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authorAndrei Karas <akaras@inbox.ru>2015-06-24 01:13:26 +0300
committerAndrei Karas <akaras@inbox.ru>2015-06-24 01:13:26 +0300
commit1498a699f89f7b5aebdc4629c645c3702ee04f92 (patch)
tree24d74cc7efc31ba2447c76ad301e3192e38b4cf4 /src/gui/viewport.h
parentc551f8981eba838d07245d1597e9deaa00427cee (diff)
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Add A_NONNULL attribute to all parameters with class Graphics.
Diffstat (limited to 'src/gui/viewport.h')
-rw-r--r--src/gui/viewport.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index e459afcae..0963bd394 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -74,9 +74,9 @@ class Viewport final : public WindowContainer,
/**
* Draws the viewport.
*/
- void draw(Graphics *graphics) override final;
+ void draw(Graphics *graphics) override final A_NONNULL(2);
- void safeDraw(Graphics *graphics) override final;
+ void safeDraw(Graphics *graphics) override final A_NONNULL(2);
/**
* Implements player to keep following mouse.
@@ -183,14 +183,15 @@ class Viewport final : public WindowContainer,
* Finds a path from the player to the mouse, and draws it. This is for
* debug purposes.
*/
- void drawDebugPath(Graphics *const graphics);
+ void drawDebugPath(Graphics *const graphics) A_NONNULL(2);
/**
* Draws the given path.
*/
void drawPath(Graphics *const graphics,
const Path &path,
- const Color &color = Color(255, 0, 0)) const;
+ const Color &color = Color(255, 0, 0))
+ const A_NONNULL(2);
bool leftMouseAction();