summaryrefslogtreecommitdiff
path: root/src/gui
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-04-08 16:48:15 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-08 16:48:15 +0300
commit25a6eae7f4fb561bbf930be28ee09510b40ebc80 (patch)
treeb6ba46e819293992216c6740c482b491c6f8d0eb /src/gui
parentad0fcc99678c13c6f6ebacead6ba2d573294163d (diff)
downloadmanaplus-25a6eae7f4fb561bbf930be28ee09510b40ebc80.tar.gz
manaplus-25a6eae7f4fb561bbf930be28ee09510b40ebc80.tar.bz2
manaplus-25a6eae7f4fb561bbf930be28ee09510b40ebc80.tar.xz
manaplus-25a6eae7f4fb561bbf930be28ee09510b40ebc80.zip
Move enums from keyboardconfig.h to keydata.h.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/chatwindow.cpp8
-rw-r--r--src/gui/inventorywindow.cpp6
-rw-r--r--src/gui/outfitwindow.cpp2
-rw-r--r--src/gui/setup_keyboard.cpp336
-rw-r--r--src/gui/statuspopup.cpp30
-rw-r--r--src/gui/viewport.cpp12
-rw-r--r--src/gui/widgets/emoteshortcutcontainer.cpp2
-rw-r--r--src/gui/widgets/itemshortcutcontainer.cpp2
-rw-r--r--src/gui/windowmenu.cpp32
9 files changed, 215 insertions, 215 deletions
diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp
index 223737a59..4040c3ce0 100644
--- a/src/gui/chatwindow.cpp
+++ b/src/gui/chatwindow.cpp
@@ -783,18 +783,18 @@ void ChatWindow::keyPressed(gcn::KeyEvent &event)
mCurHist = mHistory.end();
mChatInput->setText("");
}
- else if (keyboard.isActionActive(keyboard.KEY_AUTOCOMPLETE_CHAT) &&
+ else if (keyboard.isActionActive(Input::KEY_AUTOCOMPLETE_CHAT) &&
mChatInput->getText() != "")
{
autoComplete();
return;
}
- else if (keyboard.isActionActive(keyboard.KEY_DEACTIVATE_CHAT) &&
+ else if (keyboard.isActionActive(Input::KEY_DEACTIVATE_CHAT) &&
mChatInput->isVisible())
{
mChatInput->processVisible(false);
}
- else if (keyboard.isActionActive(keyboard.KEY_CHAT_PREV_HISTORY) &&
+ else if (keyboard.isActionActive(Input::KEY_CHAT_PREV_HISTORY) &&
mChatInput->isVisible())
{
ChatTab *tab = getFocused();
@@ -826,7 +826,7 @@ void ChatWindow::keyPressed(gcn::KeyEvent &event)
mChatInput->getText().length()));
}
}
- else if (keyboard.isActionActive(keyboard.KEY_CHAT_NEXT_HISTORY) &&
+ else if (keyboard.isActionActive(Input::KEY_CHAT_NEXT_HISTORY) &&
mChatInput->isVisible())
{
ChatTab *tab = getFocused();
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index e21b07f44..54b1801b8 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -344,7 +344,7 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
}
else
{
- if (keyboard.isActionActive(keyboard.KEY_MOD))
+ if (keyboard.isActionActive(Input::KEY_MOD))
{
Net::getInventoryHandler()->dropItem(
item, item->getQuantity());
@@ -390,10 +390,10 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event)
Window::mouseClicked(event);
const bool mod = (isStorageActive() && keyboard.isActionActive(
- keyboard.KEY_MOD));
+ Input::KEY_MOD));
const bool mod2 = (tradeWindow && tradeWindow->isVisible()
- && keyboard.isActionActive(keyboard.KEY_MOD));
+ && keyboard.isActionActive(Input::KEY_MOD));
if (!mod && !mod2 && event.getButton() == gcn::MouseEvent::RIGHT)
{
diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp
index 265932cbb..6168af665 100644
--- a/src/gui/outfitwindow.cpp
+++ b/src/gui/outfitwindow.cpp
@@ -506,7 +506,7 @@ std::string OutfitWindow::keyName(int number)
{
if (number < 0 || number >= SHORTCUT_EMOTES)
return "";
- return keyboard.getKeyStringLong(KeyboardConfig::KEY_EMOTE_1 + number);
