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authorAndrei Karas <akaras@inbox.ru>2014-09-05 12:08:28 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-06 01:18:57 +0300
commit57978a09e9d32a44a95823716d790065d73f977a (patch)
tree0d89ebeebb91b86fd2c16fa9066b5a08fd7e4f73 /src/gui/windows/skilldialog.h
parent3b1d570f626786d141d99a7923669e82e0c125ca (diff)
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Add skill type reading from server
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r--src/gui/windows/skilldialog.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index e82faef05..39082c1e7 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -73,13 +73,17 @@ class SkillDialog final : public Window,
void loadSkills();
- bool updateSkill(const int id, const int range, const bool modifiable);
+ bool updateSkill(const int id,
+ const int range,
+ const bool modifiable,
+ const int type);
void addSkill(const int id,
const std::string &name,
const int level,
const int range,
- const bool modifiable);
+ const bool modifiable,
+ const int type);
SkillInfo* getSkill(const int id) const A_WARN_UNUSED;