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author | Andrei Karas <akaras@inbox.ru> | 2014-05-18 01:59:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-18 01:59:32 +0300 |
commit | 10273bc94e90fefcfe3fc215aaaaafe7e0e96bd4 (patch) | |
tree | 111df89896898fd8e5393c78fc1d0c827a43a2c0 /src/gui/widgets/tabs/socialattacktab.h | |
parent | 9de5161f9d55e4e2ece1653e6cb7decf5b3f0b9b (diff) | |
download | manaplus-10273bc94e90fefcfe3fc215aaaaafe7e0e96bd4.tar.gz manaplus-10273bc94e90fefcfe3fc215aaaaafe7e0e96bd4.tar.bz2 manaplus-10273bc94e90fefcfe3fc215aaaaafe7e0e96bd4.tar.xz manaplus-10273bc94e90fefcfe3fc215aaaaafe7e0e96bd4.zip |
Remove useless includes.
Diffstat (limited to 'src/gui/widgets/tabs/socialattacktab.h')
-rw-r--r-- | src/gui/widgets/tabs/socialattacktab.h | 64 |
1 files changed, 10 insertions, 54 deletions
diff --git a/src/gui/widgets/tabs/socialattacktab.h b/src/gui/widgets/tabs/socialattacktab.h index 0f902caaf..01921b016 100644 --- a/src/gui/widgets/tabs/socialattacktab.h +++ b/src/gui/widgets/tabs/socialattacktab.h @@ -23,65 +23,21 @@ #include "gui/widgets/tabs/socialtab.h" +#include "actormanager.h" + +#include "being/localplayer.h" + +#include "gui/models/beingslistmodel.h" + +#include "gui/widgets/tabs/socialtabbase.h" + +#include "resources/map/mapitem.h" + #include "utils/delete2.h" #include "utils/gettext.h" #include "localconsts.h" -class BeingsListModel; - -#define addAvatars(mob, str, type) \ -{\ - ava = new Avatar(str);\ - ava->setOnline(false);\ - ava->setLevel(-1);\ - ava->setType(MapItem::SEPARATOR);\ - ava->setX(0);\ - ava->setY(0);\ - avatars->push_back(ava);\ - mobs = actorManager->get##mob##s();\ - i = mobs.begin();\ - i_end = mobs.end();\ - while (i != i_end)\ - {\ - std::string name;\ - int level = -1;\ - if (*i == "")\ - {\ - name = _("(default)");\ - level = 0;\ - }\ - else\ - {\ - name = *i;\ - }\ - ava = new Avatar(name);\ - ava->setOnline(true);\ - ava->setLevel(level);\ - ava->setType(MapItem::type);\ - ava->setX(0);\ - ava->setY(0);\ - avatars->push_back(ava);\ - ++ i;\ - }\ -} - -#define updateAtkListStart() \ - if (!socialWindow || !player_node || !actorManager)\ - return;\ - std::vector<Avatar*> *const avatars = mBeings->getMembers();\ - std::vector<Avatar*>::iterator ia = avatars->begin();\ - while (ia != avatars->end())\ - {\ - delete *ia;\ - ++ ia;\ - }\ - avatars->clear();\ - Avatar *ava = nullptr;\ - std::list<std::string> mobs;\ - std::list<std::string>::const_iterator i;\ - std::list<std::string>::const_iterator i_end; - class SocialAttackTab final : public SocialTab { public: |