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authorAndrei Karas <akaras@inbox.ru>2013-04-22 12:16:20 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-29 00:49:56 +0300
commit76c98ce0c8e78778f73d6a5728441897e134fb9e (patch)
tree63753c9b80004c2f66314d8ea883a9b378656a12 /src/gui/widgets/characterdisplay.h
parentecf7284930fc6b67db33146819bedf6ec0ed7e7b (diff)
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Improve a bit look in character selection window.
Add selection skin for playerbox. New theme file: playerboxselected.xml
Diffstat (limited to 'src/gui/widgets/characterdisplay.h')
-rw-r--r--src/gui/widgets/characterdisplay.h79
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diff --git a/src/gui/widgets/characterdisplay.h b/src/gui/widgets/characterdisplay.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef WIDGETS_CHARACTER_DISPLAY_H
+#define WIDGETS_CHARACTER_DISPLAY_H
+
+#include "gui/widgets/container.h"
+#include "gui/widgets/playerbox.h"
+
+#include "net/charserverhandler.h"
+#include "net/net.h"
+
+class Button;
+class CharSelectDialog;
+class Label;
+class PlayerBox;
+
+class CharacterDisplay final : public Container
+{
+ public:
+ CharacterDisplay(const Widget2 *const widget,
+ CharSelectDialog *const charSelectDialog);
+
+ A_DELETE_COPY(CharacterDisplay)
+
+ void setCharacter(Net::Character *const character);
+
+ Net::Character *getCharacter() const
+ { return mCharacter; }
+
+ void requestFocus();
+
+ void setActive(const bool active);
+
+ bool isSelectFocused() const
+ { return false; }
+
+ bool isDeleteFocused() const
+ { return false; }
+
+ void focusSelect()
+ { }
+
+ void focusDelete()
+ { }
+
+ void setSelect(bool b)
+ {
+ mPlayerBox->setSelected(b);
+ }
+
+ private:
+ void update();
+
+ Net::Character *mCharacter;
+ PlayerBox *mPlayerBox;
+ Label *mName;
+};
+
+#endif