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authorAndrei Karas <akaras@inbox.ru>2016-08-14 19:25:00 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-14 19:25:00 +0300
commit8ea20d3e1f61bcfeccf6885e11cacddeb014fe0f (patch)
treebda5dc8f66925aed8a1671a9d806a407af7bef3f /src/gui
parentf3781554bf946a22ac307d1c8fe6154db05bbf2e (diff)
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Add skill cast type option in skills window.
Can be changed, but for now unused.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/popups/popupmenu.cpp57
-rw-r--r--src/gui/popups/popupmenu.h2
-rw-r--r--src/gui/popups/skillpopup.cpp39
-rw-r--r--src/gui/popups/skillpopup.h1
-rw-r--r--src/gui/widgets/skilllistbox.h2
-rw-r--r--src/gui/windows/skilldialog.cpp16
-rw-r--r--src/gui/windows/skilldialog.h5
7 files changed, 112 insertions, 10 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index d0896efaa..e7e866491 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -2361,7 +2361,7 @@ void PopupMenu::showNpcDialogPopup(const BeingId npcId,
void PopupMenu::showSkillPopup(const SkillInfo *const info)
{
- if (!info || info->level <= 1)
+ if (!info)
return;
setMousePos();
@@ -2373,10 +2373,17 @@ void PopupMenu::showSkillPopup(const SkillInfo *const info)
// TRANSLATORS: popup menu header
mBrowserBox->addRow(_("Skill"));
- mBrowserBox->addRow("/showskilllevels 'ITEMID'",
+ if (info->level > 1)
+ {
+ mBrowserBox->addRow("/showskilllevels 'ITEMID'",
+ // TRANSLATORS: popup menu item
+ // TRANSLATORS: set skill level
+ _("Skill level..."));
+ }
+ mBrowserBox->addRow("/showskilltypes 'ITEMID'",
// TRANSLATORS: popup menu item
- // TRANSLATORS: set skill level
- _("Set skill level"));
+ // TRANSLATORS: set skill cast type
+ _("Skill cast type..."));
// TRANSLATORS: popup menu item
// TRANSLATORS: close menu
mBrowserBox->addRow("cancel", _("Cancel"));
@@ -2422,6 +2429,48 @@ void PopupMenu::showSkillLevelMenu()
showPopup(mX, mY);
}
+void PopupMenu::showSkillTypePopup(const SkillInfo *const info)
+{
+ if (!info)
+ return;
+ setMousePos();
+
+ // using mItemId as skill id
+ mItemId = info->id;
+ // using mItemIndex as skill level
+ mItemIndex = info->level;
+
+ for (int f = 0; f < maxCards; f ++)
+ mItemCards[f] = 0;
+ mBrowserBox->clearRows();
+
+ // TRANSLATORS: popup menu item
+ // TRANSLATORS: skill cast type header
+ mBrowserBox->addRow(_("Select skill cast type"));
+ mBrowserBox->addRow(strprintf("/selectskilltype %d 0", mItemId),
+ // TRANSLATORS: popup menu item
+ // TRANSLATORS: skill cast type
+ _("Default"));
+ mBrowserBox->addRow(strprintf("/selectskilltype %d 1", mItemId),
+ // TRANSLATORS: popup menu item
+ // TRANSLATORS: skill cast type
+ _("Target"));
+ mBrowserBox->addRow(strprintf("/selectskilltype %d 2", mItemId),
+ // TRANSLATORS: popup menu item
+ // TRANSLATORS: skill cast type
+ _("Mouse position"));
+ mBrowserBox->addRow(strprintf("/selectskilltype %d 3", mItemId),
+ // TRANSLATORS: popup menu item
+ // TRANSLATORS: skill cast type
+ _("Self"));
+ mBrowserBox->addRow("##3---");
+ // TRANSLATORS: popup menu item
+ // TRANSLATORS: close menu
+ mBrowserBox->addRow("cancel", _("Cancel"));
+
+ showPopup(mX, mY);
+}
+
void PopupMenu::showPopup(int x, int y)
{
const int pad2 = 2 * mPadding;
diff --git a/src/gui/popups/popupmenu.h b/src/gui/popups/popupmenu.h
index a7a745873..ba88e93f1 100644
--- a/src/gui/popups/popupmenu.h
+++ b/src/gui/popups/popupmenu.h
@@ -165,6 +165,8 @@ class PopupMenu final : public Popup, public LinkHandler
void showSkillLevelPopup(const SkillInfo *const info);
+ void showSkillTypePopup(const SkillInfo *const info);
+
void showCraftPopup();
void showEmoteType();
diff --git a/src/gui/popups/skillpopup.cpp b/src/gui/popups/skillpopup.cpp
index f6e1f19a7..4c9af3d0f 100644
--- a/src/gui/popups/skillpopup.cpp
+++ b/src/gui/popups/skillpopup.cpp
@@ -46,6 +46,7 @@ SkillPopup::SkillPopup() :
mSkillDesc(new TextBox(this)),
mSkillEffect(new TextBox(this)),
mSkillLevel(new TextBox(this)),
+ mSkillCastType(new TextBox(this)),
mLastId(0U),
mLastLevel(-1)
{
@@ -68,6 +69,11 @@ SkillPopup::SkillPopup() :
mSkillLevel->setPosition(0, 3 * fontHeight);
mSkillLevel->setForegroundColorAll(getThemeColor(ThemeColorId::POPUP),
getThemeColor(ThemeColorId::POPUP_OUTLINE));
+
+ mSkillCastType->setEditable(false);
+ mSkillCastType->setPosition(0, 4 * fontHeight);
+ mSkillCastType->setForegroundColorAll(getThemeColor(ThemeColorId::POPUP),