+ return keyboard.getKeyStringLong(Input::KEY_EMOTE_1 + number);
}
void OutfitWindow::next()
diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp
index d014ea11e..2d8c1c28d 100644
--- a/src/gui/setup_keyboard.cpp
+++ b/src/gui/setup_keyboard.cpp
@@ -51,663 +51,663 @@ static SetupActionData const setupActionData[] =
{
{
N_("Basic Keys"),
- KeyboardConfig::KEY_NO_VALUE
+ Input::KEY_NO_VALUE
},
{
N_("Move Up"),
- KeyboardConfig::KEY_MOVE_UP
+ Input::KEY_MOVE_UP
},
{
N_("Move Down"),
- KeyboardConfig::KEY_MOVE_DOWN
+ Input::KEY_MOVE_DOWN
},
{
N_("Move Left"),
- KeyboardConfig::KEY_MOVE_LEFT
+ Input::KEY_MOVE_LEFT
},
{
N_("Move Right"),
- KeyboardConfig::KEY_MOVE_RIGHT
+ Input::KEY_MOVE_RIGHT
},
{
N_("Attack"),
- KeyboardConfig::KEY_ATTACK
+ Input::KEY_ATTACK
},
{
N_("Target & Attack"),
- KeyboardConfig::KEY_TARGET_ATTACK
+ Input::KEY_TARGET_ATTACK
},
{
N_("Move to Target"),
- KeyboardConfig::KEY_MOVE_TO_TARGET
+ Input::KEY_MOVE_TO_TARGET
},
{
N_("Change Move to Target type"),
- KeyboardConfig::KEY_CHANGE_MOVE_TO_TARGET
+ Input::KEY_CHANGE_MOVE_TO_TARGET
},
{
N_("Move to Home location"),
- KeyboardConfig::KEY_MOVE_TO_HOME
+ Input::KEY_MOVE_TO_HOME
},
{
N_("Set home location"),
- KeyboardConfig::KEY_SET_HOME
+ Input::KEY_SET_HOME
},
{
N_("Move to navigation point"),
- KeyboardConfig::KEY_MOVE_TO_POINT
+ Input::KEY_MOVE_TO_POINT
},
{
N_("Talk"),
- KeyboardConfig::KEY_TALK
+ Input::KEY_TALK
},
{
N_("Stop Attack"),
- KeyboardConfig::KEY_TARGET
+ Input::KEY_TARGET
},
{
N_("Untarget"),
- KeyboardConfig::KEY_UNTARGET
+ Input::KEY_UNTARGET
},
{
N_("Target Closest"),
- KeyboardConfig::KEY_TARGET_CLOSEST
+ Input::KEY_TARGET_CLOSEST
},
{
N_("Target NPC"),
- KeyboardConfig::KEY_TARGET_NPC
+ Input::KEY_TARGET_NPC
},
{
N_("Target Player"),
- KeyboardConfig::KEY_TARGET_PLAYER
+ Input::KEY_TARGET_PLAYER
},
{
N_("Pickup"),
- KeyboardConfig::KEY_PICKUP
+ Input::KEY_PICKUP
},
{
N_("Change Pickup Type"),
- KeyboardConfig::KEY_CHANGE_PICKUP_TYPE
+ Input::KEY_CHANGE_PICKUP_TYPE
},
{
N_("Hide Windows"),
- KeyboardConfig::KEY_HIDE_WINDOWS
+ Input::KEY_HIDE_WINDOWS
},
{
N_("Sit"),
- KeyboardConfig::KEY_SIT
+ Input::KEY_SIT
},
{
N_("Screenshot"),
- KeyboardConfig::KEY_SCREENSHOT
+ Input::KEY_SCREENSHOT
},
{
N_("Enable/Disable Trading"),
- KeyboardConfig::KEY_TRADE
+ Input::KEY_TRADE
},
{
N_("Change Map View Mode"),
- KeyboardConfig::KEY_PATHFIND
+ Input::KEY_PATHFIND
},
{
N_("Select OK"),
- KeyboardConfig::KEY_OK
+ Input::KEY_OK
},
{
N_("Quit"),
- KeyboardConfig::KEY_QUIT
+ Input::KEY_QUIT
},
{
N_("Shortcuts Keys"),
- KeyboardConfig::KEY_NO_VALUE
+ Input::KEY_NO_VALUE
},
{
N_("Item Shortcuts Key"),
- KeyboardConfig::KEY_SHORTCUTS_KEY
+ Input::KEY_SHORTCUTS_KEY
},
{
strprintf(N_("Item Shortcut %d"), 1),
- KeyboardConfig::KEY_SHORTCUT_1
+ Input::KEY_SHORTCUT_1
},
{
strprintf(N_("Item Shortcut %d"), 2),
- KeyboardConfig::KEY_SHORTCUT_2
+ Input::KEY_SHORTCUT_2
},
{
strprintf(N_("Item Shortcut %d"), 3),
- KeyboardConfig::KEY_SHORTCUT_3
+ Input::KEY_SHORTCUT_3
},
{
strprintf(N_("Item Shortcut %d"), 4),
- KeyboardConfig::KEY_SHORTCUT_4
+ Input::KEY_SHORTCUT_4
},
{
strprintf(N_("Item Shortcut %d"), 5),
- KeyboardConfig::KEY_SHORTCUT_5
+ Input::KEY_SHORTCUT_5
},
{
strprintf(N_("Item Shortcut %d"), 6),
- KeyboardConfig::KEY_SHORTCUT_6
+ Input::KEY_SHORTCUT_6
},
{
strprintf(N_("Item Shortcut %d"), 7),
- KeyboardConfig::KEY_SHORTCUT_7
+ Input::KEY_SHORTCUT_7
},
{
strprintf(N_("Item Shortcut %d"), 8),
