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author | Andrei Karas <akaras@inbox.ru> | 2015-05-31 00:19:18 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-31 00:19:18 +0300 |
commit | 694e07d193e7c5758a7d672b45668651b034003d (patch) | |
tree | 20a4aec8dee2b3b5475db9f3667e797fb43c603b /src/input/inputmanager.cpp | |
parent | c9a84749b3b71d4df6cc3b9b488d60dc4a013a20 (diff) | |
download | manaplus-694e07d193e7c5758a7d672b45668651b034003d.tar.gz manaplus-694e07d193e7c5758a7d672b45668651b034003d.tar.bz2 manaplus-694e07d193e7c5758a7d672b45668651b034003d.tar.xz manaplus-694e07d193e7c5758a7d672b45668651b034003d.zip |
Convert InputAction enum into strong typed enum.
Diffstat (limited to 'src/input/inputmanager.cpp')
-rw-r--r-- | src/input/inputmanager.cpp | 126 |
1 files changed, 70 insertions, 56 deletions
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp index 8b5cb97e2..12c28c806 100644 --- a/src/input/inputmanager.cpp +++ b/src/input/inputmanager.cpp @@ -83,7 +83,9 @@ InputManager::InputManager() : void InputManager::init() { - for (unsigned int i = 0; i < InputAction::TOTAL; i++) + for (unsigned int i = 0; + i < static_cast<unsigned int>(InputAction::TOTAL); + i ++) { InputFunction &kf = mKey[i]; for (unsigned int f = 0; f < inputFunctionSize; f ++) @@ -110,7 +112,7 @@ void InputManager::update() void InputManager::retrieve() { - for (int i = 0; i < InputAction::TOTAL; i++) + for (int i = 0; i < static_cast<int>(InputAction::TOTAL); i ++) { const std::string &cmd = inputActionData[i].chatCommand; if (!cmd.empty()) @@ -128,7 +130,7 @@ void InputManager::retrieve() #endif if (!cf.empty()) { - mNameMap[cf] = i; + mNameMap[cf] = static_cast<InputActionT>(i); InputFunction &kf = mKey[i]; const std::string keyStr = config.getValue(cf, ""); const size_t keyStrSize = keyStr.size(); @@ -174,7 +176,7 @@ void InputManager::retrieve() void InputManager::store() const { - for (int i = 0; i < InputAction::TOTAL; i++) + for (int i = 0; i < static_cast<int>(InputAction::TOTAL); i ++) { #ifdef USE_SDL2 const std::string cf = std::string("sdl2") @@ -226,16 +228,16 @@ void InputManager::store() const } } -void InputManager::resetKey(const int i) +void InputManager::resetKey(const InputActionT i) { - InputFunction &key = mKey[i]; + InputFunction &key = mKey[static_cast<size_t>(i)]; for (size_t i2 = 1; i2 < inputFunctionSize; i2 ++) { InputItem &ki2 = key.values[i2]; ki2.type = InputType::UNKNOWN; ki2.value = -1; } - const InputActionData &kd = inputActionData[i]; + const InputActionData &kd = inputActionData[static_cast<size_t>(i)]; InputItem &val0 = key.values[0]; val0.type = kd.defaultType1; InputItem &val1 = key.values[1]; @@ -257,26 +259,27 @@ void InputManager::resetKey(const int i) void InputManager::resetKeys() { - for (int i = 0; i < InputAction::TOTAL; i++) - resetKey(i); + for (int i = 0; i < static_cast<int>(InputAction::TOTAL); i++) + resetKey(static_cast<InputActionT>(i)); } -void InputManager::makeDefault(const int i) +void InputManager::makeDefault(const InputActionT i) { - if (i >= 0 && i < InputAction::TOTAL) + if (i > InputAction::NO_VALUE && i < InputAction::TOTAL) { resetKey(i); update(); } } -bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const +bool InputManager::hasConflicts(InputActionT &restrict key1, + InputActionT &restrict key2) const { /** * No need to parse the square matrix: only check one triangle * that's enough to detect conflicts */ - for (int i = 0; i < InputAction::TOTAL; i++) + for (int i = 0; i < static_cast<int>(InputAction::TOTAL); i++) { const InputActionData &kdi = inputActionData[i]; if (!*kdi.configField) @@ -286,11 +289,11 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++) { const InputItem &vali2 = ki.values[i2]; - if (vali2.value == InputAction::NO_VALUE) + if (vali2.value == -1) continue; size_t j; - for (j = i, j++; j < InputAction::TOTAL; j++) + for (j = i, j++; j < static_cast<int>(InputAction::TOTAL); j++) { if ((kdi.grp & inputActionData[j].grp) == 0 || !