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authorAndrei Karas <akaras@inbox.ru>2012-08-24 18:29:30 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-24 18:30:16 +0300
commita316d537dce50f4b4e1e10f5c26a7851baddbd8b (patch)
tree078de355216db6dab67df9575402cdba7d537dbd /src/localplayer.h
parentcb00b6fe126afe5fff8fc7ff491fda6003ea68f2 (diff)
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Small style changes.
Also fix overloaded methods visibility.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index 55b29a731..aeae31faf 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -351,8 +351,6 @@ class LocalPlayer : public Being, public ActorSpriteListener,
void navigateClean();
- void updateCoords();
-
void imitateEmote(Being* being, unsigned char emote);
void imitateAction(Being *being, Being::Action action);
@@ -512,6 +510,8 @@ class LocalPlayer : public Being, public ActorSpriteListener,
std::string getGameModifiersString();
protected:
+ void updateCoords();
+
/** Whether or not the name settings have changed */
bool mUpdateName;