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authorAndrei Karas <akaras@inbox.ru>2012-02-05 19:42:09 +0300
committerAndrei Karas <akaras@inbox.ru>2012-02-05 19:42:09 +0300
commit101ba08f997bd1912da32abe778cdc3305048380 (patch)
treeafa32264727644f3c42a2d77903132d39cb4a012 /src/maplayer.h
parent8db4a7da23c36718152ca29cfb067bcfc759a92f (diff)
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Separate map class to map and maplayer.
Diffstat (limited to 'src/maplayer.h')
-rw-r--r--src/maplayer.h299
1 files changed, 299 insertions, 0 deletions
diff --git a/src/maplayer.h b/src/maplayer.h
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+++ b/src/maplayer.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MAPLAYER_H
+#define MAPLAYER_H
+
+#include "actor.h"
+#include "configlistener.h"
+#include "position.h"
+#include "properties.h"
+
+#include <string>
+#include <vector>
+
+class MapItem;
+class MapLayer;
+class SpecialLayer;
+class ImageVertexes;
+
+typedef std::vector<ImageVertexes*> MepRowImages;
+
+class MapRowVertexes
+{
+ public:
+ MapRowVertexes()
+ {
+ images.reserve(30);
+ }
+
+ ~MapRowVertexes();
+
+ MepRowImages images;
+};
+
+class MapObject
+{
+ public:
+ MapObject(int type0, std::string data0)
+ {
+ type = type0;
+ data = data0;
+ }
+
+ int type;
+ std::string data;
+};
+
+class MapObjectList
+{
+ public:
+ std::vector<MapObject> objects;
+};
+
+/**
+ * A map layer. Stores a grid of tiles and their offset, and implements layer
+ * rendering.
+ */
+class MapLayer: public ConfigListener
+{
+ public:
+ friend class Map;
+
+ /**
+ * Constructor, taking layer origin, size and whether this layer is the
+ * fringe layer. The fringe layer is the layer that draws the actors.
+ * There can be only one fringe layer per map.
+ */
+ MapLayer(int x, int y, int width, int height, bool isFringeLayer);
+
+ /**
+ * Destructor.
+ */
+ ~MapLayer();
+
+ /**
+ * Set tile image, with x and y in layer coordinates.
+ */
+ void setTile(int x, int y, Image *img);
+
+ /**
+ * Set tile image with x + y * width already known.
+ */
+ void setTile(int index, Image *img)
+ { mTiles[index] = img; }
+
+ /**
+ * Draws this layer to the given graphics context. The coordinates are
+ * expected to be in map range and will be translated to local layer
+ * coordinates and clipped to the layer's dimensions.
+ *
+ * The given actors are only drawn when this layer is the fringe
+ * layer.
+ */
+ void draw(Graphics *graphics,
+ int startX, int startY,
+ int endX, int endY,
+ int scrollX, int scrollY,
+ int mDebugFlags) const;
+
+ void drawOGL(Graphics *graphics);
+
+ void drawSDL(Graphics *graphics);
+
+ void updateOGL(Graphics *graphics,
+ int startX, int startY,
+ int endX, int endY,
+ int scrollX, int scrollY,
+ int mDebugFlags);
+
+ void updateSDL(Graphics *graphics,
+ int startX, int startY,
+ int endX, int endY,
+ int scrollX, int scrollY,
+ int mDebugFlags);
+
+ void drawFringe(Graphics *graphics,
+ int startX, int startY,
+ int endX, int endY,
+ int scrollX, int scrollY,
+ const Actors *actors,
+ int mDebugFlags, int yFix) const;
+
+ bool isFringeLayer() const
+ { return mIsFringeLayer; }
+
+ void setSpecialLayer(SpecialLayer *val)
+ { mSpecialLayer = val; }
+
+ void setTempLayer(SpecialLayer *val)
+ { mTempLayer = val; }
+
+ int getWidth() const
+ { return mWidth; }
+
+ int getHeight() const
+ { return mHeight; }
+
+// void setTileInfo(int x, int y, int width, int cnt);
+
+// void getTileInfo(int x, int y, int &width, int &cnt) const;
+
+ void optionChanged(const std::string &value);
+
+ int getTileDrawWidth(Image *img, int endX, int &width) const;
+
+// void initTileInfo();
+
+ private:
+ int mX, mY;
+ int mWidth, mHeight;
+ bool mIsFringeLayer; /**< Whether the actors are drawn. */
+ bool mHighlightAttackRange;
+ Image **mTiles;
+// int *mTilesWidth;
+// int *mTilesCount;
+ SpecialLayer *mSpecialLayer;
+ SpecialLayer *mTempLayer;
+ typedef std::vector<MapRowVertexes*> MapRows;
+ MapRows mTempRows;
+};
+
+class SpecialLayer
+{
+ public:
+ friend class Map;
+ friend class MapLayer;
+
+ SpecialLayer(int width, int height, bool drawSprites = false);
+
+ ~SpecialLayer();
+
+ void draw(Graphics *graphics, int startX, int startY,
+ int endX, int endY, int scrollX, int scrollY);
+
+ MapItem* getTile(int x, int y) const;
+
+ void setTile(int x, int y, MapItem* item);
+
+ void setTile(int x, int y, int type);
+
+ void addRoad(Path road);
+
+ void clean();
+
+ void itemDraw(Graphics *graphics, int x, int y,
+ int scrollX, int scrollY);
+
+ private:
+ int mWidth, mHeight;
+ bool mDrawSprites;
+ MapItem **mTiles;
+};
+
+class MapItem
+{
+ public:
+ friend class Map;
+ friend class MapLayer;
+
+ enum ItemType
+ {
+ EMPTY = 0,
+ HOME = 1,
+ ROAD = 2,
+ CROSS = 3,
+ ARROW_UP = 4,
+ ARROW_DOWN = 5,
+ ARROW_LEFT = 6,
+ ARROW_RIGHT = 7,
+ PORTAL = 8,
+ MUSIC = 9,
+ ATTACK = 10,
+ PRIORITY = 11,
+ IGNORE_ = 12,
+ SEPARATOR = 13
+ };
+
+ MapItem();
+
+ MapItem(int type);
+
+ MapItem(int type, std::string comment);
+
+ MapItem(int type, std::string comment, int x, int y);
+
+ ~MapItem();
+
+ int getType() const
+ { return mType; }
+
+ void setType(int type);
+
+ void setPos(int x, int y);
+
+ int getX() const
+ { return mX; }
+
+ int getY() const
+ { return mY; }
+
+ std::string &getComment()
+ { return mComment; }
+
+ void setComment(std::string comment)
+ { mComment = comment; }
+
+ std::string &getName()
+ { return mName; }
+
+ void setName(std::string name)
+ { mName = name; }
+
+ void draw(Graphics *graphics, int x, int y, int dx, int dy);
+
+ private:
+ int mType;
+ Image *mImage;
+ std::string mComment;
+ std::string mName;
+ int mX;
+ int mY;
+};
+
+class ObjectsLayer
+{
+ public:
+ ObjectsLayer(unsigned width, unsigned height);
+ ~ObjectsLayer();
+
+ void addObject(std::string name, int type, unsigned x, unsigned y,
+ unsigned dx, unsigned dy);
+
+ MapObjectList *getAt(unsigned x, unsigned y);
+ private:
+ MapObjectList **mTiles;
+ unsigned mWidth;
+ unsigned mHeight;
+};
+
+#endif