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authorAndrei Karas <akaras@inbox.ru>2014-03-09 13:23:07 +0300
committerAndrei Karas <akaras@inbox.ru>2014-03-09 14:44:09 +0300
commitc66e0863ecc24145c57261987eb8e25776c303ce (patch)
tree17bb98deebd60463cb01bad865a92b766272efed /src/gui/viewport.h
parent4c90395b1b42d436545b33a855ef431f5ede6a9b (diff)
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Add support for long mouse press event.
Enabled by default on Android.
Diffstat (limited to 'src/gui/viewport.h')
-rw-r--r--src/gui/viewport.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 16d0e4e34..50a79ee15 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -300,6 +300,12 @@ class Viewport final : public WindowContainer,
void _drawPath(Graphics *const graphics, const Path &path,
const Color &color = Color(255, 0, 0)) const;
+ bool leftMouseAction(MouseEvent &event);
+
+ bool openContextMenu(MouseEvent &event);
+
+ void walkByMouse(MouseEvent &event);
+
/**
* Make the player go to the mouse position.
*/
@@ -315,6 +321,8 @@ class Viewport final : public WindowContainer,
int mScrollCenterOffsetX;
int mScrollCenterOffsetY;
bool mMouseDirectionMove;
+ bool mLongMouseClick;
+ bool mMouseClicked;
int mMouseX; /**< Current mouse position in pixels. */
int mMouseY; /**< Current mouse position in pixels. */
int mPixelViewX; /**< Current viewpoint in pixels. */