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author | Andrei Karas <akaras@inbox.ru> | 2014-10-23 23:52:30 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-10-23 23:52:30 +0300 |
commit | fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e (patch) | |
tree | 95006a9b2fd70cd0151bb00454ca7b6b6f7f6fd9 /src/net/ea/guildhandler.cpp | |
parent | ca342d3fbdc5796c80452bd0a1abbe1ecc7937f0 (diff) | |
download | manaplus-fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e.tar.gz manaplus-fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e.tar.bz2 manaplus-fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e.tar.xz manaplus-fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e.zip |
Add packet fields comments in guildhandler.
Diffstat (limited to 'src/net/ea/guildhandler.cpp')
-rw-r--r-- | src/net/ea/guildhandler.cpp | 116 |
1 files changed, 58 insertions, 58 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index ead65f88e..26bd492ce 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -78,7 +78,7 @@ void GuildHandler::endAlliance(const int guildId A_UNUSED, void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) { - const uint8_t flag = msg.readUInt8(); + const uint8_t flag = msg.readUInt8("flag"); switch (flag) { @@ -111,7 +111,7 @@ void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg) { - msg.readInt32(); // Type (0x57 for member, 0xd7 for master) + msg.readInt32("type"); // Type (0x57 for member, 0xd7 for master) } void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg) @@ -171,22 +171,22 @@ void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg) void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg) { - const int length = msg.readInt16(); + const int length = msg.readInt16("len"); if (length < 4) return; const int count = (length - 4) / 32; for (int i = 0; i < count; i++) { - msg.readInt32(); // 'Opposition' - msg.readInt32(); // Other guild ID - msg.readString(24); // Other guild name + msg.readInt32("opposition"); + msg.readInt32("guild id"); + msg.readString(24, "guild name"); } } void GuildHandler::processGuildMemberList(Net::MessageIn &msg) { - const int length = msg.readInt16(); + const int length = msg.readInt16("len"); if (length < 4) return; const int count = (length - 4) / 104; @@ -202,18 +202,18 @@ void GuildHandler::processGuildMemberList(Net::MessageIn &msg) int totalNum = 0; for (int i = 0; i < count; i++) { - const int id = msg.readInt32(); // Account ID - const int charId = msg.readInt32(); // Char ID - msg.readInt16(); // Hair - msg.readInt16(); // Hair color - const int gender = msg.readInt16(); // Gender - const int race = msg.readInt16(); // Class - const int level = msg.readInt16(); // Level - const int exp = msg.readInt32(); // Exp - const int online = msg.readInt32(); // Online - const int pos = msg.readInt32(); // Position - msg.skip(50); // 0 unused - std::string name = msg.readString(24); // Name + const int id = msg.readInt32("account id"); + const int charId = msg.readInt32("char id"); + msg.readInt16("hair"); + msg.readInt16("hair color"); + const int gender = msg.readInt16("gender"); + const int race = msg.readInt16("class"); + const int level = msg.readInt16("level"); + const int exp = msg.readInt32("exp"); + const int online = msg.readInt32("online"); + const int pos = msg.readInt32("position"); + msg.skip(50, "unused"); + std::string name = msg.readString(24, "name"); GuildMember *const m = taGuild->addMember(id, charId, name); if (m) @@ -263,43 +263,43 @@ void GuildHandler::processGuildPosNameList(Net::MessageIn &msg) return; } - const int length = msg.readInt16(); + const int length = msg.readInt16("len"); if (length < 4) return; const int count = (length - 4) / 28; for (int i = 0; i < count; i++) { - const int id = msg.readInt32(); // ID - const std::string name = msg.readString(24); // Position name + const int id = msg.readInt32("position id"); + const std::string name = msg.readString(24, "position name"); taGuild->addPos(id, name); } } void GuildHandler::processGuildPosInfoList(Net::MessageIn &msg) { - const int length = msg.readInt16(); + const int length = msg.readInt16("len"); if (length < 4) return; const int count = (length - 4) / 16; for (int i = 0; i < count; i++) { - msg.readInt32(); // ID - msg.readInt32(); // Mode - msg.readInt32(); // Same ID - msg.readInt32(); // Exp mode + msg.readInt32("id"); + msg.readInt32("mode"); + msg.readInt32("same id"); + msg.readInt32("exp mode"); } } void GuildHandler::processGuildPositionChanged(Net::MessageIn &msg) { - msg.readInt16(); // Always 44 - msg.readInt32(); // ID - msg.readInt32(); // Mode - msg.readInt32(); // Same ID - msg.readInt32(); // Exp mode - msg.readString(24); // Name + msg.readInt16("len"); + msg.readInt32("id"); + msg.readInt32("mode"); + msg.readInt32("same ip"); + msg.readInt32("exp mode"); + msg.readString(24, "name"); } void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg) @@ -318,13 +318,13 @@ void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg) void GuildHandler::processGuildEmblem(Net::MessageIn &msg) { - const int length = msg.readInt16(); + const int length = msg.readInt16("len"); - msg.readInt32(); // Guild ID - msg.readInt32(); // Emblem ID + msg.readInt32("guild id"); + msg.readInt32("emblem id"); if (length < 12) return; - msg.skip(length - 12); // Emblem data (unknown format) + msg.skip(length - 12, "emblem data"); } void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg) @@ -360,8 +360,8 @@ void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg) void GuildHandler::processGuildNotice(Net::MessageIn &msg) { - const std::string msg1 = msg.readString(60); // Mes1 - const std::string msg2 = msg.readString(120); // Mes2 + const std::string msg1 = msg.readString(60, "msg1"); + const std::string msg2 = msg.readString(120, "msg2"); if (guildTab) { guildTab->chatLog(msg1, ChatMsgType::BY_SERVER); @@ -371,8 +371,8 @@ void GuildHandler::processGuildNotice(Net::MessageIn &msg) void GuildHandler::processGuildInvite(Net::MessageIn &msg) { - const int guildId = msg.readInt32(); - const std::string guildName = msg.readString(24); + const int guildId = msg.readInt32("guild id"); + const std::string guildName = msg.readString(24, "guild name"); if (socialWindow) socialWindow->showGuildInvite(guildName, guildId, ""); @@ -380,7 +380,7 @@ void GuildHandler::processGuildInvite(Net::MessageIn &msg) void GuildHandler::processGuildInviteAck(Net::MessageIn &msg) { - const uint8_t flag = msg.readUInt8(); + const uint8_t flag = msg.readUInt8("flag"); if (!guildTab) return; @@ -410,8 +410,8 @@ void GuildHandler::processGuildInviteAck(Net::MessageIn &msg) void GuildHandler::processGuildLeave(Net::MessageIn &msg) { - const std::string nick = msg.readString(24); // Name - msg.readString(40); // Message + const std::string nick = msg.readString(24, "nick"); + msg.readString(40, "message"); if (taGuild) taGuild->removeMember(nick); @@ -452,13 +452,13 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg) void GuildHandler::processGuildMessage(Net::MessageIn &msg) { - const int msgLength = msg.readInt16() - 4; + const int msgLength = msg.readInt16("len") - 4; if (msgLength <= 0) return; if (guildTab) { - std::string chatMsg = msg.readString(msgLength); + std::string chatMsg = msg.readString(msgLength, "message"); const size_t pos = chatMsg.find(" : ", 0); if (pos != std::string::npos) { @@ -476,38 +476,38 @@ void GuildHandler::processGuildMessage(Net::MessageIn &msg) void GuildHandler::processGuildSkillUp(Net::MessageIn &msg) { - msg.readInt16(); // Skill ID - msg.readInt16(); // Level - msg.readInt16(); // SP - msg.readInt16(); // 'Range' - msg.readUInt8(); // unused? (always 1) + msg.readInt16("skill id"); + msg.readInt16("level"); + msg.readInt16("sp"); + msg.readInt16("range"); + msg.readUInt8("unused?"); } void GuildHandler::processGuildReqAlliance(Net::MessageIn &msg) { - msg.readInt32(); // Account ID - msg.readString(24); // Name + msg.readInt32("id"); + msg.readString(24, "name"); } void GuildHandler::processGuildReqAllianceAck(Net::MessageIn &msg) { - msg.readInt32(); // Flag + msg.readInt32("flag"); } void GuildHandler::processGuildDelAlliance(Net::MessageIn &msg) { - msg.readInt32(); // Guild ID - msg.readInt32(); // Flag + msg.readInt32("guild id"); + msg.readInt32("flag"); } void GuildHandler::processGuildOppositionAck(Net::MessageIn &msg) { - msg.readUInt8(); // Flag + msg.readUInt8("flag"); } void GuildHandler::processGuildBroken(Net::MessageIn &msg) { - msg.readInt32(); // Flag + msg.readInt32("flag"); } void GuildHandler::clear() const |