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authorAndrei Karas <akaras@inbox.ru>2014-05-11 19:28:57 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-11 19:28:57 +0300
commit87c59212f8590a8dd72fac3e320fcb2ada781355 (patch)
tree198d627c44f1164140659827a5c782d30bec375b /src/net/ea/inventoryhandler.cpp
parent02e91411eb9961e95f856bd717d6ca0d8ec0e435 (diff)
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Move player attributes into separate file.
Diffstat (limited to 'src/net/ea/inventoryhandler.cpp')
-rw-r--r--src/net/ea/inventoryhandler.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 2f5ec35ce..46f87f089 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -25,6 +25,7 @@
#include "notifications.h"
#include "notifymanager.h"
+#include "being/attributes.h"
#include "being/localplayer.h"
#include "net/messagein.h"
@@ -575,8 +576,8 @@ void InventoryHandler::processPlayerAttackRange(Net::MessageIn &msg)
const int range = msg.readInt16();
if (player_node)
player_node->setAttackRange(range);
- PlayerInfo::setStatBase(PlayerInfo::ATTACK_RANGE, range);
- PlayerInfo::setStatMod(PlayerInfo::ATTACK_RANGE, 0);
+ PlayerInfo::setStatBase(Attributes::ATTACK_RANGE, range);
+ PlayerInfo::setStatMod(Attributes::ATTACK_RANGE, 0);
}
void InventoryHandler::processPlayerArrowEquip(Net::MessageIn &msg)