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author | Andrei Karas <akaras@inbox.ru> | 2015-05-25 18:45:59 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-25 18:45:59 +0300 |
commit | 7369332bb0a6d219cb2415a0b5e65bf2825da349 (patch) | |
tree | ef09d6526d0804e7370d41269e2e235d0c34cf6e /src/gui/windows/outfitwindow.cpp | |
parent | 6b8cc23d56d0f46bb8b53bbfb3468adea6a7dd77 (diff) | |
download | manaplus-7369332bb0a6d219cb2415a0b5e65bf2825da349.tar.gz manaplus-7369332bb0a6d219cb2415a0b5e65bf2825da349.tar.bz2 manaplus-7369332bb0a6d219cb2415a0b5e65bf2825da349.tar.xz manaplus-7369332bb0a6d219cb2415a0b5e65bf2825da349.zip |
Add missing safeDraw to some windows.
Without it drawing code can mix safe and not safe drawing.
Diffstat (limited to 'src/gui/windows/outfitwindow.cpp')
-rw-r--r-- | src/gui/windows/outfitwindow.cpp | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp index 896136bb3..e1f2c3b42 100644 --- a/src/gui/windows/outfitwindow.cpp +++ b/src/gui/windows/outfitwindow.cpp @@ -374,6 +374,62 @@ void OutfitWindow::draw(Graphics *graphics) BLOCK_END("OutfitWindow::draw") } +void OutfitWindow::safeDraw(Graphics *graphics) +{ + BLOCK_START("OutfitWindow::draw") + Window::safeDraw(graphics); + + if (mCurrentOutfit < 0 || mCurrentOutfit + >= static_cast<signed int>(OUTFITS_COUNT)) + { + return; + } + + for (unsigned int i = 0; i < OUTFIT_ITEM_COUNT; i++) + { + const int itemX = mPadding + ((i % mGridWidth) * mBoxWidth); + const int itemY = mPadding + mTitleBarHeight + + ((i / static_cast<unsigned int>(mGridWidth)) * mBoxHeight); + + graphics->setColor(mBorderColor); + graphics->drawRectangle(Rect(itemX, itemY, 32, 32)); + graphics->setColor(mBackgroundColor); + graphics->fillRectangle(Rect(itemX, itemY, 32, 32)); + + if (mItems[mCurrentOutfit][i] < 0) + continue; + + bool foundItem = false; + const Inventory *const inv = PlayerInfo::getInventory(); + if (inv) + { + const Item *const item = inv->findItem(mItems[mCurrentOutfit][i], + mItemColors[mCurrentOutfit][i]); + if (item) + { + // Draw item icon. + const Image *const image = item->getImage(); + if (image) + { + graphics->drawImage(image, itemX, itemY); + foundItem = true; + } + } + } + if (!foundItem) + { + Image *const image = Item::getImage(mItems[mCurrentOutfit][i], + mItemColors[mCurrentOutfit][i]); + if (image) + { + graphics->drawImage(image, itemX, itemY); + image->decRef(); + } + } + } + BLOCK_END("OutfitWindow::draw") +} + void OutfitWindow::mouseDragged(MouseEvent &event) { if (event.getButton() == MouseButton::LEFT) |