*kdi.configField) @@ -307,8 +310,8 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const && vali2.value == valj2.value && vali2.type == valj2.type) { - key1 = static_cast<int>(i); - key2 = static_cast<int>(j); + key1 = static_cast<InputActionT>(i); + key2 = static_cast<InputActionT>(j); return true; } } @@ -323,12 +326,12 @@ void InputManager::callbackNewKey() mSetupInput->newKeyCallback(mNewKeyIndex); } -bool InputManager::isActionActive(const int index) const +bool InputManager::isActionActive(const InputActionT index) const { if (!isActionActive0(index)) return false; - const InputActionData &key = inputActionData[index]; + const InputActionData &key = inputActionData[static_cast<size_t>(index)]; // logger->log("isActionActive mask=%d, condition=%d, index=%d", // mMask, key.condition, index); if ((key.condition & mMask) != key.condition) @@ -336,7 +339,7 @@ bool InputManager::isActionActive(const int index) const return true; } -bool InputManager::isActionActive0(const int index) +bool InputManager::isActionActive0(const InputActionT index) { if (keyboard.isActionActive(index)) return true; @@ -345,17 +348,17 @@ bool InputManager::isActionActive0(const int index) return touchManager.isActionActive(index); } -InputFunction &InputManager::getKey(int index) +InputFunction &InputManager::getKey(InputActionT index) { - if (index < 0 || index >= InputAction::TOTAL) - index = 0; - return mKey[index]; + if (static_cast<int>(index) < 0 || index >= InputAction::TOTAL) + index = InputAction::MOVE_UP; + return mKey[static_cast<size_t>(index)]; } -std::string InputManager::getKeyStringLong(const int index) const +std::string InputManager::getKeyStringLong(const InputActionT index) const { std::string keyStr; - const InputFunction &ki = mKey[index]; + const InputFunction &ki = mKey[static_cast<size_t>(index)]; for (size_t i = 0; i < inputFunctionSize; i ++) { @@ -395,10 +398,10 @@ std::string InputManager::getKeyStringLong(const int index) const return keyStr; } -std::string InputManager::getKeyValueString(const int index) const +std::string InputManager::getKeyValueString(const InputActionT index) const { std::string keyStr; - const InputFunction &ki = mKey[index]; + const InputFunction &ki = mKey[static_cast<size_t>(index)]; for (size_t i = 0; i < inputFunctionSize; i ++) { @@ -441,7 +444,7 @@ std::string InputManager::getKeyValueString(const int index) const std::string InputManager::getKeyValueByName(const std::string &keyName) { - const StringIntMapCIter it = mNameMap.find(keyName); + const StringInpActionMapCIter it = mNameMap.find(keyName); if (it == mNameMap.end()) return std::string(); @@ -450,21 +453,22 @@ std::string InputManager::getKeyValueByName(const std::string &keyName) std::string InputManager::getKeyValueByNameLong(const std::string &keyName) { - const StringIntMapCIter it = mNameMap.find(keyName); + const StringInpActionMapCIter it = mNameMap.find(keyName); if (it == mNameMap.end()) return std::string(); return getKeyStringLong((*it).second); } -void InputManager::addActionKey(const int action, const int type, +void InputManager::addActionKey(const InputActionT action, + const int type, const int val) { - if (action < 0 || action >= InputAction::TOTAL) + if (static_cast<int>(action) < 0 || action >= InputAction::TOTAL) return; int idx = -1; - InputFunction &key = mKey[action]; + InputFunction &key = mKey[static_cast<size_t>(action)]; for (size_t i = 0; i < inputFunctionSize; i ++) { const InputItem &val2 = key.values[i]; @@ -507,7 +511,7 @@ void InputManager::setNewKey(const SDL_Event &event, const int type) void InputManager::unassignKey() { - InputFunction &key = mKey[mNewKeyIndex]; + InputFunction &key = mKey[static_cast<size_t>(mNewKeyIndex)]; for (size_t i = 0; i < inputFunctionSize; i ++) { InputItem &val = key.values[i]; @@ -747,27 +751,29 @@ bool InputManager::checkKey(const InputActionData *const key) const } bool InputManager::invokeKey(const InputActionData *const key, - const int keyNum) + const InputActionT keyNum) { // no validation to keyNum because it validated in caller if (checkKey(key)) { InputEvent evt(keyNum, mMask); - ActionFuncPtr func = *(inputActionData[keyNum].action); + ActionFuncPtr func = *(inputActionData[ + static_cast<size_t>(keyNum)].action); if (func && func(evt)) return true; } return false; } -void InputManager::executeAction(const int keyNum) +void InputManager::executeAction(const InputActionT keyNum) { - if (keyNum < 0 || keyNum >= InputAction::TOTAL) + if (keyNum < InputAction::MOVE_UP || keyNum >= InputAction::TOTAL) return; InputEvent evt(keyNum, mMask); - ActionFuncPtr func = *(inputActionData[keyNum].action); + ActionFuncPtr func = *(inputActionData[static_cast<size_t>( + keyNum)].action); if (func) func(evt); } @@ -790,13 +796,14 @@ bool InputManager::executeChatCommand(const std::string &cmd, return false; } -bool InputManager::executeChatCommand(const int keyNum, +bool InputManager::executeChatCommand(const InputActionT keyNum, const std::string &args, ChatTab *const tab) { - if (keyNum < 0 || keyNum >= InputAction::TOTAL) + if (static_cast<int>(keyNum) < 0 || keyNum >= InputAction::TOTAL) return false; - ActionFuncPtr func = *(inputActionData[keyNum].action); + ActionFuncPtr func = *(inputActionData[static_cast<size_t>( + keyNum)].action); if (func) { InputEvent evt(args, tab, mMask); @@ -814,7 +821,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, actionMap.clear(); keyTimeMap.clear(); - for (size_t i = 0; i < InputAction::TOTAL; i ++) + for (size_t i = 0; i < static_cast<size_t>(InputAction::TOTAL); i ++) { const InputFunction &key = mKey[i]; const InputActionData &kd = inputActionData[i]; @@ -824,7 +831,10 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, { const InputItem &ki = key.values[i2]; if (ki.type == type && ki.value != -1) - actionMap[ki.value].push_back(static_cast<int>(i)); + { + actionMap[ki.value].push_back( + static_cast<InputActionT>(i)); + } } } if (kd.configField && (kd.grp & Input::GRP_GUICHAN)) @@ -833,7 +843,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, { const InputItem &ki = key.values[i2]; if (ki.type == type && ki.value != -1) - idMap[ki.value] = static_cast<int>(i); + idMap[ki.value] = static_cast<InputActionT>(i); } } if (kd.configField && (kd.grp & Input::GRP_REPEAT)) @@ -865,20 +875,21 @@ bool InputManager::triggerAction(const KeysVector *const ptrs) FOR_EACHP (KeysVectorCIter, it, ptrs) { - const int keyNum = *it; - if (keyNum < 0 || keyNum >= InputAction::TOTAL) + const InputActionT keyNum = *it; + if (static_cast<int>(keyNum) < 0 || keyNum >= InputAction::TOTAL) continue; - if (invokeKey(&inputActionData[keyNum], keyNum)) + if (invokeKey(&inputActionData[static_cast<size_t>(keyNum)], keyNum)) return true; } return false; } -int InputManager::getKeyIndex(const int value, const int grp, - const int type) const +InputActionT InputManager::getKeyIndex(const int value, + const int grp, + const int type) const { - for (size_t i = 0; i < InputAction::TOTAL; i++) + for (size_t i = 0; i < static_cast<size_t>(InputAction::TOTAL); i++) { const InputFunction &key = mKey[i]; const InputActionData &kd = inputActionData[i]; @@ -888,28 +899,31 @@ int InputManager::getKeyIndex(const int value, const int grp, if (value == vali2.value && (grp & kd.grp) != 0 && vali2.type == type) { - return static_cast<int>(i); + return static_cast<InputActionT>(i); } } } return InputAction::NO_VALUE; } -int InputManager::getActionByKey(const SDL_Event &event) const +InputActionT InputManager::getActionByKey(const SDL_Event &event) const { // for now support only keyboard events if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) { - const int idx = keyboard.getActionId(event); - if (idx >= 0 && checkKey(&inputActionData[idx])) + const InputActionT idx = keyboard.getActionId(event); + if (static_cast<int>(idx) >= 0 && + checkKey(&inputActionData[static_cast<size_t>(idx)])) + { return idx; + } } return InputAction::NO_VALUE; } void InputManager::addChatCommands(std::list<std::string> &arr) { - for (int i = 0; i < InputAction::TOTAL; i++) + for (int i = 0; i < static_cast<int>(InputAction::TOTAL); i++) { const InputActionData &ad = inputActionData[i]; std::string cmd = ad.chatCommand; |