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authorAndrei Karas <akaras@inbox.ru>2014-09-12 17:07:09 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-12 17:07:09 +0300
commit566ae30ff94caf6c92fc7d64f021b567933f8a60 (patch)
treeeae43b8899444f99a97fdd00bc5df8a117c316e9 /src/net/eathena/beinghandler.cpp
parent247418a3ec0b50479c7bac80322202b01527ae61 (diff)
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fix code style.
Diffstat (limited to 'src/net/eathena/beinghandler.cpp')
-rw-r--r--src/net/eathena/beinghandler.cpp29
1 files changed, 16 insertions, 13 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 7f00dc9de..32305c4b1 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -736,7 +736,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) const
requestNameById(id);
}
- uint8_t dir = dstBeing->getDirectionDelayed();
+ const uint8_t dir = dstBeing->getDirectionDelayed();
if (dir)
{
if (dir != dstBeing->getDirection())
@@ -874,7 +874,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
int16_t speed = msg.readInt16("speed");
const uint16_t stunMode = msg.readInt16("opt1");
// probably wrong effect usage
- uint32_t statusEffects = msg.readInt16("opt2");
+ const uint32_t statusEffects = msg.readInt16("opt2");
msg.readInt32("option");
const int16_t job = msg.readInt16("class");
@@ -946,13 +946,14 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
const int hairColor = msg.readInt16("hair color");
const uint16_t shoes = msg.readInt16("shoes or clothes color?");
- uint16_t gloves = msg.readInt16("head dir / gloves");
+ const uint16_t gloves = msg.readInt16("head dir / gloves");
// may be use robe as gloves?
msg.readInt16("robe");
msg.readInt32("guild id");
msg.readInt16("guild emblem");
msg.readInt16("manner");
- dstBeing->setStatusEffectBlock(32, msg.readInt32("opt3"));
+ dstBeing->setStatusEffectBlock(32, static_cast<uint16_t>(
+ msg.readInt32("opt3")));
msg.readUInt8("karma");
uint8_t gender = msg.readUInt8("gender");
@@ -1036,7 +1037,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
// {
const uint16_t stunMode = msg.readInt16("opt1");
// probably wrong effect usage
- uint32_t statusEffects = msg.readInt16("opt2");
+ const uint32_t statusEffects = msg.readInt16("opt2");
// }
// else
// {
@@ -1109,13 +1110,14 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
const int hairColor = msg.readInt16("hair color");
const uint16_t shoes = msg.readInt16("shoes or clothes color?");
- uint16_t gloves = msg.readInt16("head dir / gloves");
+ const uint16_t gloves = msg.readInt16("head dir / gloves");
// may be use robe as gloves?
msg.readInt16("robe");
msg.readInt32("guild id");
msg.readInt16("guild emblem");
msg.readInt16("manner");
- dstBeing->setStatusEffectBlock(32, msg.readInt32("opt3"));
+ dstBeing->setStatusEffectBlock(32, static_cast<uint16_t>(
+ msg.readInt32("opt3")));
msg.readUInt8("karma");
uint8_t gender = msg.readUInt8("gender");
@@ -1151,10 +1153,10 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
// because server don't send direction in move packet, we fixing it
- int d = 0;
+ uint8_t d = 0;
if (srcX == dstX && srcY == dstY)
{ // if player did one step from invisible area to visible,
- //move path is broken
+ // move path is broken
int x2 = localPlayer->getTileX();
int y2 = localPlayer->getTileY();
if (abs(x2 - srcX) > abs(y2 - srcY))
@@ -1195,13 +1197,13 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
// Information about a being in range
const int id = msg.readInt32("being id");
mSpawnId = id;
- int spawnId = id;
+ const int spawnId = id;
int16_t speed = msg.readInt16("speed");
// if (visible)
// {
const uint16_t stunMode = msg.readInt16("opt1");
// probably wrong effect usage
- uint32_t statusEffects = msg.readInt16("opt2");
+ const uint32_t statusEffects = msg.readInt16("opt2");
// }
// else
// {
@@ -1274,13 +1276,14 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
const int hairColor = msg.readInt16("hair color");
const uint16_t shoes = msg.readInt16("shoes or clothes color?");
- uint16_t gloves = msg.readInt16("head dir / gloves");
+ const uint16_t gloves = msg.readInt16("head dir / gloves");
// may be use robe as gloves?
msg.readInt16("robe");
msg.readInt32("guild id");
msg.readInt16("guild emblem");
msg.readInt16("manner");
- dstBeing->setStatusEffectBlock(32, msg.readInt32("opt3"));
+ dstBeing->setStatusEffectBlock(32, static_cast<uint16_t>(
+ msg.readInt32("opt3")));
msg.readUInt8("karma");
uint8_t gender = msg.readUInt8("gender");