- KeyboardConfig::KEY_SHORTCUT_8
+ Input::KEY_SHORTCUT_8
},
{
strprintf(N_("Item Shortcut %d"), 9),
- KeyboardConfig::KEY_SHORTCUT_9
+ Input::KEY_SHORTCUT_9
},
{
strprintf(N_("Item Shortcut %d"), 10),
- KeyboardConfig::KEY_SHORTCUT_10
+ Input::KEY_SHORTCUT_10
},
{
strprintf(N_("Item Shortcut %d"), 11),
- KeyboardConfig::KEY_SHORTCUT_11
+ Input::KEY_SHORTCUT_11
},
{
strprintf(N_("Item Shortcut %d"), 12),
- KeyboardConfig::KEY_SHORTCUT_12
+ Input::KEY_SHORTCUT_12
},
{
strprintf(N_("Item Shortcut %d"), 13),
- KeyboardConfig::KEY_SHORTCUT_13
+ Input::KEY_SHORTCUT_13
},
{
strprintf(N_("Item Shortcut %d"), 14),
- KeyboardConfig::KEY_SHORTCUT_14
+ Input::KEY_SHORTCUT_14
},
{
strprintf(N_("Item Shortcut %d"), 15),
- KeyboardConfig::KEY_SHORTCUT_15
+ Input::KEY_SHORTCUT_15
},
{
strprintf(N_("Item Shortcut %d"), 16),
- KeyboardConfig::KEY_SHORTCUT_16
+ Input::KEY_SHORTCUT_16
},
{
strprintf(N_("Item Shortcut %d"), 17),
- KeyboardConfig::KEY_SHORTCUT_17
+ Input::KEY_SHORTCUT_17
},
{
strprintf(N_("Item Shortcut %d"), 18),
- KeyboardConfig::KEY_SHORTCUT_18
+ Input::KEY_SHORTCUT_18
},
{
strprintf(N_("Item Shortcut %d"), 19),
- KeyboardConfig::KEY_SHORTCUT_19
+ Input::KEY_SHORTCUT_19
},
{
strprintf(N_("Item Shortcut %d"), 20),
- KeyboardConfig::KEY_SHORTCUT_20
+ Input::KEY_SHORTCUT_20
},
{
N_("Windows Keys"),
- KeyboardConfig::KEY_NO_VALUE
+ Input::KEY_NO_VALUE
},
{
N_("Help Window"),
- KeyboardConfig::KEY_WINDOW_HELP
+ Input::KEY_WINDOW_HELP
},
{
N_("Status Window"),
- KeyboardConfig::KEY_WINDOW_STATUS
+ Input::KEY_WINDOW_STATUS
},
{
N_("Inventory Window"),
- KeyboardConfig::KEY_WINDOW_INVENTORY
+ Input::KEY_WINDOW_INVENTORY
},
{
N_("Equipment Window"),
- KeyboardConfig::KEY_WINDOW_EQUIPMENT
+ Input::KEY_WINDOW_EQUIPMENT
},
{
N_("Skill Window"),
- KeyboardConfig::KEY_WINDOW_SKILL
+ Input::KEY_WINDOW_SKILL
},
{
N_("Minimap Window"),
- KeyboardConfig::KEY_WINDOW_MINIMAP
+ Input::KEY_WINDOW_MINIMAP
},
{
N_("Chat Window"),
- KeyboardConfig::KEY_WINDOW_CHAT
+ Input::KEY_WINDOW_CHAT
},
{
N_("Item Shortcut Window"),
- KeyboardConfig::KEY_WINDOW_SHORTCUT
+ Input::KEY_WINDOW_SHORTCUT
},
{
N_("Setup Window"),
- KeyboardConfig::KEY_WINDOW_SETUP
+ Input::KEY_WINDOW_SETUP
},
{
N_("Debug Window"),
- KeyboardConfig::KEY_WINDOW_DEBUG
+ Input::KEY_WINDOW_DEBUG
},
{
N_("Social Window"),
- KeyboardConfig::KEY_WINDOW_SOCIAL
+ Input::KEY_WINDOW_SOCIAL
},
{
N_("Emote Shortcut Window"),
- KeyboardConfig::KEY_WINDOW_EMOTE_SHORTCUT
+ Input::KEY_WINDOW_EMOTE_SHORTCUT
},
{
N_("Outfits Window"),
- KeyboardConfig::KEY_WINDOW_OUTFIT
+ Input::KEY_WINDOW_OUTFIT
},
{
N_("Shop Window"),
- KeyboardConfig::KEY_WINDOW_SHOP
+ Input::KEY_WINDOW_SHOP
},
{
N_("Quick drop Window"),
- KeyboardConfig::KEY_WINDOW_DROP
+ Input::KEY_WINDOW_DROP
},
{
N_("Kill Stats Window"),
- KeyboardConfig::KEY_WINDOW_KILLS
+ Input::KEY_WINDOW_KILLS
},
{
N_("Commands Window"),
- KeyboardConfig::KEY_WINDOW_SPELLS
+ Input::KEY_WINDOW_SPELLS
},
{
N_("Bot Checker Window"),
- KeyboardConfig::KEY_WINDOW_BOT_CHECKER
+ Input::KEY_WINDOW_BOT_CHECKER
},
{
N_("Who Is Online Window"),
- KeyboardConfig::KEY_WINDOW_ONLINE
+ Input::KEY_WINDOW_ONLINE
},
{
N_("Did you know Window"),
- KeyboardConfig::KEY_WINDOW_DIDYOUKNOW
+ Input::KEY_WINDOW_DIDYOUKNOW
},
{
N_("Previous Social Tab"),
- KeyboardConfig::KEY_PREV_SOCIAL_TAB
+ Input::KEY_PREV_SOCIAL_TAB
},
{
N_("Next Social Tab"),
- KeyboardConfig::KEY_NEXT_SOCIAL_TAB
+ Input::KEY_NEXT_SOCIAL_TAB
},
{
