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authorAndrei Karas <akaras@inbox.ru>2014-07-25 19:13:27 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-25 19:13:27 +0300
commit7d6d3d997614e8e76ca9044ca8ed5a81d3b14a95 (patch)
tree16e2456b0eda0e4dd81863374206038c6eb4e26f /src/gui
parentd4e289e6bed3cff65e106fc6ed5aabfedb4e7da8 (diff)
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Move reset yellow bar into gamemmodifiers.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/popups/popupmenu.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index 687aa38cf..1712ce34b 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -28,6 +28,7 @@
#include "configuration.h"
#include "dropshortcut.h"
#include "game.h"
+#include "gamemodifiers.h"
#include "guild.h"
#include "guildmanager.h"
#include "item.h"
@@ -1721,8 +1722,8 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "reset yellow")
{
- if (player_node)
- player_node->resetYellowBar();
+ if (modifiers)
+ modifiers->resetModifiers();
}
else if (link == "bar to chat" && !mNick.empty())
{