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authorAndrei Karas <akaras@inbox.ru>2013-09-30 18:43:40 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-30 18:43:40 +0300
commit112058d7208f9a48a14d943e560b3b703647653a (patch)
tree8123b89ceee53577733f32fe15880fe7538ec473 /src/gui/setup_input.cpp
parent64781090e80fa93a43ce37f0705bbb1cf22ed8bf (diff)
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move tabs into tabs directory.
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-rw-r--r--src/gui/setup_input.cpp414
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diff --git a/src/gui/setup_input.cpp b/src/gui/setup_input.cpp
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--- a/src/gui/setup_input.cpp
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-/*
- * Custom keyboard shortcuts configuration
- * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
- * Copyright (C) 2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/setup_input.h"
-
-#include "configuration.h"
-
-#include "input/inputmanager.h"
-#include "input/keyboardconfig.h"
-
-#include "gui/setupactiondata.h"
-
-#include "gui/windows/okdialog.h"
-
-#include "gui/widgets/button.h"
-#include "gui/widgets/layouthelper.h"
-#include "gui/widgets/listbox.h"
-#include "gui/widgets/scrollarea.h"
-#include "gui/widgets/tabstrip.h"
-
-#include <guichan/listmodel.hpp>
-
-#include "debug.h"
-
-static int selectedData = 0;
-static const int setupGroups = 9;
-
-/**
- * The list model for key function list.
- *
- * \ingroup Interface
- */
-class KeyListModel final : public gcn::ListModel
-{
- public:
- KeyListModel() :
- mDataNum(0),
- mSize(0)
- {
- }
-
- A_DELETE_COPY(KeyListModel)
-
- /**
- * Returns the number of elements in container.
- */
- int getNumberOfElements() override
- { return mSize; }
-
- /**
- * Returns element from container.
- */
- std::string getElementAt(int i) override
- { return setupActionData[selectedData][i].text; }
-
- /**
- * Sets element from container.
- */
- void setElementAt(const int i, const std::string &caption)
- { setupActionData[selectedData][i].text = caption; }
-
- void setSize(const int size)
- { mSize = size; }
-
- void setDataNum(const int num)
- { mDataNum = num; }
-
- private:
- int mDataNum;
- int mSize;
-};
-
-Setup_Input::Setup_Input(const Widget2 *const widget) :
- SetupTab(widget),
- mKeyListModel(new KeyListModel),
- mKeyList(new ListBox(this, mKeyListModel, "")),
- // TRANSLATORS: button in input settings tab
- mAssignKeyButton(new Button(this, _("Assign"), "assign", this)),
- // TRANSLATORS: button in input settings tab
- mUnassignKeyButton(new Button(this, _("Unassign"), "unassign", this)),
- // TRANSLATORS: button in input settings tab
- mDefaultButton(new Button(this, _("Default"), "default", this)),
- // TRANSLATORS: button in input settings tab
- mResetKeysButton(new Button(this, _("Reset all keys"), "resetkeys", this)),
- mTabs(new TabStrip(this, config.getIntValue("fontSize") + 10)),
- mScrollArea(new ScrollArea(mKeyList, true, "setup_input_background.xml")),
- mKeySetting(false),
- mActionDataSize(new int [9])
-{
- inputManager.setSetupInput(this);
- // TRANSLATORS: setting tab name
- setName(_("Input"));
-
- selectedData = 0;
-
- for (int f = 0; f < setupGroups; f ++)
- {
- int cnt = 0;
- while (!setupActionData[f][cnt].name.empty())
- cnt ++;
- mActionDataSize[f] = cnt;
- }
-
- mKeyListModel->setSize(mActionDataSize[0]);
- refreshKeys();
- if (gui)
- mKeyList->setFont(reinterpret_cast<gcn::Font*>(gui->getHelpFont()));
- mKeyList->addActionListener(this);
-
- mScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
- mAssignKeyButton->addActionListener(this);
- mAssignKeyButton->setEnabled(false);
- mUnassignKeyButton->addActionListener(this);
- mUnassignKeyButton->setEnabled(false);
- mResetKeysButton->addActionListener(this);
- mDefaultButton->addActionListener(this);
-
- mTabs->addActionListener(this);
- mTabs->setActionEventId("tabs_");
- int k = 0;
- while (pages[k])
- {
- mTabs->addButton(gettext(pages[k]), pages[k]);
- k ++;
- }
-
- fixTranslations();
-
- // Do the layout
- LayoutHelper h(this);
- ContainerPlacer place = h.getPlacer(0, 0);
-
- place(0, 0, mTabs, 5);
- place(0, 1, mScrollArea, 5, 5).setPadding(2);
- place(0, 6, mResetKeysButton);
- place(2, 6, mAssignKeyButton);
- place(3, 6, mUnassignKeyButton);
- place(4, 6, mDefaultButton);
-
- int width = 600;
- if (config.getIntValue("screenwidth") >= 730)
- width += 100;
-
- setDimension(gcn::Rectangle(0, 0, width, 350));
-}
-
-Setup_Input::~Setup_Input()
-{
- delete mKeyList;
- mKeyList = nullptr;
- delete mKeyListModel;
- mKeyListModel = nullptr;
-
- delete mAssignKeyButton;
- mAssignKeyButton = nullptr;
- delete mUnassignKeyButton;
- mUnassignKeyButton = nullptr;
- delete mResetKeysButton;
- mResetKeysButton = nullptr;
- delete [] mActionDataSize;
- mActionDataSize = nullptr;