N_("Emotes Keys"),
- KeyboardConfig::KEY_NO_VALUE
+ Input::KEY_NO_VALUE
},
{
N_("Smilie"),
- KeyboardConfig::KEY_EMOTE
+ Input::KEY_EMOTE
},
{
strprintf(N_("Emote Shortcut %d"), 1),
- KeyboardConfig::KEY_EMOTE_1
+ Input::KEY_EMOTE_1
},
{
strprintf(N_("Emote Shortcut %d"), 2),
- KeyboardConfig::KEY_EMOTE_2
+ Input::KEY_EMOTE_2
},
{
strprintf(N_("Emote Shortcut %d"), 3),
- KeyboardConfig::KEY_EMOTE_3
+ Input::KEY_EMOTE_3
},
{
strprintf(N_("Emote Shortcut %d"), 4),
- KeyboardConfig::KEY_EMOTE_4
+ Input::KEY_EMOTE_4
},
{
strprintf(N_("Emote Shortcut %d"), 5),
- KeyboardConfig::KEY_EMOTE_5
+ Input::KEY_EMOTE_5
},
{
strprintf(N_("Emote Shortcut %d"), 6),
- KeyboardConfig::KEY_EMOTE_6
+ Input::KEY_EMOTE_6
},
{
strprintf(N_("Emote Shortcut %d"), 7),
- KeyboardConfig::KEY_EMOTE_7
+ Input::KEY_EMOTE_7
},
{
strprintf(N_("Emote Shortcut %d"), 8),
- KeyboardConfig::KEY_EMOTE_8
+ Input::KEY_EMOTE_8
},
{
strprintf(N_("Emote Shortcut %d"), 9),
- KeyboardConfig::KEY_EMOTE_9
+ Input::KEY_EMOTE_9
},
{
strprintf(N_("Emote Shortcut %d"), 10),
- KeyboardConfig::KEY_EMOTE_10
+ Input::KEY_EMOTE_10
},
{
strprintf(N_("Emote Shortcut %d"), 11),
- KeyboardConfig::KEY_EMOTE_11
+ Input::KEY_EMOTE_11
},
{
strprintf(N_("Emote Shortcut %d"), 12),
- KeyboardConfig::KEY_EMOTE_12
+ Input::KEY_EMOTE_12
},
{
strprintf(N_("Emote Shortcut %d"), 13),
- KeyboardConfig::KEY_EMOTE_13
+ Input::KEY_EMOTE_13
},
{
strprintf(N_("Emote Shortcut %d"), 14),
- KeyboardConfig::KEY_EMOTE_14
+ Input::KEY_EMOTE_14
},
{
strprintf(N_("Emote Shortcut %d"), 15),
- KeyboardConfig::KEY_EMOTE_15
+ Input::KEY_EMOTE_15
},
{
strprintf(N_("Emote Shortcut %d"), 16),
- KeyboardConfig::KEY_EMOTE_16
+ Input::KEY_EMOTE_16
},
{
strprintf(N_("Emote Shortcut %d"), 17),
- KeyboardConfig::KEY_EMOTE_17
+ Input::KEY_EMOTE_17
},
{
strprintf(N_("Emote Shortcut %d"), 18),
- KeyboardConfig::KEY_EMOTE_18
+ Input::KEY_EMOTE_18
},
{
strprintf(N_("Emote Shortcut %d"), 19),
- KeyboardConfig::KEY_EMOTE_19
+ Input::KEY_EMOTE_19
},
{
strprintf(N_("Emote Shortcut %d"), 20),
- KeyboardConfig::KEY_EMOTE_20
+ Input::KEY_EMOTE_20
},
{
strprintf(N_("Emote Shortcut %d"), 21),
- KeyboardConfig::KEY_EMOTE_21
+ Input::KEY_EMOTE_21
},
{
strprintf(N_("Emote Shortcut %d"), 22),
- KeyboardConfig::KEY_EMOTE_22
+ Input::KEY_EMOTE_22
},
{
strprintf(N_("Emote Shortcut %d"), 23),
- KeyboardConfig::KEY_EMOTE_23
+ Input::KEY_EMOTE_23
},
{
strprintf(N_("Emote Shortcut %d"), 24),
- KeyboardConfig::KEY_EMOTE_24
+ Input::KEY_EMOTE_24
},
{
strprintf(N_("Emote Shortcut %d"), 25),
- KeyboardConfig::KEY_EMOTE_25
+ Input::KEY_EMOTE_25
},
{
strprintf(N_("Emote Shortcut %d"), 26),
- KeyboardConfig::KEY_EMOTE_26
+ Input::KEY_EMOTE_26
},
{
strprintf(N_("Emote Shortcut %d"), 27),
- KeyboardConfig::KEY_EMOTE_27
+ Input::KEY_EMOTE_27
},
{
strprintf(N_("Emote Shortcut %d"), 28),
- KeyboardConfig::KEY_EMOTE_28
+ Input::KEY_EMOTE_28
},
{
strprintf(N_("Emote Shortcut %d"), 29),
- KeyboardConfig::KEY_EMOTE_29
+ Input::KEY_EMOTE_29
},
{
strprintf(N_("Emote Shortcut %d"), 30),
- KeyboardConfig::KEY_EMOTE_30
+ Input::KEY_EMOTE_30
},
{
strprintf(N_("Emote Shortcut %d"), 31),
- KeyboardConfig::KEY_EMOTE_31
+ Input::KEY_EMOTE_31
},
{
strprintf(N_("Emote Shortcut %d"), 32),
- KeyboardConfig::KEY_EMOTE_32
+ Input::KEY_EMOTE_32
},
{
strprintf(N_("Emote Shortcut %d"), 33),
- KeyboardConfig::KEY_EMOTE_33
+ Input::KEY_EMOTE_33
},
{
strprintf(N_("Emote Shortcut %d"), 34),
- KeyboardConfig::KEY_EMOTE_34
