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authorAndrei Karas <akaras@inbox.ru>2014-11-28 22:26:47 +0300
committerAndrei Karas <akaras@inbox.ru>2014-11-28 22:26:47 +0300
commit827bbb15f7a4cc5483b1d0dddb3e40fd208b8880 (patch)
treedc069a07050ecc005ab98771c9af366c178694ae /src/net/eathena/beinghandler.cpp
parentad97c3b32b98564b8288152f493e9c29c25e9326 (diff)
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eathena: show npc gender based on normal sex id.
Diffstat (limited to 'src/net/eathena/beinghandler.cpp')
-rw-r--r--src/net/eathena/beinghandler.cpp31
1 files changed, 6 insertions, 25 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index d321adc91..7736c5298 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -1034,11 +1034,10 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
dstBeing->setStatusEffectBlock(32, static_cast<uint16_t>(
msg.readInt32("opt3")));
dstBeing->setKarma(msg.readUInt8("karma"));
- uint8_t gender = msg.readUInt8("gender");
+ uint8_t gender = msg.readUInt8("gender") & 3;
if (dstBeing->getType() == ActorType::Player)
{
- gender &= 3;
dstBeing->setGender(Being::intToGender(gender));
// Set these after the gender, as the sprites may be gender-specific
setSprite(dstBeing, SPRITE_HAIR, hairStyle * -1,
@@ -1054,7 +1053,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
}
else if (dstBeing->getType() == ActorType::Npc)
{
- setServerGender(dstBeing, gender);
+ dstBeing->setGender(Being::intToGender(gender));
}
uint8_t dir;
@@ -1199,11 +1198,10 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
dstBeing->setStatusEffectBlock(32, static_cast<uint16_t>(
msg.readInt32("opt3")));
dstBeing->setKarma(msg.readUInt8("karma"));
- uint8_t gender = msg.readUInt8("gender");
+ uint8_t gender = msg.readUInt8("gender") & 3;
if (dstBeing->getType() == ActorType::Player)
{
- gender &= 3;
dstBeing->setGender(Being::intToGender(gender));
// Set these after the gender, as the sprites may be gender-specific
setSprite(dstBeing, SPRITE_HAIR, hairStyle * -1,
@@ -1219,7 +1217,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
}
else if (dstBeing->getType() == ActorType::Npc)
{
- setServerGender(dstBeing, gender);
+ dstBeing->setGender(Being::intToGender(gender));
}
uint16_t srcX, srcY, dstX, dstY;
@@ -1366,11 +1364,10 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
dstBeing->setStatusEffectBlock(32, static_cast<uint16_t>(
msg.readInt32("opt3")));
dstBeing->setKarma(msg.readUInt8("karma"));
- uint8_t gender = msg.readUInt8("gender");
+ uint8_t gender = msg.readUInt8("gender") & 3;
if (dstBeing->getType() == ActorType::Player)
{
- gender &= 3;
dstBeing->setGender(Being::intToGender(gender));
// Set these after the gender, as the sprites may be gender-specific
setSprite(dstBeing, SPRITE_HAIR, hairStyle * -1,
@@ -1386,7 +1383,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
}
else if (dstBeing->getType() == ActorType::Npc)
{
- setServerGender(dstBeing, gender);
+ dstBeing->setGender(Being::intToGender(gender));
}
uint8_t dir;
@@ -1726,22 +1723,6 @@ void BeingHandler::processBeingSoundEffect(Net::MessageIn &msg)
msg.readInt32("source being id");
}
-void BeingHandler::setServerGender(Being *const being, const uint8_t gender)
-{
- switch (gender)
- {
- case 2:
- being->setGender(Gender::FEMALE);
- break;
- case 3:
- being->setGender(Gender::MALE);
- break;
- default:
- being->setGender(Gender::UNSPECIFIED);
- break;
- }
-}
-
void BeingHandler::applyPlayerAction(Being *const being, const uint8_t type)
{
switch (type)