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authorAndrei Karas <akaras@inbox.ru>2014-11-07 00:36:23 +0300
committerAndrei Karas <akaras@inbox.ru>2014-11-07 00:36:23 +0300
commitc6dbf10ed70e6f94d28ad555545b7522ea7348b8 (patch)
treed6da2e8497fbf8a85329217f2823b0f029c6163e /src/net/eathena/gamehandler.cpp
parente899e18fa2bca908251f7f87561561a822c7fe7d (diff)
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eathena: add support for sending client version to map server.
Diffstat (limited to 'src/net/eathena/gamehandler.cpp')
-rw-r--r--src/net/eathena/gamehandler.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/net/eathena/gamehandler.cpp b/src/net/eathena/gamehandler.cpp
index 8baae162f..d19cec06b 100644
--- a/src/net/eathena/gamehandler.cpp
+++ b/src/net/eathena/gamehandler.cpp
@@ -26,6 +26,8 @@
#include "being/localplayer.h"
+#include "net/serverfeatures.h"
+
#include "net/eathena/loginhandler.h"
#include "net/eathena/messageout.h"
#include "net/eathena/network.h"
@@ -129,6 +131,8 @@ void GameHandler::connect()
outMsg.writeInt32(token.session_ID1, "session key1");
outMsg.writeInt32(0, "tick");
outMsg.writeInt8(Being::genderToInt(token.sex), "sex");
+ if (serverFeatures->haveMapServerVersion())
+ loginHandler->sendVersion();
/*
if (localPlayer)
{