+ Input::KEY_EMOTE_34
},
{
strprintf(N_("Emote Shortcut %d"), 35),
- KeyboardConfig::KEY_EMOTE_35
+ Input::KEY_EMOTE_35
},
{
strprintf(N_("Emote Shortcut %d"), 36),
- KeyboardConfig::KEY_EMOTE_36
+ Input::KEY_EMOTE_36
},
{
strprintf(N_("Emote Shortcut %d"), 37),
- KeyboardConfig::KEY_EMOTE_37
+ Input::KEY_EMOTE_37
},
{
strprintf(N_("Emote Shortcut %d"), 38),
- KeyboardConfig::KEY_EMOTE_38
+ Input::KEY_EMOTE_38
},
{
strprintf(N_("Emote Shortcut %d"), 39),
- KeyboardConfig::KEY_EMOTE_39
+ Input::KEY_EMOTE_39
},
{
strprintf(N_("Emote Shortcut %d"), 40),
- KeyboardConfig::KEY_EMOTE_40
+ Input::KEY_EMOTE_40
},
{
strprintf(N_("Emote Shortcut %d"), 41),
- KeyboardConfig::KEY_EMOTE_41
+ Input::KEY_EMOTE_41
},
{
strprintf(N_("Emote Shortcut %d"), 42),
- KeyboardConfig::KEY_EMOTE_42
+ Input::KEY_EMOTE_42
},
{
strprintf(N_("Emote Shortcut %d"), 43),
- KeyboardConfig::KEY_EMOTE_43
+ Input::KEY_EMOTE_43
},
{
strprintf(N_("Emote Shortcut %d"), 44),
- KeyboardConfig::KEY_EMOTE_44
+ Input::KEY_EMOTE_44
},
{
strprintf(N_("Emote Shortcut %d"), 45),
- KeyboardConfig::KEY_EMOTE_45
+ Input::KEY_EMOTE_45
},
{
strprintf(N_("Emote Shortcut %d"), 46),
- KeyboardConfig::KEY_EMOTE_46
+ Input::KEY_EMOTE_46
},
{
strprintf(N_("Emote Shortcut %d"), 47),
- KeyboardConfig::KEY_EMOTE_47
+ Input::KEY_EMOTE_47
},
{
strprintf(N_("Emote Shortcut %d"), 48),
- KeyboardConfig::KEY_EMOTE_48
+ Input::KEY_EMOTE_48
},
{
N_("Outfits Keys"),
- KeyboardConfig::KEY_NO_VALUE
+ Input::KEY_NO_VALUE
},
{
N_("Wear Outfit"),
- KeyboardConfig::KEY_WEAR_OUTFIT
+ Input::KEY_WEAR_OUTFIT
},
{
N_("Copy Outfit"),
- KeyboardConfig::KEY_COPY_OUTFIT
+ Input::KEY_COPY_OUTFIT
},
{
N_("Copy equipped to Outfit"),
- KeyboardConfig::KEY_COPY_EQUIPED_OUTFIT
+ Input::KEY_COPY_EQUIPED_OUTFIT
},
{
N_("Chat Keys"),
- KeyboardConfig::KEY_NO_VALUE
+ Input::KEY_NO_VALUE
},
{
N_("Toggle Chat"),
- KeyboardConfig::KEY_TOGGLE_CHAT
+ Input::KEY_TOGGLE_CHAT
},
{
N_("Scroll Chat Up"),
- KeyboardConfig::KEY_SCROLL_CHAT_UP
+ Input::KEY_SCROLL_CHAT_UP
},
{
N_("Scroll Chat Down"),
- KeyboardConfig::KEY_SCROLL_CHAT_DOWN
+ Input::KEY_SCROLL_CHAT_DOWN
},
{
N_("Previous Chat Tab"),
- KeyboardConfig::KEY_PREV_CHAT_TAB
+ Input::KEY_PREV_CHAT_TAB
},
{
N_("Next Chat Tab"),
- KeyboardConfig::KEY_NEXT_CHAT_TAB
+ Input::KEY_NEXT_CHAT_TAB
},
{
N_("Close current Chat Tab"),
- KeyboardConfig::KEY_CLOSE_CHAT_TAB
+ Input::KEY_CLOSE_CHAT_TAB
},
{
N_("Previous chat line"),
- KeyboardConfig::KEY_CHAT_PREV_HISTORY
+ Input::KEY_CHAT_PREV_HISTORY
},
{
N_("Next chat line"),
- KeyboardConfig::KEY_CHAT_NEXT_HISTORY
+ Input::KEY_CHAT_NEXT_HISTORY
},
{
N_("Chat Auto Complete"),
- KeyboardConfig::KEY_AUTOCOMPLETE_CHAT
+ Input::KEY_AUTOCOMPLETE_CHAT
},
{
N_("Deactivate Chat Input"),
- KeyboardConfig::KEY_DEACTIVATE_CHAT
+ Input::KEY_DEACTIVATE_CHAT
},
{
N_("Other Keys"),
- KeyboardConfig::KEY_NO_VALUE
+ Input::KEY_NO_VALUE
},
{
N_("Ignore input 1"),
- KeyboardConfig::KEY_IGNORE_INPUT_1
+ Input::KEY_IGNORE_INPUT_1
},
{
N_("Ignore input 2"),
- KeyboardConfig::KEY_IGNORE_INPUT_2
+ Input::KEY_IGNORE_INPUT_2
},
{
N_("Direct Up"),
- KeyboardConfig::KEY_DIRECT_UP
+ Input::KEY_DIRECT_UP
},
{
N_("Direct Down"),
- KeyboardConfig::KEY_DIRECT_DOWN
+ Input::KEY_DIRECT_DOWN
},
{
N_("Direct Left"),
- KeyboardConfig::KEY_DIRECT_LEFT
+ Input::KEY_DIRECT_LEFT
},
{
N_("Direct Right"),
- KeyboardConfig::KEY_DIRECT_RIGHT
+ Input::KEY_DIRECT_RIGHT
},
{
N_("Crazy moves"),
