPRITE_FLOOR, shield); - if (serverFeatures->haveItemColors()) - { - dstBeing->updateSprite(SPRITE_WEAPON, headBottom, - "", colors[0]); - dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid, "", colors[2]); - dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop, - "", colors[1]); - } - else - { - dstBeing->updateSprite(SPRITE_WEAPON, headBottom); - dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid); - dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop); - } + dstBeing->updateSprite(SPRITE_WEAPON, headBottom); + dstBeing->updateSprite(SPRITE_HEAD_BOTTOM, headMid); + dstBeing->updateSprite(SPRITE_CLOTHES_COLOR, headTop); dstBeing->updateSprite(SPRITE_HAIR_COLOR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); dstBeing->setHairColor(hairColor); diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp index a85da12b2..0df127159 100644 --- a/src/net/tmwa/buysellhandler.cpp +++ b/src/net/tmwa/buysellhandler.cpp @@ -101,10 +101,7 @@ void BuySellHandler::handleMessage(Net::MessageIn &msg) void BuySellHandler::processNpcBuy(Net::MessageIn &msg) { msg.readInt16("len"); - unsigned int sz = 11; - if (serverFeatures->haveItemColors()) - sz += 1; - const unsigned int n_items = (msg.getLength() - 4U) / sz; + const unsigned int n_items = (msg.getLength() - 4U) / 11; CREATEWIDGETV(mBuyDialog, BuyDialog, mNpcId); mBuyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY)); @@ -115,8 +112,6 @@ void BuySellHandler::processNpcBuy(Net::MessageIn &msg) const int type = msg.readUInt8("type"); const int itemId = msg.readInt16("item id"); uint8_t color = 1; - if (serverFeatures->haveItemColors()) - color = msg.readUInt8("item color"); mBuyDialog->addItem(itemId, type, color, 0, value); } mBuyDialog->sort(); diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 40bb9a70f..633815ac7 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -297,26 +297,13 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) if (inventory) { - if (serverFeatures->haveItemColors()) - { - inventory->setItem(index, itemId, itemType, 1, refine, - identified, - Identified_true, - Damaged_false, - Favorite_false, - Equipm_true, - Equipped_false); - } - else - { - inventory->setItem(index, itemId, itemType, 1, refine, - 1, - fromBool(identified, Identified), - Damaged_false, - Favorite_false, - Equipm_true, - Equipped_false); - } + inventory->setItem(index, itemId, itemType, 1, refine, + 1, + fromBool(identified, Identified), + Damaged_false, + Favorite_false, + Equipm_true, + Equipped_false); inventory->setCards(index, cards, 4); } @@ -409,26 +396,13 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) if (item && item->getId() == itemId) amount += item->getQuantity(); - if (serverFeatures->haveItemColors()) - { - inventory->setItem(index, itemId, type, amount, refine, - identified, - Identified_true, - Damaged_false, - Favorite_false, - fromBool(equipType, Equipm), - Equipped_false); - } - else - { - inventory->setItem(index, itemId, type, amount, refine, - 1, - fromBool(identified, Identified), - Damaged_false, - Favorite_false, - fromBool(equipType, Equipm), - Equipped_false); - } + inventory->setItem(index, itemId, type, amount, refine, + 1, + fromBool(identified, Identified), + Damaged_false, + Favorite_false, + fromBool(equipType, Equipm), + Equipped_false); inventory->setCards(index, cards, 4); } ArrowsListener::distributeEvent(); @@ -480,26 +454,13 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) if (inventory) { - if (serverFeatures->haveItemColors()) - { - inventory->setItem(index, itemId, itemType, amount, - 0, identified, - Identified_true, - Damaged_false, - Favorite_false, - fromBool(isEquipment, Equipm), - Equipped_false); - } - else - { - inventory->setItem(index, itemId, itemType, amount, - 0, 1, - fromBool(identified, Identified), - Damaged_false, - Favorite_false, - fromBool(isEquipment, Equipm), - Equipped_false); - } + inventory->setItem(index, itemId, itemType, amount, + 0, 1, + fromBool(identified, Identified), + Damaged_false, + Favorite_false, + fromBool(isEquipment, Equipm), + Equipped_false); inventory->setCards(index, cards, 4); } } @@ -534,24 +495,12 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg) cards[0], cards[1], cards[2], cards[3]); } - if (serverFeatures->haveItemColors()) - { - mInventoryItems.push_back(Ea::InventoryItem(index, itemId, - itemType, cards, amount, 0, identified, - Identified_true, - Damaged_false, - Favorite_false, - Equipm_false)); - } - else - { - mInventoryItems.push_back(Ea::InventoryItem(index, itemId, - itemType, cards, amount, 0, 