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author | Andrei Karas <akaras@inbox.ru> | 2016-06-08 16:44:29 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-06-08 16:44:29 +0300 |
commit | 326318d644c91f785e98a5b36fe350a95fdd5760 (patch) | |
tree | c6c50d562f1a42a715810c18aafc69138442df8d /src/net/tmwa/charserverrecv.cpp | |
parent | 8ac687d770f3a8f13f9e0a50909b435933c86f6b (diff) | |
download | manaplus-326318d644c91f785e98a5b36fe350a95fdd5760.tar.gz manaplus-326318d644c91f785e98a5b36fe350a95fdd5760.tar.bz2 manaplus-326318d644c91f785e98a5b36fe350a95fdd5760.tar.xz manaplus-326318d644c91f785e98a5b36fe350a95fdd5760.zip |
Remove default value from parameter color in Being->setSprite.
Diffstat (limited to 'src/net/tmwa/charserverrecv.cpp')
-rw-r--r-- | src/net/tmwa/charserverrecv.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp index 18c0ab791..c599f17af 100644 --- a/src/net/tmwa/charserverrecv.cpp +++ b/src/net/tmwa/charserverrecv.cpp @@ -148,15 +148,15 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, character->data.mStats[Attributes::DEX].base = msg.readUInt8("dex"); character->data.mStats[Attributes::LUK].base = msg.readUInt8("luk"); - tempPlayer->setSprite(SPRITE_HAIR, shoes); - tempPlayer->setSprite(SPRITE_SHOES, gloves); - tempPlayer->setSprite(SPRITE_SHIELD, cape); - tempPlayer->setSprite(SPRITE_HEAD_TOP, misc1); - tempPlayer->setSprite(SPRITE_WEAPON, bottomClothes); - tempPlayer->setSprite(SPRITE_FLOOR, shield); - tempPlayer->setSprite(SPRITE_CLOTHES_COLOR, hat); // head option top - tempPlayer->setSprite(SPRITE_HEAD_BOTTOM, topClothes); - tempPlayer->setSprite(SPRITE_HEAD_MID, misc2); + tempPlayer->setSprite(SPRITE_HAIR, shoes, std::string()); + tempPlayer->setSprite(SPRITE_SHOES, gloves, std::string()); + tempPlayer->setSprite(SPRITE_SHIELD, cape, std::string()); + tempPlayer->setSprite(SPRITE_HEAD_TOP, misc1, std::string()); + tempPlayer->setSprite(SPRITE_WEAPON, bottomClothes, std::string()); + tempPlayer->setSprite(SPRITE_FLOOR, shield, std::string()); + tempPlayer->setSprite(SPRITE_CLOTHES_COLOR, hat, std::string()); + tempPlayer->setSprite(SPRITE_HEAD_BOTTOM, topClothes, std::string()); + tempPlayer->setSprite(SPRITE_HEAD_MID, misc2, std::string()); character->slot = msg.readUInt8("slot"); const uint8_t sex = CAST_U8(msg.readUInt8("gender")); |