- KeyboardConfig::KEY_CRAZY_MOVES
+ Input::KEY_CRAZY_MOVES
},
{
N_("Change Crazy Move mode"),
- KeyboardConfig::KEY_CHANGE_CRAZY_MOVES_TYPE
+ Input::KEY_CHANGE_CRAZY_MOVES_TYPE
},
{
N_("Quick Drop N Items from 0 slot"),
- KeyboardConfig::KEY_QUICK_DROP
+ Input::KEY_QUICK_DROP
},
{
N_("Quick Drop N Items"),
- KeyboardConfig::KEY_QUICK_DROPN
+ Input::KEY_QUICK_DROPN
},
{
N_("Switch Quick Drop Counter"),
- KeyboardConfig::KEY_SWITCH_QUICK_DROP
+ Input::KEY_SWITCH_QUICK_DROP
},
{
N_("Quick heal target or self"),
- KeyboardConfig::KEY_MAGIC_INMA1
+ Input::KEY_MAGIC_INMA1
},
{
N_("Use #itenplz spell"),
- KeyboardConfig::KEY_MAGIC_ITENPLZ
+ Input::KEY_MAGIC_ITENPLZ
},
{
N_("Use magic attack"),
- KeyboardConfig::KEY_MAGIC_ATTACK
+ Input::KEY_MAGIC_ATTACK
},
{
N_("Switch magic attack"),
- KeyboardConfig::KEY_SWITCH_MAGIC_ATTACK
+ Input::KEY_SWITCH_MAGIC_ATTACK
},
{
N_("Switch pvp attack"),
- KeyboardConfig::KEY_SWITCH_PVP_ATTACK
+ Input::KEY_SWITCH_PVP_ATTACK
},
{
N_("Change move type"),
- KeyboardConfig::KEY_INVERT_DIRECTION
+ Input::KEY_INVERT_DIRECTION
},
{
N_("Change Attack Weapon Type"),
- KeyboardConfig::KEY_CHANGE_ATTACK_WEAPON_TYPE
+ Input::KEY_CHANGE_ATTACK_WEAPON_TYPE
},
{
N_("Change Attack Type"),
- KeyboardConfig::KEY_CHANGE_ATTACK_TYPE
+ Input::KEY_CHANGE_ATTACK_TYPE
},
{
N_("Change Follow mode"),
- KeyboardConfig::KEY_CHANGE_FOLLOW_MODE
+ Input::KEY_CHANGE_FOLLOW_MODE
},
{
N_("Change Imitation mode"),
- KeyboardConfig::KEY_CHANGE_IMITATION_MODE
+ Input::KEY_CHANGE_IMITATION_MODE
},
{
N_("Disable / Enable Game modifier keys"),
- KeyboardConfig::KEY_DISABLE_GAME_MODIFIERS
+ Input::KEY_DISABLE_GAME_MODIFIERS
},
{
N_("On / Off audio"),
- KeyboardConfig::KEY_CHANGE_AUDIO
+ Input::KEY_CHANGE_AUDIO
},
{
N_("Enable / Disable away mode"),
- KeyboardConfig::KEY_AWAY
+ Input::KEY_AWAY
},
{
N_("Emulate right click from keyboard"),
- KeyboardConfig::KEY_RIGHT_CLICK
+ Input::KEY_RIGHT_CLICK
},
{
N_("Toggle camera mode"),
- KeyboardConfig::KEY_CAMERA
+ Input::KEY_CAMERA
},
{
N_("Modifier key"),
- KeyboardConfig::KEY_MOD
+ Input::KEY_MOD
}
};
@@ -835,7 +835,7 @@ void Setup_Keyboard::action(const gcn::ActionEvent &event)
if (i >= 0 && i < keysSize)
{
if (setupActionData[i].actionId
- == KeyboardConfig::KEY_NO_VALUE)
+ == Input::KEY_NO_VALUE)
{
mAssignKeyButton->setEnabled(false);
mUnassignKeyButton->setEnabled(false);
@@ -886,7 +886,7 @@ void Setup_Keyboard::action(const gcn::ActionEvent &event)
void Setup_Keyboard::refreshAssignedKey(int index)
{
const SetupActionData &key = setupActionData[index];
- if (key.actionId == KeyboardConfig::KEY_NO_VALUE)
+ if (key.actionId == Input::KEY_NO_VALUE)
{
const std::string str = " \342\200\225\342\200\225\342\200\225"
"\342\200\225\342\200\225 ";
@@ -932,6 +932,6 @@ void Setup_Keyboard::keyUnresolved()
if (mKeySetting)
{
newKeyCallback(keyboard.getNewKeyIndex());
- keyboard.setNewKeyIndex(keyboard.KEY_NO_VALUE);
+ keyboard.setNewKeyIndex(Input::KEY_NO_VALUE);
}
}
diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp
index 2d9cc69b6..420ffaf3d 100644
--- a/src/gui/statuspopup.cpp
+++ b/src/gui/statuspopup.cpp
@@ -204,33 +204,33 @@ void StatusPopup::updateLabels()
return;
setLabelText2(mMoveType, player_node->getInvertDirectionString(),
- keyboard.KEY_INVERT_DIRECTION);
+ Input::KEY_INVERT_DIRECTION);
setLabelText2(mCrazyMoveType, player_node->getCrazyMoveTypeString(),
- keyboard.KEY_CHANGE_CRAZY_MOVES_TYPE);
+ Input::KEY_CHANGE_CRAZY_MOVES_TYPE);