1, - fromBool(identified, Identified), - Damaged_false, - Favorite_false, - Equipm_false)); - } + mInventoryItems.push_back(Ea::InventoryItem(index, itemId, + itemType, cards, amount, 0, 1, + fromBool(identified, Identified), + Damaged_false, + Favorite_false, + Equipm_false)); } BLOCK_END("InventoryHandler::processPlayerInventory") } @@ -615,24 +564,12 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg) static_cast<unsigned int>(refine)); } - if (serverFeatures->haveItemColors()) - { - mInventoryItems.push_back(Ea::InventoryItem(index, itemId, - itemType, cards, amount, refine, identified, - Identified_true, - Damaged_false, - Favorite_false, - Equipm_false)); - } - else - { - mInventoryItems.push_back(Ea::InventoryItem(index, itemId, - itemType, cards, amount, refine, 1, - fromBool(identified, Identified), - Damaged_false, - Favorite_false, - Equipm_false)); - } + mInventoryItems.push_back(Ea::InventoryItem(index, itemId, + itemType, cards, amount, refine, 1, + fromBool(identified, Identified), + Damaged_false, + Favorite_false, + Equipm_false)); } BLOCK_END("InventoryHandler::processPlayerStorageEquip") } @@ -660,26 +597,13 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) { if (mStorage) { - if (serverFeatures->haveItemColors()) - { - mStorage->setItem(index, itemId, 0, amount, - refine, identified, - Identified_true, - Damaged_false, - Favorite_false, - Equipm_false, - Equipped_false); - } - else - { - mStorage->setItem(index, itemId, 0, amount, - refine, 1, - fromBool(identified, Identified), - Damaged_false, - Favorite_false, - Equipm_false, - Equipped_false); - } + mStorage->setItem(index, itemId, 0, amount, + refine, 1, + fromBool(identified, Identified), + Damaged_false, + Favorite_false, + Equipm_false, + Equipped_false); mStorage->setCards(index, cards, 4); } } diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index 61a4cf188..efabfff2e 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -184,20 +184,9 @@ void NpcHandler::buyItem(const BeingId beingId A_UNUSED, const int amount) const { createOutPacket(CMSG_NPC_BUY_REQUEST); - if (serverFeatures->haveItemColors()) - { - outMsg.writeInt16(10, "len"); - outMsg.writeInt16(static_cast<int16_t>(amount), "amount"); - outMsg.writeInt16(static_cast<int16_t>(itemId), "item id"); - outMsg.writeInt8(color, "color"); - outMsg.writeInt8(0, "unused"); - } - else - { - outMsg.writeInt16(8, "len"); - outMsg.writeInt16(static_cast<int16_t>(amount), "amount"); - outMsg.writeInt16(static_cast<int16_t>(itemId), "item id"); - } + outMsg.writeInt16(8, "len"); + outMsg.writeInt16(static_cast<int16_t>(amount), "amount"); + outMsg.writeInt16(static_cast<int16_t>(itemId), "item id"); } void NpcHandler::sellItem(const BeingId beingId A_UNUSED, diff --git a/src/net/tmwa/serverfeatures.cpp b/src/net/tmwa/serverfeatures.cpp index 25d024e04..928740281 100644 --- a/src/net/tmwa/serverfeatures.cpp +++ b/src/net/tmwa/serverfeatures.cpp @@ -61,12 +61,12 @@ bool ServerFeatures::haveServerHp() const bool ServerFeatures::havePlayerStatusUpdate() const { - return serverVersion >= 4; + return false; } bool ServerFeatures::haveBrokenPlayerAttackDistance() const { - return serverVersion < 1; + return true; } bool ServerFeatures::haveNativeGuilds() const @@ -81,12 +81,12 @@ bool ServerFeatures::haveIncompleteChatMessages() const bool ServerFeatures::haveRaceSelection() const { - return serverVersion >= 2; + return false; } bool ServerFeatures::haveLookSelection() const { - return serverVersion >= 9; + return false; } bool ServerFeatures::haveChatChannels() const @@ -101,12 +101,12 @@ bool ServerFeatures::haveServerIgnore() const bool ServerFeatures::haveMove3() const { - return serverVersion >= 10 || tmwServerVersion >= 0x0f0512; + return tmwServerVersion >= 0x0f0512; } bool ServerFeatures::haveItemColors() const { - return serverVersion >= 1; + return false; } bool ServerFeatures::haveOtherGender() const diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp index e48536874..8f9a110df 100644 --- a/src/net/tmwa/tradehandler.cpp +++ b/src/net/tmwa/tradehandler.cpp @@ -186,29 +186,14 @@ void TradeHandler::processTradeItemAdd(Net::MessageIn &msg) } else { - if (serverFeatures->haveItemColors()) - { - tradeWindow->addItem2(type, 0, - cards, 4, - false, amount, - refine, - identify, - Identified_true, - Damaged_false, - Favorite_false, - Equipm_false); - } - else - { - tradeWindow->addItem2(type, 0, - cards, 4, - false, amount, - refine, 1, - fromBool(identify, Identified), - Damaged_false, - Favorite_false, - Equipm_false); - } + tradeWindow->addItem2(type, 0, + cards, 4, + false, amount, + refine, 1, + fromBool(identify, Identified), + Damaged_false, + Favorite_false, + Equipm_false); } } } |