diff options
author | Andrei Karas <akaras@inbox.ru> | 2014-09-16 18:05:48 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2014-09-16 18:05:48 +0300 |
commit | 415d696feaa2981d555d1912f201b548c1f0ffad (patch) | |
tree | 7898a5db9f3872d9f8466df509cb6582dff621a5 /src/gui | |
parent | 7931a86899d1c4e93fcde4ed753f8a62f52575fe (diff) | |
download | manaplus-415d696feaa2981d555d1912f201b548c1f0ffad.tar.gz manaplus-415d696feaa2981d555d1912f201b548c1f0ffad.tar.bz2 manaplus-415d696feaa2981d555d1912f201b548c1f0ffad.tar.xz manaplus-415d696feaa2981d555d1912f201b548c1f0ffad.zip |
Add server feature haveLookSelection.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/windows/charcreatedialog.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp index 650f58459..2d1161d1d 100644 --- a/src/gui/windows/charcreatedialog.cpp +++ b/src/gui/windows/charcreatedialog.cpp @@ -199,7 +199,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, mRaceLabel = new Label(this, _("Race:")); mRaceNameLabel = new Label(this, ""); } - if (serverVersion >= 9 && mMinLook < mMaxLook) + if (Net::getServerFeatures()->haveLookSelection() && mMinLook < mMaxLook) { // TRANSLATORS: char create dialog button mNextLookButton = new Button(this, _(">"), "nextlook", this); @@ -255,7 +255,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, mHairStyleLabel->setPosition(labelX, y); mHairStyleNameLabel->setPosition(nameX, y); - if (serverVersion >= 9 && mMinLook < mMaxLook) + if (Net::getServerFeatures()->haveLookSelection() && mMinLook < mMaxLook) { y += 24; mPrevLookButton->setPosition(leftX, y); @@ -295,7 +295,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, add(mActionButton); add(mRotateButton); - if (serverVersion >= 9 && mMinLook < mMaxLook) + if (Net::getServerFeatures()->haveLookSelection() && mMinLook < mMaxLook) { add(mNextLookButton); add(mPrevLookButton); @@ -326,7 +326,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, updateHair(); if (Net::getServerFeatures()->haveRaceSelection()) updateRace(); - if (serverVersion >= 9 && mMinLook < mMaxLook) + if (Net::getServerFeatures()->haveLookSelection() && mMinLook < mMaxLook) updateLook(); updatePlayer(); @@ -640,7 +640,7 @@ void CharCreateDialog::updateLook() { const ItemInfo &item = ItemDB::get(-100 - mRace); const int sz = item.getColorsSize(); - if (sz > 0 && serverVersion >= 9) + if (sz > 0 && Net::getServerFeatures()->haveLookSelection()) { if (mLook < 0) mLook = sz - 1; |