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authorAndrei Karas <akaras@inbox.ru>2014-09-10 23:58:39 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-10 23:58:39 +0300
commit0a39e956218ca15bf78803f89141c7c9dfcec0d9 (patch)
treeadfc0fcd42792ddad6b3cb8843d6fe0c22170580 /src/net/eathena
parent69022cd939e572feadaadf1041ae7dadad782ed6 (diff)
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Change format in ActorType enum.
Diffstat (limited to 'src/net/eathena')
-rw-r--r--src/net/eathena/beinghandler.cpp54
-rw-r--r--src/net/eathena/guildhandler.cpp2
-rw-r--r--src/net/eathena/partyhandler.cpp4
3 files changed, 30 insertions, 30 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index fb0a94f64..7f00dc9de 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -319,7 +319,7 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing,
const int id,
const int id2) const
{
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
dstBeing->setOtherTime();
const std::string color;
@@ -432,7 +432,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg)
dstBeing->updateGuild();
dstBeing->addToCache();
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
dstBeing->updateColors();
if (localPlayer)
@@ -841,7 +841,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) const
msg.readUInt8("unknown");
- if (dstBeing->getType() != ActorType::PLAYER)
+ if (dstBeing->getType() != ActorType::Player)
dstBeing->setActionTime(tick_time);
dstBeing->setStunMode(stunMode);
@@ -850,7 +850,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) const
dstBeing->setStatusEffectBlock(16, static_cast<uint16_t>(
statusEffects & 0xffffU));
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
dstBeing->setMoveTime();
}
@@ -881,7 +881,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
Being *dstBeing = actorManager->findBeing(id);
- if (dstBeing && dstBeing->getType() == ActorType::MONSTER
+ if (dstBeing && dstBeing->getType() == ActorType::Monster
&& !dstBeing->isAlive())
{
actorManager->destroy(dstBeing);
@@ -910,11 +910,11 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
else
{
// undeleting marked for deletion being
- if (dstBeing->getType() == ActorType::NPC)
+ if (dstBeing->getType() == ActorType::Npc)
actorManager->undelete(dstBeing);
}
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
dstBeing->setMoveTime();
if (spawnId)
@@ -934,7 +934,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
dstBeing->setWalkSpeed(Vector(speed, speed, 0));
dstBeing->setSubtype(job, 0);
- if (dstBeing->getType() == ActorType::MONSTER && localPlayer)
+ if (dstBeing->getType() == ActorType::Monster && localPlayer)
localPlayer->checkNewName(dstBeing);
const int hairStyle = msg.readInt16("hair style");
@@ -956,7 +956,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
msg.readUInt8("karma");
uint8_t gender = msg.readUInt8("gender");
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
{
gender &= 3;
dstBeing->setGender(Being::intToGender(gender));
@@ -972,7 +972,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
// if (!mHideShield)
// setSprite(dstBeing, SPRITE_SHIELD, shield);
}
- else if (dstBeing->getType() == ActorType::NPC)
+ else if (dstBeing->getType() == ActorType::Npc)
{
setServerGender(dstBeing, gender);
}
@@ -1050,7 +1050,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
Being *dstBeing = actorManager->findBeing(id);
- if (dstBeing && dstBeing->getType() == ActorType::MONSTER
+ if (dstBeing && dstBeing->getType() == ActorType::Monster
&& !dstBeing->isAlive())
{
actorManager->destroy(dstBeing);
@@ -1079,11 +1079,11 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
else
{
// undeleting marked for deletion being
- if (dstBeing->getType() == ActorType::NPC)
+ if (dstBeing->getType() == ActorType::Npc)
actorManager->undelete(dstBeing);
}
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
dstBeing->setMoveTime();
if (spawnId)
@@ -1095,7 +1095,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
dstBeing->setWalkSpeed(Vector(speed, speed, 0));
dstBeing->setSubtype(job, 0);
- if (dstBeing->getType() == ActorType::MONSTER && localPlayer)
+ if (dstBeing->getType() == ActorType::Monster && localPlayer)
localPlayer->checkNewName(dstBeing);
const int hairStyle = msg.readInt16("hair style");
@@ -1119,7 +1119,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
msg.readUInt8("karma");
uint8_t gender = msg.readUInt8("gender");
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
{
gender &= 3;
