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authorAndrei Karas <akaras@inbox.ru>2012-06-17 20:13:48 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-17 20:13:48 +0300
commitc2efedab22275302f0a10cc197424d345a021d18 (patch)
tree7488abbb3655451a3f6a1621e0708f72011af5f6 /src/net/ea/playerhandler.cpp
parent79aba82be3de5b6b571e2f59f7a34ded4b03160f (diff)
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Replace SDL int types to C++ types.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 8f4cfd411..b31f9aa2f 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -182,7 +182,7 @@ void PlayerHandler::processWalkResponse(Net::MessageIn &msg)
* and that the server will send a correction notice
* otherwise.
*/
- Uint16 srcX, srcY, dstX, dstY;
+ uint16_t srcX, srcY, dstX, dstY;
msg.readInt32(); //tick
msg.readCoordinatePair(srcX, srcY, dstX, dstY);
if (player_node)