setLabelText2(mMoveToTargetType, player_node->getMoveToTargetTypeString(),
- keyboard.KEY_CHANGE_MOVE_TO_TARGET);
+ Input::KEY_CHANGE_MOVE_TO_TARGET);
setLabelText2(mFollowMode, player_node->getFollowModeString(),
- keyboard.KEY_CHANGE_FOLLOW_MODE);
+ Input::KEY_CHANGE_FOLLOW_MODE);
setLabelText2(mAttackWeaponType, player_node->getAttackWeaponTypeString(),
- keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE);
+ Input::KEY_CHANGE_ATTACK_WEAPON_TYPE);
setLabelText2(mAttackType, player_node->getAttackTypeString(),
- keyboard.KEY_CHANGE_ATTACK_TYPE);
+ Input::KEY_CHANGE_ATTACK_TYPE);
setLabelText2(mDropCounter, player_node->getQuickDropCounterString(),
- keyboard.KEY_SWITCH_QUICK_DROP);
+ Input::KEY_SWITCH_QUICK_DROP);
setLabelText2(mPickUpType, player_node->getPickUpTypeString(),
- keyboard.KEY_CHANGE_PICKUP_TYPE);
+ Input::KEY_CHANGE_PICKUP_TYPE);
setLabelText2(mMapType, player_node->getDebugPathString(),
- keyboard.KEY_PATHFIND);
+ Input::KEY_PATHFIND);
setLabelText2(mMagicAttackType, player_node->getMagicAttackString(),
- keyboard.KEY_SWITCH_MAGIC_ATTACK);
+ Input::KEY_SWITCH_MAGIC_ATTACK);
setLabelText2(mPvpAttackType, player_node->getPvpAttackString(),
- keyboard.KEY_SWITCH_PVP_ATTACK);
+ Input::KEY_SWITCH_PVP_ATTACK);
setLabelText2(mImitationMode, player_node->getImitationModeString(),
- keyboard.KEY_CHANGE_IMITATION_MODE);
+ Input::KEY_CHANGE_IMITATION_MODE);
setLabelText2(mAwayMode, player_node->getAwayModeString(),
- keyboard.KEY_AWAY);
+ Input::KEY_AWAY);
setLabelText2(mCameraMode, player_node->getCameraModeString(),
- keyboard.KEY_CAMERA);
+ Input::KEY_CAMERA);
setLabelText2(mDisableGameModifiers, player_node->getGameModifiersString(),
- keyboard.KEY_DISABLE_GAME_MODIFIERS);
+ Input::KEY_DISABLE_GAME_MODIFIERS);
}
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 7fa0dc464..6c6580f21 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -504,17 +504,17 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
}
}
else if (player_node->withinAttackRange(mHoverBeing) ||
- keyboard.isActionActive(keyboard.KEY_ATTACK))
+ keyboard.isActionActive(Input::KEY_ATTACK))
{
validateSpeed();
if (player_node != mHoverBeing)
{
player_node->attack(mHoverBeing,
- !keyboard.isActionActive(keyboard.KEY_TARGET));
+ !keyboard.isActionActive(Input::KEY_TARGET));
return;
}
}
- else if (!keyboard.isActionActive(keyboard.KEY_ATTACK))
+ else if (!keyboard.isActionActive(Input::KEY_ATTACK))
{
validateSpeed();
if (player_node != mHoverBeing)
@@ -532,7 +532,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
player_node->pickUp(mHoverItem);
}
// Just walk around
- else if (!keyboard.isActionActive(keyboard.KEY_ATTACK))
+ else if (!keyboard.isActionActive(Input::KEY_ATTACK))
{
validateSpeed();
player_node->stopAttack();
@@ -933,8 +933,8 @@ void Viewport::returnCamera()
void Viewport::validateSpeed()
{
- if (!keyboard.isActionActive(keyboard.KEY_TARGET_ATTACK)
- && !keyboard.isActionActive(keyboard.KEY_ATTACK))
+ if (!keyboard.isActionActive(Input::KEY_TARGET_ATTACK)
+ && !keyboard.isActionActive(Input::KEY_ATTACK))
{
if (Game::instance())
Game::instance()->setValidSpeed();
diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp
index 4f6524cdd..f46ee579c 100644
--- a/src/gui/widgets/emoteshortcutcontainer.cpp
+++ b/src/gui/widgets/emoteshortcutcontainer.cpp
@@ -118,7 +118,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
// Draw emote keyboard shortcut.
