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author | Andrei Karas <akaras@inbox.ru> | 2013-08-31 21:33:50 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-08-31 21:49:21 +0300 |
commit | 8a999b66fd697404c6640778a6dd1ce0e747334a (patch) | |
tree | b9d16368acff30878f28264286b1b8be8b01b168 /src/input/keyboarddata.h | |
parent | b310c51796d1632aeefc834dc0e931c52f909a41 (diff) | |
download | manaplus-8a999b66fd697404c6640778a6dd1ce0e747334a.tar.gz manaplus-8a999b66fd697404c6640778a6dd1ce0e747334a.tar.bz2 manaplus-8a999b66fd697404c6640778a6dd1ce0e747334a.tar.xz manaplus-8a999b66fd697404c6640778a6dd1ce0e747334a.zip |
move input related files into input dir.
Diffstat (limited to 'src/input/keyboarddata.h')
-rw-r--r-- | src/input/keyboarddata.h | 1965 |
1 files changed, 1965 insertions, 0 deletions
diff --git a/src/input/keyboarddata.h b/src/input/keyboarddata.h new file mode 100644 index 000000000..bd5395007 --- /dev/null +++ b/src/input/keyboarddata.h @@ -0,0 +1,1965 @@ +/* + * Custom keyboard shortcuts configuration + * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au> + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef INPUT_KEYBOARDDATA_H +#define INPUT_KEYBOARDDATA_H + +#include "actionmanager.h" +#include "localconsts.h" + +#include "input/inputmanager.h" + +#include "utils/gettext.h" + +#include <string> + +// keyData must be in same order as enum keyAction. +static const KeyData keyData[Input::KEY_TOTAL] = { + {"keyMoveUp", + INPUT_KEYBOARD, SDLK_UP, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::moveUp, + Input::KEY_NO_VALUE, 50, + COND_GAME2}, + {"keyMoveDown", + INPUT_KEYBOARD, SDLK_DOWN, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::moveDown, + Input::KEY_NO_VALUE, 50, + COND_GAME2}, + {"keyMoveLeft", + INPUT_KEYBOARD, SDLK_LEFT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::moveLeft, + Input::KEY_NO_VALUE, 50, + COND_GAME}, + {"keyMoveRight", + INPUT_KEYBOARD, SDLK_RIGHT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::moveRight, + Input::KEY_NO_VALUE, 50, + COND_GAME}, + {"keyAttack", + INPUT_KEYBOARD, SDLK_LCTRL, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_REPEAT, + &ActionManager::attack, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOFOLLOW | COND_VALIDSPEED}, + {"keyTargetAttack", + INPUT_KEYBOARD, SDLK_x, + INPUT_JOYSTICK, 0, + Input::GRP_DEFAULT, + &ActionManager::targetAttack, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOFOLLOW | COND_VALIDSPEED}, + {"keyMoveToTarget", + INPUT_KEYBOARD, SDLK_v, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::moveToTarget, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyChangeMoveToTarget", + INPUT_KEYBOARD, SDLK_PERIOD, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeMoveToTarget, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyMoveToHome", + INPUT_KEYBOARD, SDLK_d, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::moveToHome, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keySetHome", + INPUT_KEYBOARD, SDLK_KP5, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::setHome, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyMoveToPoint", + INPUT_KEYBOARD, SDLK_RSHIFT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyTalk", + INPUT_KEYBOARD, SDLK_t, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::talk, + Input::KEY_NO_VALUE, 50, + COND_GAME}, + {"keyTarget", + INPUT_KEYBOARD, SDLK_LSHIFT, + INPUT_JOYSTICK, 4, + Input::GRP_DEFAULT, + &ActionManager::stopAttack, + Input::KEY_NO_VALUE, 50, + COND_GAME}, + {"keyUnTarget", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::untarget, + Input::KEY_NO_VALUE, 50, + COND_GAME}, + {"keyTargetMonster", + INPUT_KEYBOARD, SDLK_a, + INPUT_JOYSTICK, 3, + Input::GRP_DEFAULT | Input::GRP_REPEAT, + &ActionManager::targetMonster, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET | COND_VALIDSPEED}, + {"keyTargetNPC", + INPUT_KEYBOARD, SDLK_n, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::targetNPC, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyTargetPlayer", + INPUT_KEYBOARD, SDLK_q, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::targetPlayer, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyPickup", + INPUT_KEYBOARD, SDLK_z, + INPUT_JOYSTICK, 1, + Input::GRP_DEFAULT, + &ActionManager::pickup, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyChangePickupType", + INPUT_KEYBOARD, SDLK_o, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changePickupType, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyHideWindows", + INPUT_KEYBOARD, SDLK_h, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::hideWindows, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyBeingSit", + INPUT_KEYBOARD, SDLK_s, + INPUT_JOYSTICK, 2, + Input::GRP_DEFAULT, + &ActionManager::sit, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyScreenshot", + INPUT_KEYBOARD, SDLK_p, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::screenshot, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyTrade", + INPUT_KEYBOARD, SDLK_r, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeTrade, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyPathfind", + INPUT_KEYBOARD, SDLK_f, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeMapMode, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET | COND_EMODS}, + {"keyOK", + INPUT_KEYBOARD, SDLK_SPACE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::ok, + Input::KEY_NO_VALUE, 