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authorAndrei Karas <akaras@inbox.ru>2014-07-17 16:13:39 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-17 16:13:39 +0300
commit3e16eec4b33fb8882957b45c83c5c1f2b57625d2 (patch)
tree1ed0e3286446771049652551454fae234cad6a21 /src/input/inputmanager.cpp
parent25ef222f6fa5d0c9c13a76b3e2149cfec3b13227 (diff)
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Rename keydata into inputactiondata.
Diffstat (limited to 'src/input/inputmanager.cpp')
-rw-r--r--src/input/inputmanager.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index 8b3539042..e61372c21 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -64,7 +64,7 @@ extern QuitDialog *quitDialog;
namespace
{
- KeySortFunctor keyDataSorter;
+ KeySortFunctor inputActionDataSorter;
} // namespace
InputManager::InputManager() :
@@ -107,9 +107,9 @@ void InputManager::retrieve()
for (int i = 0; i < InputAction::TOTAL; i++)
{
#ifdef USE_SDL2
- const std::string cf = std::string("sdl2") + keyData[i].configField;
+ const std::string cf = std::string("sdl2") + inputActionData[i].configField;
#else
- const std::string cf = keyData[i].configField;
+ const std::string cf = inputActionData[i].configField;
#endif
if (!cf.empty())
{
@@ -162,9 +162,9 @@ void InputManager::store() const
for (int i = 0; i < InputAction::TOTAL; i++)
{
#ifdef USE_SDL2
- const std::string cf = std::string("sdl2") + keyData[i].configField;
+ const std::string cf = std::string("sdl2") + inputActionData[i].configField;
#else
- const std::string cf = keyData[i].configField;
+ const std::string cf = inputActionData[i].configField;
#endif
if (!cf.empty())
{
@@ -219,7 +219,7 @@ void InputManager::resetKey(const int i)
ki2.type = InputType::UNKNOWN;
ki2.value = -1;
}
- const KeyData &kd = keyData[i];
+ const InputActionData &kd = inputActionData[i];
KeyItem &val0 = key.values[0];
val0.type = kd.defaultType1;
KeyItem &val1 = key.values[1];
@@ -262,7 +262,7 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const
*/
for (int i = 0; i < InputAction::TOTAL; i++)
{
- const KeyData &kdi = keyData[i];
+ const InputActionData &kdi = inputActionData[i];
if (!*kdi.configField)
continue;
@@ -276,7 +276,7 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const
size_t j;
for (j = i, j++; j < InputAction::TOTAL; j++)
{
- if ((kdi.grp & keyData[j].grp) == 0 || !*kdi.configField)
+ if ((kdi.grp & inputActionData[j].grp) == 0 || !*kdi.configField)
continue;
for (size_t j2 = 0; j2 < KeyFunctionSize; j2 ++)
@@ -309,7 +309,7 @@ bool InputManager::isActionActive(const int index) const
if (!isActionActive0(index))
return false;
- const KeyData &key = keyData[index];
+ const InputActionData &key = inputActionData[index];
// logger->log("isActionActive mask=%d, condition=%d, index=%d",
// mMask, key.condition, index);
if ((key.condition & mMask) != key.condition)
@@ -684,7 +684,7 @@ void InputManager::updateConditionMask()
mMask |= InputCondition::NOFOLLOW;
}
-bool InputManager::checkKey(const KeyData *const key) const
+bool InputManager::checkKey(const InputActionData *const key) const
{
// logger->log("checkKey mask=%d, condition=%d", mMask, key->condition);
if (!key || (key->condition & mMask) != key->condition)
@@ -694,14 +694,14 @@ bool InputManager::checkKey(const KeyData *const key) const
|| isActionActive0(key->modKeyIndex));
}
-bool InputManager::invokeKey(const KeyData *const key, const int keyNum)
+bool InputManager::invokeKey(const InputActionData *const key, const int keyNum)
{
// no validation to keyNum because it validated in caller
if (checkKey(key))
{
InputEvent evt(keyNum, mMask);
- ActionFuncPtr func = *(keyData[keyNum].action);
+ ActionFuncPtr func = *(inputActionData[keyNum].action);
if (func && func(evt))
return true;
}
@@ -714,7 +714,7 @@ void InputManager::executeAction(const int keyNum)
return;
InputEvent evt(keyNum, mMask);
- ActionFuncPtr func = *(keyData[keyNum].action);
+ ActionFuncPtr func = *(inputActionData[keyNum].action);
if (func)
func(evt);
}
@@ -730,7 +730,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
for (size_t i = 0; i < InputAction::TOTAL; i ++)
{
const KeyFunction &key = mKey[i];
- const KeyData &kd = keyData[i];
+ const InputActionData &kd = inputActionData[i];
if (kd.action)
{
for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
@@ -760,12 +760,12 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
}
}
- keyDataSorter.keys = &keyData[0];
+ inputActionDataSorter.keys = &inputActionData[0];
FOR_EACH (KeyToActionMapIter, it, actionMap)
{
KeysVector *const keys = &it->second;
if (keys && keys->size() > 1)
- std::sort(keys->begin(), keys->end(), keyDataSorter);
+ std::sort(keys->begin(), keys->end(), inputActionDataSorter);
}
}
@@ -782,7 +782,7 @@ bool InputManager::triggerAction(const KeysVector *const ptrs)
if (keyNum < 0 || keyNum >= InputAction::TOTAL)
continue;
- if (invokeKey(&keyData[keyNum], keyNum))
+ if (invokeKey(&inputActionData[keyNum], keyNum))
return true;
}
return false;
@@ -794,7 +794,7 @@ int InputManager::getKeyIndex(const int value, const int grp,
for (size_t i = 0; i < InputAction::TOTAL; i++)
{
const KeyFunction &key = mKey[i];
- const KeyData &kd = keyData[i];
+ const InputActionData &kd = inputActionData[i];
for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
{
const KeyItem &vali2 = key.values[i2];
@@ -814,7 +814,7 @@ int InputManager::getActionByKey(const SDL_Event &event) const
if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP)
{
const int idx = keyboard.getActionId(event);
- if (idx >= 0 && checkKey(&keyData[idx]))
+ if (idx >= 0 && checkKey(&inputActionData[idx]))
return idx;
}
return InputAction::NO_VALUE;