dstBeing->setGender(Being::intToGender(gender));
@@ -1135,7 +1135,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
// if (!mHideShield)
// setSprite(dstBeing, SPRITE_SHIELD, shield);
}
- else if (dstBeing->getType() == ActorType::NPC)
+ else if (dstBeing->getType() == ActorType::Npc)
{
setServerGender(dstBeing, gender);
}
@@ -1215,7 +1215,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
Being *dstBeing = actorManager->findBeing(id);
- if (dstBeing && dstBeing->getType() == ActorType::MONSTER
+ if (dstBeing && dstBeing->getType() == ActorType::Monster
&& !dstBeing->isAlive())
{
actorManager->destroy(dstBeing);
@@ -1244,11 +1244,11 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
else
{
// undeleting marked for deletion being
- if (dstBeing->getType() == ActorType::NPC)
+ if (dstBeing->getType() == ActorType::Npc)
actorManager->undelete(dstBeing);
}
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
dstBeing->setMoveTime();
if (spawnId)
@@ -1262,7 +1262,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
dstBeing->setWalkSpeed(Vector(speed, speed, 0));
dstBeing->setSubtype(job, 0);
- if (dstBeing->getType() == ActorType::MONSTER && localPlayer)
+ if (dstBeing->getType() == ActorType::Monster && localPlayer)
localPlayer->checkNewName(dstBeing);
const int hairStyle = msg.readInt16("hair style");
@@ -1284,7 +1284,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
msg.readUInt8("karma");
uint8_t gender = msg.readUInt8("gender");
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
{
gender &= 3;
dstBeing->setGender(Being::intToGender(gender));
@@ -1300,7 +1300,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
// if (!mHideShield)
// setSprite(dstBeing, SPRITE_SHIELD, shield);
}
- else if (dstBeing->getType() == ActorType::NPC)
+ else if (dstBeing->getType() == ActorType::Npc)
{
setServerGender(dstBeing, gender);
}
@@ -1425,7 +1425,7 @@ void BeingHandler::processBeingMove2(Net::MessageIn &msg) const
dstBeing->setAction(BeingAction::STAND, 0);
dstBeing->setTileCoords(srcX, srcY);
dstBeing->setDestination(dstX, dstY);
- if (dstBeing->getType() == ActorType::PLAYER)
+ if (dstBeing->getType() == ActorType::Player)
dstBeing->setMoveTime();
BLOCK_END("BeingHandler::processBeingMove2")
}
@@ -1461,11 +1461,11 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const
case Being::FLEE: // Lucky Dodge
if (srcBeing)
{
- if (srcSpeed && srcBeing->getType() == ActorType::PLAYER)
+ if (srcSpeed && srcBeing->getType() == ActorType::Player)
srcBeing->setAttackDelay(srcSpeed);
// attackid=1, type
srcBeing->handleAttack(dstBeing, param1, 1);
- if (srcBeing->getType() == ActorType::PLAYER)
+ if (srcBeing->getType() == ActorType::Player)
srcBeing->setAttackTime();
}
if (dstBeing)
@@ -1485,7 +1485,7 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const
if (srcBeing)
{
srcBeing->setAction(BeingAction::SIT, 0);
- if (srcBeing->getType() == ActorType::PLAYER)
+ if (srcBeing->getType() == ActorType::Player)
{
srcBeing->setMoveTime();
if (localPlayer)
@@ -1498,7 +1498,7 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const
if (srcBeing)
{
srcBeing->setAction(BeingAction::STAND, 0);
- if (srcBeing->getType() == ActorType::PLAYER)
+ if (srcBeing->getType() == ActorType::Player)
{
srcBeing->setMoveTime();
if (localPlayer)
diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp
index a4e604803..10fba3be8 100644
--- a/src/net/eathena/guildhandler.cpp
+++ b/src/net/eathena/guildhandler.cpp
@@ -206,7 +206,7 @@ void GuildHandler::invite(const int guildId A_UNUSED,
return;
const Being *const being = actorManager->findBeingByName(
- name, ActorType::PLAYER);
+ name, ActorType::Player);
if (being)
{
MessageOut msg(CMSG_GUILD_INVITE);
diff --git a/src/net/eathena/partyhandler.cpp b/src/net/eathena/partyhandler.cpp
index 182ea4957..5ef628744 100644
--- a/src/net/eathena/partyhandler.cpp
+++ b/src/net/eathena/partyhandler.cpp
@@ -130,7 +130,7 @@ void PartyHandler::invite(const std::string &name) const
return;
const Being *const being = actorManager->findBeingByName(
- name, ActorType::PLAYER);
+ name, ActorType::Player);
if (being)
{
MessageOut outMsg(CMSG_PARTY_INVITE);
@@ -448,7 +448,7 @@ void PartyHandler::processPartyInviteResponse(Net::MessageIn &msg) const
void PartyHandler::changeLeader(const std::string &name) const
{
const Being *const being = actorManager->findBeingByName(
- name, ActorType::PLAYER);
+ name, ActorType::Player);
if (!being)
return;
MessageOut outMsg(CMSG_PARTY_CHANGE_LEADER);