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authorAndrei Karas <akaras@inbox.ru>2012-04-10 02:51:44 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-10 02:56:05 +0300
commit2556c72eea6a7d28d543d991e5d5c519726028f0 (patch)
tree111cf3f26eaf3a5734ec1e22d3985897feb6cd04 /src/inputmanager.h
parent8f3be5cd0544af07c6cb65bef7a1f3ba1a3704bb (diff)
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Add joystick key assign ability in keyboard dialog.
Diffstat (limited to 'src/inputmanager.h')
-rw-r--r--src/inputmanager.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/inputmanager.h b/src/inputmanager.h
index 374b402fb..2469e2e10 100644
--- a/src/inputmanager.h
+++ b/src/inputmanager.h
@@ -87,8 +87,6 @@ class InputManager
bool handleEvent(const SDL_Event &event);
- bool handleKeyEvent(const SDL_Event &event);
-
int getInputConditionMask();
bool checkKey(const KeyData *key, int mask);
@@ -111,7 +109,7 @@ class InputManager
void addActionKey(int action, int type, int val);
- void setNewKey(const SDL_Event &event);
+ void setNewKey(const SDL_Event &event, int type);
void unassignKey();
@@ -139,7 +137,9 @@ class InputManager
bool invokeKey(const KeyData *key, int keyNum, int mask);
- bool handleAssignKey(const SDL_Event &event);
+ bool handleAssignKey(const SDL_Event &event, int type);
+
+ bool triggerAction(const KeysVector *ptrs);
protected:
Setup_Keyboard *mSetupKey; /**< Reference to setup window */