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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/item.h
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ITEM_H
+#define ITEM_H
+
+#include "resources/itemdb.h"
+
+class Image;
+
+/**
+ * Represents one or more instances of a certain item type.
+ */
+class Item
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Item(int id = -1, int quantity = 0, int refine = 0,
+ bool equipment = false, bool equipped = false);
+
+ /**
+ * Destructor.
+ */
+ virtual ~Item();
+
+ /**
+ * Sets the item id, identifying the item type.
+ */
+ void setId(int id);
+
+ /**
+ * Returns the item id.
+ */
+ int getId() const
+ { return mId; }
+
+ /**
+ * Returns the item image.
+ */
+ Image *getImage() const
+ { return mImage; }
+
+ /**
+ * Returns the item image.
+ */
+ Image *getDrawImage() const
+ { return mDrawImage; }
+
+ /**
+ * Sets the number of items.
+ */
+ void setQuantity(int quantity)
+ { mQuantity = quantity; }
+
+ /**
+ * Increases the number of items by the given amount.
+ */
+ void increaseQuantity(int amount)
+ { mQuantity += amount; }
+
+ /**
+ * Returns the number of items.
+ */
+ int getQuantity() const
+ { return mQuantity; }
+
+ /**
+ * Sets whether this item is considered equipment.
+ */
+ void setEquipment(bool equipment)
+ { mEquipment = equipment; }
+
+ /**
+ * Returns whether this item is considered equipment.
+ */
+ bool isEquipment() const
+ { return mEquipment; }
+
+ /**
+ * Sets whether this item is equipped.
+ */
+ void setEquipped(bool equipped)
+ { mEquipped = equipped; }
+
+ /**
+ * Returns whether this item is equipped.
+ */
+ bool isEquipped() const
+ { return mEquipped; }
+
+ /**
+ * Sets this item refine level.
+ */
+ void setRefine(int refine)
+ { mRefine = refine; }
+
+ /**
+ * Returns this item refine level.
+ */
+ int getRefine() const
+ { return mRefine; }
+
+ /**
+ * Sets whether this item is in equipment.
+ */
+ void setInEquipment(bool inEquipment)
+ { mInEquipment = inEquipment; }
+
+ /**
+ * Returns whether this item is in equipment.
+ */
+ bool isInEquipment() const
+ { return mInEquipment; }
+
+ /**
+ * Sets the inventory index of this item.
+ */
+ void setInvIndex(int index)
+ { mInvIndex = index; }
+
+ /**
+ * Returns the inventory index of this item.
+ */
+ int getInvIndex() const
+ { return mInvIndex; }
+
+ /**
+ * Returns information about this item type.
+ */
+ const ItemInfo &getInfo() const
+ { return ItemDB::get(mId); }
+
+ static Image *getImage(int id);
+
+ protected:
+ int mId; /**< Item type id. */
+ Image *mImage; /**< Item image. */
+ Image *mDrawImage; /**< Draw image. */
+ int mQuantity; /**< Number of items. */
+ bool mEquipment; /**< Item is equipment. */
+ bool mEquipped; /**< Item is equipped. */
+ bool mInEquipment; /**< Item is in equipment */
+ int mRefine; /**< Item refine level. */
+ int mInvIndex; /**< Inventory index. */
+};
+
+#endif