+ getThemeColor(ThemeColorId::POPUP_OUTLINE));
}
void SkillPopup::postInit()
@@ -77,6 +83,7 @@ void SkillPopup::postInit()
add(mSkillDesc);
add(mSkillEffect);
add(mSkillLevel);
+ add(mSkillCastType);
addMouseListener(this);
}
@@ -136,6 +143,27 @@ void SkillPopup::show(const SkillInfo *const skill,
196);
}
}
+ std::string castStr;
+ switch (skill->customCastType)
+ {
+ case CastType::Default:
+ default:
+ castStr = _("Default");
+ break;
+ case CastType::Target:
+ castStr = _("Target");
+ break;
+ case CastType::Position:
+ castStr = _("Mouse position");
+ break;
+ case CastType::Self:
+ castStr = _("Self position");
+ break;
+ }
+ mSkillCastType->setTextWrapped(strprintf(
+ // TRANSLATORS: skill cast type
+ _("Cast type: %s"),
+ castStr.c_str()), 196);
int minWidth = mSkillName->getWidth();
@@ -147,25 +175,32 @@ void SkillPopup::show(const SkillInfo *const skill,
minWidth = mSkillEffect->getMinWidth();
if (mSkillLevel->getMinWidth() > minWidth)
minWidth = mSkillLevel->getMinWidth();
+ if (mSkillCastType->getMinWidth() > minWidth)
+ minWidth = mSkillCastType->getMinWidth();
const int numRowsDesc = mSkillDesc->getNumberOfRows();
const int numRowsEffect = mSkillEffect->getNumberOfRows();
const int numRowsLevel = mSkillLevel->getNumberOfRows();
+ const int numRowsCast = mSkillCastType->getNumberOfRows();
const int height = getFont()->getHeight();
if (skill->skillEffect.empty())
{
setContentSize(minWidth,
- (numRowsDesc + numRowsLevel + 1) * height);
+ (numRowsDesc + numRowsLevel + numRowsCast + 1) * height);
mSkillLevel->setPosition(0, (numRowsDesc + 1) * height);
+ mSkillCastType->setPosition(0, (numRowsDesc + 2) * height);
}
else
{
setContentSize(minWidth,
- (numRowsDesc + numRowsLevel + numRowsEffect + 1) * height);
+ (numRowsDesc + numRowsLevel + numRowsEffect + numRowsCast + 1) *
+ height);
mSkillEffect->setPosition(0, (numRowsDesc + 1) * height);
mSkillLevel->setPosition(0,
(numRowsDesc + numRowsEffect + 1) * height);
+ mSkillCastType->setPosition(0,
+ (numRowsDesc + numRowsEffect + 2) * height);
}
mSkillDesc->setPosition(0, 1 * height);
diff --git a/src/gui/popups/skillpopup.h b/src/gui/popups/skillpopup.h
index 33d6d50cc..be416330a 100644
--- a/src/gui/popups/skillpopup.h
+++ b/src/gui/popups/skillpopup.h
@@ -66,6 +66,7 @@ class SkillPopup final : public Popup
TextBox *mSkillDesc A_NONNULLPOINTER;
TextBox *mSkillEffect A_NONNULLPOINTER;
TextBox *mSkillLevel A_NONNULLPOINTER;
+ TextBox *mSkillCastType A_NONNULLPOINTER;
unsigned int mLastId;
int mLastLevel;
};
diff --git a/src/gui/widgets/skilllistbox.h b/src/gui/widgets/skilllistbox.h
index b6feb194f..818dbf8cb 100644
--- a/src/gui/widgets/skilllistbox.h
+++ b/src/gui/widgets/skilllistbox.h
@@ -200,7 +200,7 @@ class SkillListBox final : public ListBox
if (!skill)
return;
skillPopup->show(skill,
- skill->selectedLevel);
+ skill->customSelectedLevel);
skillPopup->position(viewport->mMouseX,
viewport->mMouseY);
}
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 66ffb6378..5df9428ce 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -176,7 +176,7 @@ void SkillDialog::action(const ActionEvent &event)
const SkillInfo *const info = tab->getSelectedInfo();
useSkill(info,
fromBool(config.getBoolValue("skillAutotarget"), AutoTarget),
- info->selectedLevel);
+ info->customSelectedLevel);
}
}
else if (eventId == "close")
@@ -908,8 +908,18 @@ void SkillDialog::selectSkillLevel(const int skillId,
if (!info)
return;
if (level > info->level)
- info->selectedLevel = info->level;
+ info->customSelectedLevel = info->level;
else
- info->selectedLevel = level;
+ info->customSelectedLevel = level;
+ info->update();
+}
+
+void SkillDialog::selectSkillCastType(const int skillId,
+ const CastTypeT type)
+{
+ SkillInfo *const info = getSkill(skillId);
+ if (!info)
+ return;
+ info->customCastType = type;
info->update();
}
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index f12f9621b..b93fda1b9 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -31,6 +31,8 @@
#include "enums/resources/skillowner.h"
#include "enums/resources/skilltype.h"
+#include "enums/resources/skill/casttype.h"
+
#include "listeners/actionlistener.h"
#include "utils/xml.h"
@@ -158,6 +160,9 @@ class SkillDialog final : public Window,
void selectSkillLevel(const int skillId,
const int level);
+ void selectSkillCastType(const int skillId,
+ const CastTypeT type);
+
private:
void addSkillDuration(SkillInfo *const skill);