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author | Andrei Karas <akaras@inbox.ru> | 2014-05-11 19:28:57 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-11 19:28:57 +0300 |
commit | 87c59212f8590a8dd72fac3e320fcb2ada781355 (patch) | |
tree | 198d627c44f1164140659827a5c782d30bec375b /src/net/tmwa/generalhandler.cpp | |
parent | 02e91411eb9961e95f856bd717d6ca0d8ec0e435 (diff) | |
download | manaplus-87c59212f8590a8dd72fac3e320fcb2ada781355.tar.gz manaplus-87c59212f8590a8dd72fac3e320fcb2ada781355.tar.bz2 manaplus-87c59212f8590a8dd72fac3e320fcb2ada781355.tar.xz manaplus-87c59212f8590a8dd72fac3e320fcb2ada781355.zip |
Move player attributes into separate file.
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index eef89324e..9fd4eb78e 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -26,6 +26,8 @@ #include "configuration.h" #include "logger.h" +#include "being/attributes.h" + #include "gui/windows/inventorywindow.h" #include "gui/windows/skilldialog.h" #include "gui/windows/socialwindow.h" @@ -302,13 +304,13 @@ void GeneralHandler::gameStarted() const // xgettext:no-c-format statusWindow->addAttribute(CRIT, _("% Critical")); // TRANSLATORS: player stat - statusWindow->addAttribute(PlayerInfo::ATTACK_DELAY, _("Attack Delay")); + statusWindow->addAttribute(Attributes::ATTACK_DELAY, _("Attack Delay")); // TRANSLATORS: player stat - statusWindow->addAttribute(PlayerInfo::WALK_SPEED, _("Walk Delay")); + statusWindow->addAttribute(Attributes::WALK_SPEED, _("Walk Delay")); // TRANSLATORS: player stat - statusWindow->addAttribute(PlayerInfo::ATTACK_RANGE, _("Attack Range")); + statusWindow->addAttribute(Attributes::ATTACK_RANGE, _("Attack Range")); // TRANSLATORS: player stat - statusWindow->addAttribute(PlayerInfo::ATTACK_SPEED, _("Damage per sec.")); + statusWindow->addAttribute(Attributes::ATTACK_SPEED, _("Damage per sec.")); } void GeneralHandler::gameEnded() const |