50, + COND_NOMODAL | COND_NOAWAY | COND_NONPCINPUT}, + {"keyQuit", + INPUT_KEYBOARD, SDLK_ESCAPE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::quit, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyShortcutsKey", + INPUT_KEYBOARD, SDLK_MENU, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyShortcut1", + INPUT_KEYBOARD, SDLK_1, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut2", + INPUT_KEYBOARD, SDLK_2, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut3", + INPUT_KEYBOARD, SDLK_3, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut4", + INPUT_KEYBOARD, SDLK_4, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut5", + INPUT_KEYBOARD, SDLK_5, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut6", + INPUT_KEYBOARD, SDLK_6, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut7", + INPUT_KEYBOARD, SDLK_7, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut8", + INPUT_KEYBOARD, SDLK_8, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut9", + INPUT_KEYBOARD, SDLK_9, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut10", + INPUT_KEYBOARD, SDLK_0, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut11", + INPUT_KEYBOARD, SDLK_MINUS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut12", + INPUT_KEYBOARD, SDLK_EQUALS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut13", + INPUT_KEYBOARD, SDLK_BACKSPACE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut14", + INPUT_KEYBOARD, SDLK_INSERT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut15", + INPUT_KEYBOARD, SDLK_HOME, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut16", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut17", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut18", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut19", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyShortcut20", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::shortcut, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT}, + {"keyWindowHelp", + INPUT_KEYBOARD, SDLK_F1, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::helpWindowShow, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT0}, + {"keyWindowStatus", + INPUT_KEYBOARD, SDLK_F2, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::statusWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowInventory", + INPUT_KEYBOARD, SDLK_F3, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::inventoryWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowEquipment", + INPUT_KEYBOARD, SDLK_F4, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::equipmentWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowSkill", + INPUT_KEYBOARD, SDLK_F5, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::skillDialogShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowMinimap", + INPUT_KEYBOARD, SDLK_F6, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::minimapWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowChat", + INPUT_KEYBOARD, SDLK_F7, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::chatWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowShortcut", + INPUT_KEYBOARD, SDLK_F8, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::shortcutWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowSetup", + INPUT_KEYBOARD, SDLK_F9, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::setupWindowShow, + Input::KEY_NO_VALUE, 50, + COND_NOTARGET | COND_NOINPUT | COND_ENABLED}, + {"keyWindowDebug", + INPUT_KEYBOARD, SDLK_F10, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::debugWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowSocial", + INPUT_KEYBOARD, SDLK_F11, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::socialWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowEmoteBar", + INPUT_KEYBOARD, SDLK_F12, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::emoteShortcutWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowOutfit", + INPUT_KEYBOARD, SDLK_BACKQUOTE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::outfitWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowShop", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::shopWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowDrop", + INPUT_KEYBOARD, SDLK_w, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::dropShortcutWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowKills", + INPUT_KEYBOARD, SDLK_e, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::killStatsWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowSpells", + INPUT_KEYBOARD, SDLK_j, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::spellShortcutWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowBotChecker", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::botcheckerWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowOnline", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::whoIsOnlineWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keyWindowDidYouKnow", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::didYouKnowWindowShow, + Input::KEY_NO_VALUE, 50, + COND_SHORTCUT0}, + {"keyWindowQuests", + INPUT_KEYBOARD, SDLK_LEFTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::questsWindowShow, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_NOTARGET}, + {"keySocialPrevTab", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::prevSocialTab, + Input::KEY_NO_VALUE, 50, + COND_NOINPUT | COND_INGAME}, + {"keySocialNextTab", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::nextSocialTab, + Input::KEY_NO_VALUE, 50, + COND_NOINPUT | COND_INGAME}, + {"keySmilie", + INPUT_KEYBOARD, SDLK_LALT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyEmoteShortcut1", + INPUT_KEYBOARD, SDLK_1, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut2", + INPUT_KEYBOARD, SDLK_2, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut3", + INPUT_KEYBOARD, SDLK_3, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut4", + INPUT_KEYBOARD, SDLK_4, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut5", + INPUT_KEYBOARD, SDLK_5, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut6", + INPUT_KEYBOARD, SDLK_6, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut7", + INPUT_KEYBOARD, SDLK_7, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut8", + INPUT_KEYBOARD, SDLK_8, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut9", + INPUT_KEYBOARD, SDLK_9, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut10", + INPUT_KEYBOARD, SDLK_0, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut11", + INPUT_KEYBOARD, SDLK_MINUS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut12", + INPUT_KEYBOARD, SDLK_EQUALS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut13", + INPUT_KEYBOARD, SDLK_BACKSPACE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut14", + INPUT_KEYBOARD, SDLK_INSERT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut15", + INPUT_KEYBOARD, SDLK_HOME, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut16", + INPUT_KEYBOARD, SDLK_q, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut17", + INPUT_KEYBOARD, SDLK_w, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut18", + INPUT_KEYBOARD, SDLK_e, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut19", + INPUT_KEYBOARD, SDLK_r, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut20", + INPUT_KEYBOARD, SDLK_t, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut21", + INPUT_KEYBOARD, SDLK_y, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut22", + INPUT_KEYBOARD, SDLK_u, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut23", + INPUT_KEYBOARD, SDLK_i, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut24", + INPUT_KEYBOARD, SDLK_o, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut25", + INPUT_KEYBOARD, SDLK_p, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut26", + INPUT_KEYBOARD, SDLK_LEFTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut27", + INPUT_KEYBOARD, SDLK_RIGHTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut28", + INPUT_KEYBOARD, SDLK_BACKSLASH, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut29", + INPUT_KEYBOARD, SDLK_a, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut30", + INPUT_KEYBOARD, SDLK_s, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut31", + INPUT_KEYBOARD, SDLK_d, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut32", + INPUT_KEYBOARD, SDLK_f, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut33", + INPUT_KEYBOARD, SDLK_g, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut34", + INPUT_KEYBOARD, SDLK_h, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut35", + INPUT_KEYBOARD, SDLK_j, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut36", + INPUT_KEYBOARD, SDLK_k, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut37", + INPUT_KEYBOARD, SDLK_l, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut38", + INPUT_KEYBOARD, SDLK_SEMICOLON, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut39", + INPUT_KEYBOARD, SDLK_QUOTE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut40", + INPUT_KEYBOARD, SDLK_z, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut41", + INPUT_KEYBOARD, SDLK_x, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut42", + INPUT_KEYBOARD, SDLK_c, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut43", + INPUT_KEYBOARD, SDLK_v, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut44", + INPUT_KEYBOARD, SDLK_b, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut45", + INPUT_KEYBOARD, SDLK_n, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut46", + INPUT_KEYBOARD, SDLK_m, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut47", + INPUT_KEYBOARD, SDLK_COMMA, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyEmoteShortcut48", + INPUT_KEYBOARD, SDLK_PERIOD, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_EMOTION, + &ActionManager::emote, + Input::KEY_EMOTE, 100, + COND_GAME}, + {"keyWearOutfit", + INPUT_KEYBOARD, SDLK_RCTRL, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyCopyOutfit", + INPUT_KEYBOARD, SDLK_RALT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyCopyEquipedOutfit", + INPUT_KEYBOARD, SDLK_RIGHTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::copyEquippedToOutfit, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyOutfitShortcut1", + INPUT_KEYBOARD, SDLK_1, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut2", + INPUT_KEYBOARD, SDLK_2, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut3", + INPUT_KEYBOARD, SDLK_3, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut4", + INPUT_KEYBOARD, SDLK_4, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut5", + INPUT_KEYBOARD, SDLK_5, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut6", + INPUT_KEYBOARD, SDLK_6, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut7", + INPUT_KEYBOARD, SDLK_7, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut8", + INPUT_KEYBOARD, SDLK_8, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut9", + INPUT_KEYBOARD, SDLK_9, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut10", + INPUT_KEYBOARD, SDLK_0, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut11", + INPUT_KEYBOARD, SDLK_MINUS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut12", + INPUT_KEYBOARD, SDLK_EQUALS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut13", + INPUT_KEYBOARD, SDLK_BACKSPACE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut14", + INPUT_KEYBOARD, SDLK_INSERT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut15", + INPUT_KEYBOARD, SDLK_HOME, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut16", + INPUT_KEYBOARD, SDLK_q, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut17", + INPUT_KEYBOARD, SDLK_w, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut18", + INPUT_KEYBOARD, SDLK_e, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut19", + INPUT_KEYBOARD, SDLK_r, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut20", + INPUT_KEYBOARD, SDLK_t, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut21", + INPUT_KEYBOARD, SDLK_y, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut22", + INPUT_KEYBOARD, SDLK_u, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut23", + INPUT_KEYBOARD, SDLK_i, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut24", + INPUT_KEYBOARD, SDLK_o, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut25", + INPUT_KEYBOARD, SDLK_p, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut26", + INPUT_KEYBOARD, SDLK_LEFTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut27", + INPUT_KEYBOARD, SDLK_RIGHTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut28", + INPUT_KEYBOARD, SDLK_BACKSLASH, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut29", + INPUT_KEYBOARD, SDLK_a, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut30", + INPUT_KEYBOARD, SDLK_s, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut31", + INPUT_KEYBOARD, SDLK_d, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut32", + INPUT_KEYBOARD, SDLK_f, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut33", + INPUT_KEYBOARD, SDLK_g, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut34", + INPUT_KEYBOARD, SDLK_h, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut35", + INPUT_KEYBOARD, SDLK_j, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut36", + INPUT_KEYBOARD, SDLK_k, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut37", + INPUT_KEYBOARD, SDLK_l, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut38", + INPUT_KEYBOARD, SDLK_SEMICOLON, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut39", + INPUT_KEYBOARD, SDLK_QUOTE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut40", + INPUT_KEYBOARD, SDLK_z, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut41", + INPUT_KEYBOARD, SDLK_x, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut42", + INPUT_KEYBOARD, SDLK_c, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut43", + INPUT_KEYBOARD, SDLK_v, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut44", + INPUT_KEYBOARD, SDLK_b, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut45", + INPUT_KEYBOARD, SDLK_n, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut46", + INPUT_KEYBOARD, SDLK_m, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut47", + INPUT_KEYBOARD, SDLK_COMMA, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyOutfitShortcut48", + INPUT_KEYBOARD, SDLK_PERIOD, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_OUTFIT, + &ActionManager::outfit, + Input::KEY_NO_VALUE, 100, + COND_GAME}, + {"keyMoveToPointShortcut1", + INPUT_KEYBOARD, SDLK_1, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut2", + INPUT_KEYBOARD, SDLK_2, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut3", + INPUT_KEYBOARD, SDLK_3, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut4", + INPUT_KEYBOARD, SDLK_4, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut5", + INPUT_KEYBOARD, SDLK_5, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut6", + INPUT_KEYBOARD, SDLK_6, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut7", + INPUT_KEYBOARD, SDLK_7, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut8", + INPUT_KEYBOARD, SDLK_8, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut9", + INPUT_KEYBOARD, SDLK_9, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut10", + INPUT_KEYBOARD, SDLK_0, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut11", + INPUT_KEYBOARD, SDLK_MINUS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut12", + INPUT_KEYBOARD, SDLK_EQUALS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut13", + INPUT_KEYBOARD, SDLK_BACKSPACE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut14", + INPUT_KEYBOARD, SDLK_INSERT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut15", + INPUT_KEYBOARD, SDLK_HOME, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut16", + INPUT_KEYBOARD, SDLK_q, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut17", + INPUT_KEYBOARD, SDLK_w, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut18", + INPUT_KEYBOARD, SDLK_e, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut19", + INPUT_KEYBOARD, SDLK_r, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut20", + INPUT_KEYBOARD, SDLK_t, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut21", + INPUT_KEYBOARD, SDLK_y, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut22", + INPUT_KEYBOARD, SDLK_u, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut23", + INPUT_KEYBOARD, SDLK_i, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut24", + INPUT_KEYBOARD, SDLK_o, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut25", + INPUT_KEYBOARD, SDLK_p, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut26", + INPUT_KEYBOARD, SDLK_LEFTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut27", + INPUT_KEYBOARD, SDLK_RIGHTBRACKET, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut28", + INPUT_KEYBOARD, SDLK_BACKSLASH, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut29", + INPUT_KEYBOARD, SDLK_a, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut30", + INPUT_KEYBOARD, SDLK_s, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut31", + INPUT_KEYBOARD, SDLK_d, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut32", + INPUT_KEYBOARD, SDLK_f, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut33", + INPUT_KEYBOARD, SDLK_g, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut34", + INPUT_KEYBOARD, SDLK_h, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut35", + INPUT_KEYBOARD, SDLK_j, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut36", + INPUT_KEYBOARD, SDLK_k, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut37", + INPUT_KEYBOARD, SDLK_l, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut38", + INPUT_KEYBOARD, SDLK_SEMICOLON, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut39", + INPUT_KEYBOARD, SDLK_QUOTE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut40", + INPUT_KEYBOARD, SDLK_z, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut41", + INPUT_KEYBOARD, SDLK_x, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut42", + INPUT_KEYBOARD, SDLK_c, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut43", + INPUT_KEYBOARD, SDLK_v, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut44", + INPUT_KEYBOARD, SDLK_b, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut45", + INPUT_KEYBOARD, SDLK_n, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut46", + INPUT_KEYBOARD, SDLK_m, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut47", + INPUT_KEYBOARD, SDLK_COMMA, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyMoveToPointShortcut48", + INPUT_KEYBOARD, SDLK_PERIOD, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_MOVETOPOINT, + &ActionManager::moveToPoint, + Input::KEY_MOVE_TO_POINT, 100, + COND_GAME}, + {"keyChat", + INPUT_KEYBOARD, SDLK_RETURN, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_CHAT, + &ActionManager::toggleChat, + Input::KEY_NO_VALUE, 50, + COND_NOINPUT | COND_NOAWAY | COND_NOMODAL | COND_INGAME}, + {"keyChatScrollUp", + INPUT_KEYBOARD, SDLK_PAGEUP, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::scrollChatUp, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyChatScrollDown", + INPUT_KEYBOARD, SDLK_PAGEDOWN, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::scrollChatDown, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyChatPrevTab", + INPUT_KEYBOARD, SDLK_KP7, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::prevChatTab, + Input::KEY_NO_VALUE, 50, + COND_NOINPUT | COND_INGAME}, + {"keyChatNextTab", + INPUT_KEYBOARD, SDLK_KP9, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::nextChatTab, + Input::KEY_NO_VALUE, 50, + COND_NOINPUT | COND_INGAME}, + {"keyChatCloseTab", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT | Input::GRP_GUI, + &ActionManager::closeChatTab, + Input::KEY_NO_VALUE, 50, + COND_NOINPUT | COND_INGAME}, + {"keyChatPrevHistory", + INPUT_KEYBOARD, SDLK_KP7, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_CHAT | Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyChatNextHistory", + INPUT_KEYBOARD, SDLK_KP9, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_CHAT | Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyIgnoreInput1", +#ifdef USE_SDL2 + INPUT_UNKNOWN, Input::KEY_NO_VALUE, +#else + INPUT_KEYBOARD, SDLK_LSUPER, +#endif + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::ignoreInput, + Input::KEY_NO_VALUE, 500, + COND_DEFAULT}, + {"keyIgnoreInput2", +#ifdef USE_SDL2 + INPUT_UNKNOWN, Input::KEY_NO_VALUE, +#else + INPUT_KEYBOARD, SDLK_RSUPER, +#endif + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::ignoreInput, + Input::KEY_NO_VALUE, 500, + COND_DEFAULT}, + {"keyDirectUp", + INPUT_KEYBOARD, SDLK_l, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::directUp, + Input::KEY_NO_VALUE, 50, + COND_GAME}, + {"keyDirectDown", + INPUT_KEYBOARD, SDLK_SEMICOLON, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::directDown, + Input::KEY_NO_VALUE, 50, + COND_GAME}, + {"keyDirectLeft", + INPUT_KEYBOARD, SDLK_k, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::directLeft, + Input::KEY_NO_VALUE, 50, + COND_GAME}, + {"keyDirectRight", + INPUT_KEYBOARD, SDLK_QUOTE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::directRight, + Input::KEY_NO_VALUE, 