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authorAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
commit1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch)
treecd34ad27487036265f08d7aa63476c160280d899 /src/net/tmwa/gamehandler.cpp
parent9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff)
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Rename player_node variable into localPlayer.
Diffstat (limited to 'src/net/tmwa/gamehandler.cpp')
-rw-r--r--src/net/tmwa/gamehandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp
index 2cb8aa999..fabd15b1b 100644
--- a/src/net/tmwa/gamehandler.cpp
+++ b/src/net/tmwa/gamehandler.cpp
@@ -109,10 +109,10 @@ void GameHandler::connect()
if (client->getState() == STATE_CONNECT_GAME)
{
// Change the player's ID to the account ID to match what eAthena uses
- if (player_node)
+ if (localPlayer)
{
- mCharID = player_node->getId();
- player_node->setId(token.account_ID);
+ mCharID = localPlayer->getId();
+ localPlayer->setId(token.account_ID);
}
else
{
@@ -129,10 +129,10 @@ void GameHandler::connect()
outMsg.writeInt8(Being::genderToInt(token.sex));
/*
- if (player_node)
+ if (localPlayer)
{
// Change the player's ID to the account ID to match what eAthena uses
- player_node->setId(token.account_ID);
+ localPlayer->setId(token.account_ID);
}
*/
// We get 4 useless bytes before the real answer comes in (what are these?)