std::string key = keyboard.getKeyValueString(
- keyboard.KEY_EMOTE_1 + i);
+ Input::KEY_EMOTE_1 + i);
graphics->setColor(getForegroundColor());
g->drawText(key, emoteX + 2, emoteY + 2, gcn::Graphics::LEFT);
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp
index ac7caae34..981491dd7 100644
--- a/src/gui/widgets/itemshortcutcontainer.cpp
+++ b/src/gui/widgets/itemshortcutcontainer.cpp
@@ -122,7 +122,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics)
// Draw item keyboard shortcut.
std::string key = keyboard.getKeyValueString(
- keyboard.KEY_SHORTCUT_1 + i);
+ Input::KEY_SHORTCUT_1 + i);
graphics->setColor(getForegroundColor());
g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT);
diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp
index 6133c69e0..bb7a989ea 100644
--- a/src/gui/windowmenu.cpp
+++ b/src/gui/windowmenu.cpp
@@ -65,41 +65,41 @@ WindowMenu::WindowMenu():
int x = 0, h = 0;
addButton(N_("BC"), _("Bot checker"), x, h,
- KeyboardConfig::KEY_WINDOW_BOT_CHECKER);
+ Input::KEY_WINDOW_BOT_CHECKER);
addButton(N_("ONL"), _("Who is online"), x, h,
- KeyboardConfig::KEY_NO_VALUE);
+ Input::KEY_NO_VALUE);
addButton(N_("KS"), _("Kill stats"), x, h,
- KeyboardConfig::KEY_WINDOW_KILLS);
+ Input::KEY_WINDOW_KILLS);
addButton(":-)", _("Smilies"), x, h,
- KeyboardConfig::KEY_WINDOW_EMOTE_SHORTCUT);
- addButton(N_("STA"), _("Status"), x, h, KeyboardConfig::KEY_WINDOW_STATUS);
+ Input::KEY_WINDOW_EMOTE_SHORTCUT);
+ addButton(N_("STA"), _("Status"), x, h, Input::KEY_WINDOW_STATUS);
addButton(N_("EQU"), _("Equipment"), x, h,
- KeyboardConfig::KEY_WINDOW_EQUIPMENT);
+ Input::KEY_WINDOW_EQUIPMENT);
addButton(N_("INV"), _("Inventory"), x, h,
- KeyboardConfig::KEY_WINDOW_INVENTORY);
+ Input::KEY_WINDOW_INVENTORY);
if (skillDialog->hasSkills())
{
addButton(N_("SKI"), _("Skills"), x, h,
- KeyboardConfig::KEY_WINDOW_SKILL);
+ Input::KEY_WINDOW_SKILL);
}
#ifdef MANASERV_SUPPORT
if (Net::getNetworkType() == ServerInfo::MANASERV)
{
addButton(N_("SPE"), _("Specials"), x, h,
- KeyboardConfig::KEY_NO_VALUE);
+ Input::KEY_NO_VALUE);
}
#endif
- addButton(N_("SOC"), _("Social"), x, h, KeyboardConfig::KEY_WINDOW_SOCIAL);
+ addButton(N_("SOC"), _("Social"), x, h, Input::KEY_WINDOW_SOCIAL);
addButton(N_("SH"), _("Shortcuts"), x, h,
- KeyboardConfig::KEY_WINDOW_SHORTCUT);
- addButton(N_("SP"), _("Spells"), x, h, KeyboardConfig::KEY_WINDOW_SPELLS);
- addButton(N_("DR"), _("Drop"), x, h, KeyboardConfig::KEY_WINDOW_DROP);
+ Input::KEY_WINDOW_SHORTCUT);
+ addButton(N_("SP"), _("Spells"), x, h, Input::KEY_WINDOW_SPELLS);
+ addButton(N_("DR"), _("Drop"), x, h, Input::KEY_WINDOW_DROP);
addButton(N_("YK"), _("Did you know"), x, h,
- KeyboardConfig::KEY_WINDOW_DIDYOUKNOW);
- addButton(N_("SET"), _("Setup"), x, h, KeyboardConfig::KEY_WINDOW_SETUP);
+ Input::KEY_WINDOW_DIDYOUKNOW);
+ addButton(N_("SET"), _("Setup"), x, h, Input::KEY_WINDOW_SETUP);
if (mainGraphics)
{
@@ -305,7 +305,7 @@ void WindowMenu::mouseMoved(gcn::MouseEvent &event)
const int x = event.getX();
const int y = event.getY();
int key = btn->getTag();
- if (key != KeyboardConfig::KEY_NO_VALUE)
+ if (key != Input::KEY_NO_VALUE)
{
mTextPopup->show(x + getX(), y + getY(), btn->getDescription(),
strprintf(_("Key: %s"), keyboard.getKeyValueString(key).c_str()));