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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/net/manaserv/defines.h
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MANASERV_DEFINES_H
+#define MANASERV_DEFINES_H
+
+/**
+ * Attributes used during combat. Available to all the beings.
+ */
+enum
+{
+ BASE_ATTR_BEGIN = 0,
+ BASE_ATTR_PHY_ATK_MIN = BASE_ATTR_BEGIN,
+ BASE_ATTR_PHY_ATK_DELTA,
+ /**< Physical attack power. */
+ BASE_ATTR_MAG_ATK, /**< Magical attack power. */
+ BASE_ATTR_PHY_RES, /**< Resistance to physical damage. */
+ BASE_ATTR_MAG_RES, /**< Resistance to magical damage. */
+ BASE_ATTR_EVADE, /**< Ability to avoid hits. */
+ BASE_ATTR_HIT, /**< Ability to hit stuff. */
+ BASE_ATTR_HP, /**< Hit Points (Base value: maximum,
+ Modded value: current) */
+ BASE_ATTR_HP_REGEN, /**< number of HP regenerated every 10 game ticks */
+ BASE_ATTR_END,
+ BASE_ATTR_NB = BASE_ATTR_END - BASE_ATTR_BEGIN,
+
+ BASE_ELEM_BEGIN = BASE_ATTR_END,
+ BASE_ELEM_NEUTRAL = BASE_ELEM_BEGIN,
+ BASE_ELEM_FIRE,
+ BASE_ELEM_WATER,
+ BASE_ELEM_EARTH,
+ BASE_ELEM_AIR,
+ BASE_ELEM_SACRED,
+ BASE_ELEM_DEATH,
+ BASE_ELEM_END,
+ BASE_ELEM_NB = BASE_ELEM_END - BASE_ELEM_BEGIN,
+
+ NB_BEING_ATTRIBUTES = BASE_ELEM_END
+};
+
+/**
+ * Attributes of characters. Used to derive being attributes.
+ */
+enum
+{
+ CHAR_ATTR_BEGIN = NB_BEING_ATTRIBUTES,
+ CHAR_ATTR_STRENGTH = CHAR_ATTR_BEGIN,
+ CHAR_ATTR_AGILITY,
+ CHAR_ATTR_DEXTERITY,
+ CHAR_ATTR_VITALITY,
+ CHAR_ATTR_INTELLIGENCE,
+ CHAR_ATTR_WILLPOWER,
+ CHAR_ATTR_END,
+ CHAR_ATTR_NB = CHAR_ATTR_END - CHAR_ATTR_BEGIN,
+
+ NB_CHARACTER_ATTRIBUTES = CHAR_ATTR_END
+};
+
+#endif // MANASERV_DEFINES_H