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authorAndrei Karas <akaras@inbox.ru>2013-06-10 22:46:50 +0300
committerAndrei Karas <akaras@inbox.ru>2013-06-10 22:46:50 +0300
commitb6df3c3999d4be067e7314e3887e583c13ad1624 (patch)
treef7f39237cbf1e08440882c295cf3d7a494a2585a /src/net/eathena/charserverhandler.cpp
parent83a142e6917bed619aeb96e217850299eb2a63be (diff)
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add partial support for player looks.
Can get packets from server, but cant draw player.
Diffstat (limited to 'src/net/eathena/charserverhandler.cpp')
-rw-r--r--src/net/eathena/charserverhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp
index 6fafb3aa0..8c82ed85d 100644
--- a/src/net/eathena/charserverhandler.cpp
+++ b/src/net/eathena/charserverhandler.cpp
@@ -154,8 +154,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
data.mAttributes[PlayerInfo::MP] = msg.readInt16();
data.mAttributes[PlayerInfo::MAX_MP] = msg.readInt16();
- msg.readInt16(); // speed
- tempPlayer->setSubtype(msg.readInt16()); // class (used for race)
+ msg.readInt16(); // speed
+ tempPlayer->setSubtype(msg.readInt16(), 0); // class (used for race)
const int hairStyle = msg.readInt16();
const uint16_t weapon = msg.readInt16();