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authorAndrei Karas <akaras@inbox.ru>2014-10-01 17:39:32 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commitb35357cfcd58ac26d2f9d008a2db5b931cccb428 (patch)
treeb69b029464f65eb43a8cb4c90f5bf84f08ac1f59 /src/net/tmwa/playerhandler.cpp
parent43713ab4bb834e898c0d2c3289555d22fe08132e (diff)
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Move AGI stat from net enum into attributes.
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r--src/net/tmwa/playerhandler.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 6e7d4f9a6..0899e9508 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -366,11 +366,16 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg)
msg.readUInt8("str cost");
val = msg.readUInt8("agi");
- PlayerInfo::setStatBase(AGI, val);
+ PlayerInfo::setStatBase(Attributes::AGI, val);
if (statusWindow)
- statusWindow->setPointsNeeded(AGI, msg.readUInt8("agi cost"));
+ {
+ statusWindow->setPointsNeeded(Attributes::AGI,
+ msg.readUInt8("agi cost"));
+ }
else
+ {
msg.readUInt8("agi cost");
+ }
val = msg.readUInt8("vit");
PlayerInfo::setStatBase(Attributes::VIT, val);