diff options
author | Andrei Karas <akaras@inbox.ru> | 2013-12-17 23:11:36 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2013-12-17 23:11:36 +0300 |
commit | 5704f4887327b5415300c066ec5296c9dd110070 (patch) | |
tree | 1ce0308d3886b43d9f9c82809a7b25ddf49eda2f /src/net/tmwa/generalhandler.cpp | |
parent | 6f7e50348f6366e5bf7f3a20b2b65297c811f3ba (diff) | |
download | manaplus-5704f4887327b5415300c066ec5296c9dd110070.tar.gz manaplus-5704f4887327b5415300c066ec5296c9dd110070.tar.bz2 manaplus-5704f4887327b5415300c066ec5296c9dd110070.tar.xz manaplus-5704f4887327b5415300c066ec5296c9dd110070.zip |
add restrict into statuswindow.
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index d2fe22c62..725393790 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -269,17 +269,17 @@ void GeneralHandler::gameStarted() const statusWindow->clearAttributes(); // TRANSLATORS: player stat - statusWindow->addAttribute(STR, _("Strength"), "str", true, ""); + statusWindow->addAttribute(STR, _("Strength"), "str", true); // TRANSLATORS: player stat - statusWindow->addAttribute(AGI, _("Agility"), "agi", true, ""); + statusWindow->addAttribute(AGI, _("Agility"), "agi", true); // TRANSLATORS: player stat - statusWindow->addAttribute(VIT, _("Vitality"), "vit", true, ""); + statusWindow->addAttribute(VIT, _("Vitality"), "vit", true); // TRANSLATORS: player stat - statusWindow->addAttribute(INT, _("Intelligence"), "int", true, ""); + statusWindow->addAttribute(INT, _("Intelligence"), "int", true); // TRANSLATORS: player stat - statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true, ""); + statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true); // TRANSLATORS: player stat - statusWindow->addAttribute(LUK, _("Luck"), "luk", true, ""); + statusWindow->addAttribute(LUK, _("Luck"), "luk", true); // TRANSLATORS: player stat statusWindow->addAttribute(ATK, _("Attack")); |