50, + COND_GAME}, + {"keyCrazyMoves", + INPUT_KEYBOARD, SDLK_SLASH, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::crazyMoves, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyChangeCrazyMoveType", + INPUT_KEYBOARD, SDLK_BACKSLASH, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeCrazyMove, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyQuickDrop", + INPUT_KEYBOARD, SDLK_y, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::dropItem0, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyQuickDropN", + INPUT_KEYBOARD, SDLK_u, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::dropItem, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keySwitchQuickDrop", + INPUT_KEYBOARD, SDLK_i, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::switchQuickDrop, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyMagicInma1", + INPUT_KEYBOARD, SDLK_c, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::heal, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyMagicItenplz", + INPUT_KEYBOARD, SDLK_m, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::itenplz, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyMagicAttack", + INPUT_KEYBOARD, SDLK_b, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::magicAttack, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keySwitchMagicAttack", + INPUT_KEYBOARD, SDLK_COMMA, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeMagicAttack, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keySwitchPvpAttack", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changePvpMode, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyInvertDirection", + INPUT_KEYBOARD, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeMoveType, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyChangeAttackWeaponType", + INPUT_KEYBOARD, SDLK_g, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeAttackWeaponType, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyChangeAttackType", + INPUT_KEYBOARD, SDLK_END, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeAttackType, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyChangeFollowMode", + INPUT_KEYBOARD, SDLK_KP1, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeFollowMode, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyChangeImitationMode", + INPUT_KEYBOARD, SDLK_KP4, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeImitationMode, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyDisableGameModifiers", + INPUT_KEYBOARD, SDLK_KP8, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeGameModifier, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyChangeAudio", + INPUT_KEYBOARD, SDLK_KP3, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::changeAudio, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyAway", + INPUT_KEYBOARD, SDLK_KP2, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::away, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED}, + {"keyRightClick", + INPUT_KEYBOARD, SDLK_TAB, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::mouseClick, + Input::KEY_NO_VALUE, 50, + COND_NOINPUT | COND_NOAWAY | COND_NOMODAL | COND_INGAME}, + {"keyCameraMode", + INPUT_KEYBOARD, SDLK_KP_PLUS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::camera, + Input::KEY_NO_VALUE, 50, + COND_GAME | COND_VALIDSPEED | COND_EMODS}, + {"keyMod", + INPUT_KEYBOARD, SDLK_LSHIFT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUI, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIUp", + INPUT_KEYBOARD, SDLK_UP, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIDown", + INPUT_KEYBOARD, SDLK_DOWN, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUILeft", + INPUT_KEYBOARD, SDLK_LEFT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIRight", + INPUT_KEYBOARD, SDLK_RIGHT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUISelect", + INPUT_KEYBOARD, SDLK_SPACE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUISelect2", + INPUT_KEYBOARD, SDLK_RETURN, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUICancel", + INPUT_KEYBOARD, SDLK_ESCAPE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIHome", + INPUT_KEYBOARD, SDLK_HOME, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIEnd", + INPUT_KEYBOARD, SDLK_END, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIDelete", + INPUT_KEYBOARD, SDLK_DELETE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIBackSpace", + INPUT_KEYBOARD, SDLK_BACKSPACE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUITab", + INPUT_KEYBOARD, SDLK_TAB, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIPageUp", + INPUT_KEYBOARD, SDLK_PAGEUP, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIPageDown", + INPUT_KEYBOARD, SDLK_PAGEDOWN, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIInsert", + INPUT_KEYBOARD, SDLK_INSERT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyGUIMod", + INPUT_KEYBOARD, SDLK_LSHIFT, + INPUT_KEYBOARD, SDLK_RSHIFT, + Input::GRP_GUICHAN, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keySafeVideo", + INPUT_KEYBOARD, SDLK_KP_MINUS, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::safeVideoMode, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyStopSit", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::stopSit, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME}, + {"keyShowKeyboard", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::showKeyboard, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyShowWindows", + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_DEFAULT, + &ActionManager::showWindows, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT}, + {"keyChatMod", + INPUT_KEYBOARD, SDLK_LSHIFT, + INPUT_UNKNOWN, Input::KEY_NO_VALUE, + Input::GRP_CHAT, + nullptr, + Input::KEY_NO_VALUE, 50, + COND_DEFAULT | COND_INGAME} +}; + +#endif // INPUT_KEYBOARDDATA_H |