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authorAndrei Karas <akaras@inbox.ru>2014-01-13 12:12:10 +0300
committerAndrei Karas <akaras@inbox.ru>2014-01-13 12:12:10 +0300
commitb863927543393468a7153775c18ef04a59f20a7f (patch)
tree56e6d7345598c0524ac4fd7310f6a85d465ce2c3 /src/input/inputmanager.h
parent6fcb5c4b9f03dd3e4b9fea0475aec2c21a8510bc (diff)
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allow auto close npc dialog if it almost closed and press moving keys.
Diffstat (limited to 'src/input/inputmanager.h')
-rw-r--r--src/input/inputmanager.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/input/inputmanager.h b/src/input/inputmanager.h
index f781a3e09..ce662611a 100644
--- a/src/input/inputmanager.h
+++ b/src/input/inputmanager.h
@@ -85,11 +85,15 @@ enum KeyCondition
COND_NOFOLLOW = 1024, // follow mode disabled
COND_INGAME = 2048, // game must be started
COND_NOBUYSELL = 4096, // no active buy or sell dialogs
+ COND_NONPCDIALOG = 8192, // no active npc dialog or
+ // dialog almost closed
+ COND_NOTALKING = 16384, // player have no opened
+ // dialogs what prevent moving
COND_SHORTCUT = 2 + 4 + 16 + 512 + 2048, // flags for shortcut keys
COND_SHORTCUT0 = 2 + 4 + 16 + 512, // flags for shortcut keys
COND_GAME = 2 + 4 + 8 + 16 + 64 + 2048, // main game key
COND_GAME2 = 2 + 8 + 16 + 64 + 2048,
- COND_ARROWKEYS = 2 + 8 + 16 + 64 + 2048 + 4096
+ COND_ARROWKEYS = 2 + 8 + 16 + 64 + 2048 + 4096 + 16384
};
class InputManager final