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authorAndrei Karas <akaras@inbox.ru>2013-09-30 19:44:59 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 19:44:59 +0300
commit076b11c903f88592fbd74f3af3989e71362912f8 (patch)
treee2fe6fe92e2a19ccd2c9a49073175128581eaa81 /src/mgl.h
parent112058d7208f9a48a14d943e560b3b703647653a (diff)
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move mgl files into render directory.
Diffstat (limited to 'src/mgl.h')
-rw-r--r--src/mgl.h136
1 files changed, 0 insertions, 136 deletions
diff --git a/src/mgl.h b/src/mgl.h
deleted file mode 100644
index 335ee48f1..000000000
--- a/src/mgl.h
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef MGL_H
-#define MGL_H
-
-#include "main.h"
-#ifdef USE_OPENGL
-
-#ifdef ANDROID
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#define APIENTRY GL_APIENTRY
-#else
-#ifndef USE_SDL2
-#define GL_GLEXT_PROTOTYPES 1
-#endif
-#include <SDL_opengl.h>
-#include <GL/glext.h>
-#endif
-
-#define GL_NUM_EXTENSIONS 0x821D
-#define GL_DEPTH_ATTACHMENT 0x8D00
-#define GL_COLOR_ATTACHMENT0 0x8CE0
-#define GL_FRAMEBUFFER 0x8D40
-#define GL_RENDERBUFFER 0x8D41
-
-#ifndef GL_COMPRESSED_RGBA_ARB
-#define GL_COMPRESSED_RGBA_ARB 0x84EE
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
-#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
-#endif
-#ifndef GL_MAX_ELEMENTS_VERTICES
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#endif
-
-#ifndef GL_DEBUG_OUTPUT
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
-#define GL_DEBUG_OUTPUT 0x92E0
-#define GL_DEBUG_SOURCE_API 0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
-#define GL_DEBUG_SOURCE_APPLICATION 0x824A
-#define GL_DEBUG_SOURCE_OTHER 0x824B
-#define GL_DEBUG_TYPE_ERROR 0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY 0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
-#define GL_DEBUG_TYPE_OTHER 0x8251
-#define GL_DEBUG_TYPE_MARKER 0x8268
-#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
-#define GL_DEBUG_SEVERITY_HIGH 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
-#define GL_DEBUG_SEVERITY_LOW 0x9148
-#endif
-
-#define defNameE(name) extern name##_t m##name
-
-typedef void (APIENTRY *glGenRenderbuffers_t)(GLsizei, GLuint *);
-typedef void (APIENTRY *glBindRenderbuffer_t)(GLenum target,
- GLuint renderbuffer);
-typedef void (APIENTRY *glRenderbufferStorage_t)(GLenum target,
- GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRY *glGenFramebuffers_t)(GLsizei n, GLuint *framebuffers);
-typedef void (APIENTRY *glBindFramebuffer_t)(GLenum target,
- GLuint framebuffer);
-typedef void (APIENTRY *glFramebufferTexture2D_t)(GLenum target,
- GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRY *glFramebufferRenderbuffer_t)(GLenum target,
- GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRY *glDeleteFramebuffers_t) (GLsizei, const GLuint *);
-typedef void (APIENTRY *glDeleteRenderbuffers_t) (GLsizei, const GLuint *);
-typedef const GLubyte *(APIENTRY *glGetStringi_t) (GLenum, GLuint);
-typedef void (APIENTRY *glGenSamplers_t) (GLsizei count, GLuint *samplers);
-typedef void (APIENTRY *glDeleteSamplers_t)
- (GLsizei count, const GLuint * samplers);
-typedef void (APIENTRY *glBindSampler_t) (GLuint unit, GLuint sampler);
-typedef void (APIENTRY *glSamplerParameteri_t)
- (GLuint sampler, GLenum pname, GLint param);
-typedef void (APIENTRY *glDebugMessageControl_t) (GLenum source, GLenum type,
- GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
-
-// callback
-typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id,
- GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam);
-
-typedef void (APIENTRY *glDebugMessageCallback_t) (GLDEBUGPROC_t callback,
- const void *userParam);
-
-defNameE(glGenRenderbuffers);
-defNameE(glBindRenderbuffer);
-defNameE(glRenderbufferStorage);
-defNameE(glGenFramebuffers);
-defNameE(glBindFramebuffer);
-defNameE(glFramebufferTexture2D);
-defNameE(glFramebufferRenderbuffer);
-defNameE(glDeleteFramebuffers);
-defNameE(glDeleteRenderbuffers);
-defNameE(glGetStringi);
-defNameE(glGenSamplers);
-defNameE(glDeleteSamplers);
-defNameE(glBindSampler);
-defNameE(glSamplerParameteri);
-defNameE(glDebugMessageControl);
-defNameE(glDebugMessageCallback);
-
-#ifdef WIN32
-typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc);
-
-defNameE(wglGetExtensionsString);
-#else
-#define CALLBACK
-#endif
-
-#endif
-#endif // MGL_H