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authorAndrei Karas <akaras@inbox.ru>2015-05-31 00:19:18 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-31 00:19:18 +0300
commit694e07d193e7c5758a7d672b45668651b034003d (patch)
tree20a4aec8dee2b3b5475db9f3667e797fb43c603b /src/gui/windowmenu.h
parentc9a84749b3b71d4df6cc3b9b488d60dc4a013a20 (diff)
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Convert InputAction enum into strong typed enum.
Diffstat (limited to 'src/gui/windowmenu.h')
-rw-r--r--src/gui/windowmenu.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gui/windowmenu.h b/src/gui/windowmenu.h
index 03bd86592..d91526750 100644
--- a/src/gui/windowmenu.h
+++ b/src/gui/windowmenu.h
@@ -23,6 +23,8 @@
#ifndef GUI_WINDOWMENU_H
#define GUI_WINDOWMENU_H
+#include "enums/input/inputaction.h"
+
#include "enums/simpletypes/visible.h"
#include "gui/widgets/container.h"
@@ -95,7 +97,7 @@ class WindowMenu final : public Container,
inline void addButton(const char *const text,
const std::string &description,
int &restrict x, int &restrict h,
- const int key,
+ const InputActionT key,
const Visible visible = Visible_true);
void updateButtons();