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authorAndrei Karas <akaras@inbox.ru>2014-05-11 19:28:57 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-11 19:28:57 +0300
commit87c59212f8590a8dd72fac3e320fcb2ada781355 (patch)
tree198d627c44f1164140659827a5c782d30bec375b /src/net/ea/buysellhandler.cpp
parent02e91411eb9961e95f856bd717d6ca0d8ec0e435 (diff)
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Move player attributes into separate file.
Diffstat (limited to 'src/net/ea/buysellhandler.cpp')
-rw-r--r--src/net/ea/buysellhandler.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp
index d55a3cea6..28ec4497e 100644
--- a/src/net/ea/buysellhandler.cpp
+++ b/src/net/ea/buysellhandler.cpp
@@ -27,6 +27,7 @@
#include "notifications.h"
#include "notifymanager.h"
+#include "being/attributes.h"
#include "being/playerinfo.h"
#include "gui/windows/chatwindow.h"
@@ -144,7 +145,7 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg,
if (n_items > 0)
{
SellDialog *const dialog = new SellDialog(mNpcId);
- dialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY));
+ dialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY));
for (int k = 0; k < n_items; k++)
{
@@ -176,7 +177,7 @@ void BuySellHandler::processNpcBuyResponse(Net::MessageIn &msg) const
// Reset player money since buy dialog already assumed purchase
// would go fine
if (mBuyDialog)
- mBuyDialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY));
+ mBuyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY));
NotifyManager::notify(NotifyManager::BUY_FAILED);
}
}