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authorAndrei Karas <akaras@inbox.ru>2013-11-25 18:18:57 +0300
committerAndrei Karas <akaras@inbox.ru>2013-11-25 18:18:57 +0300
commite29c49d5f84544ef8178b7240b30485bfaf9ebce (patch)
treeabba3ad42514cd14adc988ff37012c4361f2727e /src/net/ea
parent488428c6dba3d1e82b017bfb3b08ba85ced82be2 (diff)
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prevent update some sprites from move packets and some other.
Diffstat (limited to 'src/net/ea')
-rw-r--r--src/net/ea/beinghandler.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index daef49b42..0a864bbac 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -110,7 +110,7 @@ void BeingHandler::setSprite(Being *const being, const unsigned int slot,
{
if (!being)
return;
- being->setSprite(slot, id, color, colorId, isWeapon, isTempSprite);
+ being->updateSprite(slot, id, color, colorId, isWeapon, isTempSprite);
}
void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
@@ -255,10 +255,9 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
}
uint8_t gender = msg.readInt8();
- // reserving bits for future usage
-
if (!disguiseId && dstBeing->getType() == ActorSprite::PLAYER)
{
+ // reserving bits for future usage
gender &= 3;
dstBeing->setGender(Being::intToGender(gender));
// Set these after the gender, as the sprites may be gender-specific