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authorAndrei Karas <akaras@inbox.ru>2012-04-25 02:26:22 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-25 02:26:22 +0300
commit8e19f9b9d792cf4d3d3b022fd26a258c3d3d97bf (patch)
tree2c95704e2de3418227faf7a52357a6fe03d5b735 /src/gui/skilldialog.cpp
parente73f7da4d65e7dc61a952894cc6f0843c4da3170 (diff)
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Improve iterators part 1.
Diffstat (limited to 'src/gui/skilldialog.cpp')
-rw-r--r--src/gui/skilldialog.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index 6008e97b0..09c6a58fb 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -338,9 +338,8 @@ void SkillDialog::update()
PlayerInfo::getAttribute(SKILL_POINTS)));
mPointsLabel->adjustSize();
- for (SkillMap::const_iterator it = mSkills.begin();
- it != mSkills.end();
- ++ it)
+ for (SkillMap::const_iterator it = mSkills.begin(), it_end = mSkills.end();
+ it != it_end; ++ it)
{
if ((*it).second && (*it).second->modifiable)
(*it).second->update();
@@ -519,9 +518,9 @@ void SkillModel::updateVisibilities()
{
mVisibleSkills.clear();
- for (SkillList::const_iterator it = mSkills.begin();
- it != mSkills.end();
- ++ it)
+ for (SkillList::const_iterator it = mSkills.begin(),
+ it_end = mSkills.end();
+ it != it_end; ++ it)
{
if ((*it)->visible)
mVisibleSkills.push_back((*it));