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author | Andrei Karas <akaras@inbox.ru> | 2015-05-30 16:28:38 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-30 16:29:31 +0300 |
commit | 2b8e0b02338400b215b73cec900ffa1fddbac60a (patch) | |
tree | 0920d2980bf60aeeb5b9a44140f4537353ced0d9 /src/gui/windows/minimap.cpp | |
parent | dc8422dbac2c45a082153240138d699c1bfc3b88 (diff) | |
download | manaplus-2b8e0b02338400b215b73cec900ffa1fddbac60a.tar.gz manaplus-2b8e0b02338400b215b73cec900ffa1fddbac60a.tar.bz2 manaplus-2b8e0b02338400b215b73cec900ffa1fddbac60a.tar.xz manaplus-2b8e0b02338400b215b73cec900ffa1fddbac60a.zip |
Move user defined colors enum into separate file.
Diffstat (limited to 'src/gui/windows/minimap.cpp')
-rw-r--r-- | src/gui/windows/minimap.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index 279b3e840..2f73d50e6 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -312,51 +312,51 @@ void Minimap::draw2(Graphics *const graphics) continue; int dotSize = 2; - int type = UserPalette::PC; + int type = UserColorId::PC; if (being == localPlayer) { - type = UserPalette::SELF; + type = UserColorId::SELF; dotSize = 3; } else if (being->isGM()) { - type = UserPalette::GM; + type = UserColorId::GM; } else if (being->getGuild() == localPlayer->getGuild() || being->getGuildName() == localPlayer->getGuildName()) { - type = UserPalette::GUILD; + type = UserColorId::GUILD; } else { switch (being->getType()) { case ActorType::Monster: - type = UserPalette::MONSTER; + type = UserColorId::MONSTER; break; case ActorType::Npc: - type = UserPalette::NPC; + type = UserColorId::NPC; break; case ActorType::Portal: - type = UserPalette::PORTAL_HIGHLIGHT; + type = UserColorId::PORTAL_HIGHLIGHT; break; case ActorType::LocalPet: #ifdef EATHENA_SUPPORT case ActorType::Pet: #endif - type = UserPalette::PET; + type = UserColorId::PET; break; #ifdef EATHENA_SUPPORT case ActorType::Mercenary: - type = UserPalette::MERCENARY; + type = UserColorId::MERCENARY; break; case ActorType::Homunculus: - type = UserPalette::HOMUNCULUS; + type = UserColorId::HOMUNCULUS; break; #endif case ActorType::Avatar: @@ -407,7 +407,7 @@ void Minimap::draw2(Graphics *const graphics) if (userPalette) { graphics->setColor(userPalette->getColor( - UserPalette::PARTY)); + UserColorId::PARTY)); } const int offsetHeight = static_cast<int>( @@ -459,7 +459,7 @@ void Minimap::draw2(Graphics *const graphics) y = a.height - h; } - graphics->setColor(userPalette->getColor(UserPalette::PC)); + graphics->setColor(userPalette->getColor(UserColorId::PC)); graphics->drawRectangle(Rect(x, y, w, h)); graphics->popClipArea(); BLOCK_END("Minimap::draw") |