- delete mScrollArea;
- mScrollArea = nullptr;
-}
-
-void Setup_Input::apply()
-{
- keyUnresolved();
- int key1, key2;
-
- if (inputManager.hasConflicts(key1, key2))
- {
- const std::string str1 = keyToString(key1);
- const std::string str2 = keyToString(key2);
-
- // TRANSLATORS: input settings error header
- new OkDialog(_("Key Conflict(s) Detected."),
- // TRANSLATORS: input settings error
- strprintf(_("Conflict \"%s\" and \"%s\" keys. "
- "Resolve them, or gameplay may result in strange behaviour."),
- gettext(str1.c_str()), gettext(str2.c_str())), DIALOG_ERROR);
- }
- keyboard.setEnabled(true);
- inputManager.store();
-}
-
-void Setup_Input::cancel()
-{
- keyUnresolved();
- inputManager.retrieve();
- keyboard.setEnabled(true);
- refreshKeys();
-}
-
-void Setup_Input::action(const gcn::ActionEvent &event)
-{
- const std::string id = event.getId();
-
- if (event.getSource() == mKeyList)
- {
- if (!mKeySetting)
- {
- const int i(mKeyList->getSelected());
- if (i >= 0 && i < mActionDataSize[selectedData])
- {
- if (setupActionData[selectedData][i].actionId
- == static_cast<int>(Input::KEY_NO_VALUE))
- {
- mAssignKeyButton->setEnabled(false);
- mUnassignKeyButton->setEnabled(false);
- }
- else
- {
- mAssignKeyButton->setEnabled(true);
- mUnassignKeyButton->setEnabled(true);
- }
- }
- }
- }
- else if (id == "assign")
- {
- mKeySetting = true;
- mAssignKeyButton->setEnabled(false);
- keyboard.setEnabled(false);
- const int i(mKeyList->getSelected());
- if (i >= 0 && i < mActionDataSize[selectedData])
- {
- const SetupActionData &key = setupActionData[selectedData][i];
- const int ik = key.actionId;
- inputManager.setNewKeyIndex(ik);
- mKeyListModel->setElementAt(i, std::string(
- gettext(key.name.c_str())).append(": ?"));
- }
- }
- else if (id == "unassign")
- {
- const int i(mKeyList->getSelected());
- if (i >= 0 && i < mActionDataSize[selectedData])
- {
- const SetupActionData &key = setupActionData[selectedData][i];
- const int ik = key.actionId;
- inputManager.setNewKeyIndex(ik);
- refreshAssignedKey(mKeyList->getSelected());
- inputManager.unassignKey();
- inputManager.setNewKeyIndex(static_cast<int>(Input::KEY_NO_VALUE));
- }
- mAssignKeyButton->setEnabled(true);
- }
- else if (id == "resetkeys")
- {
- inputManager.resetKeys();
- inputManager.update();
- refreshKeys();
- }
- else if (id == "default")
- {
- const int i(mKeyList->getSelected());
- if (i >= 0 && i < mActionDataSize[selectedData])
- {
- const SetupActionData &key = setupActionData[selectedData][i];
- const int ik = key.actionId;
- inputManager.makeDefault(ik);
- refreshKeys();
- }
- }
- else if (strStartWith(id, "tabs_"))
- {
- int k = 0;
- std::string str("tabs_");
- while (pages[k])
- {
- if (str + pages[k] == id)
- break;
- k ++;
- }
- if (pages[k] && str + pages[k] == id)
- {
- selectedData = k;
- mKeyListModel->setSize(mActionDataSize[k]);
- refreshKeys();
- mKeyList->setSelected(0);
- }
- }
-}
-
-void Setup_Input::refreshAssignedKey(const int index)
-{
- const SetupActionData &key = setupActionData[selectedData][index];
- if (key.actionId == static_cast<int>(Input::KEY_NO_VALUE))
- {
- const std::string str(" \342\200\225\342\200\225\342\200\225"
- "\342\200\225\342\200\225 ");
- mKeyListModel->setElementAt(index,
- str + gettext(key.name.c_str()) + str);
- }
- else
- {
- std::string str = gettext(key.name.c_str());
- unsigned int sz = 20;
- if (mainGraphics->mWidth > 800)
- sz = 30;
- while (str.size() < sz)
- str.append(" ");
- mKeyListModel->setElementAt(index, strprintf("%s: %s", str.c_str(),
- inputManager.getKeyStringLong(key.actionId).c_str()));
- }
-}
-
-void Setup_Input::newKeyCallback(const int index)
-{
- mKeySetting = false;
- const int i = keyToSetupData(index);
- if (i >= 0)
- refreshAssignedKey(i);
- mAssignKeyButton->setEnabled(true);
-}
-
-int Setup_Input::keyToSetupData(const int index) const
-{
- for (int i = 0; i < mActionDataSize[selectedData]; i++)
- {
- const SetupActionData &key = setupActionData[selectedData][i];
- if (key.actionId == index)
- return i;
- }
- return -1;
-}
-
-std::string Setup_Input::keyToString(const int index) const
-{
- for (int f = 0; f < setupGroups; f ++)
- {
- for (int i = 0; i < mActionDataSize[f]; i++)
- {
- const SetupActionData &key = setupActionData[f][i];
- if (key.actionId == index)
- return key.name;
- }
- }
- // TRANSLATORS: unknown key name
- return _("unknown");
-}
-
-void Setup_Input::refreshKeys()
-{
- for (int i = 0; i < mActionDataSize[selectedData]; i++)
- refreshAssignedKey(i);
-}
-
-void Setup_Input::keyUnresolved()
-{
- if (mKeySetting)
- {
- newKeyCallback(inputManager.getNewKeyIndex());
- inputManager.setNewKeyIndex(static_cast<int>(Input::KEY_NO_VALUE));
- }
-}
-
-void Setup_Input::fixTranslation(SetupActionData *const actionDatas,
- const int actionStart, const int actionEnd,
- const std::string &text) const
-{
- int k = 0;
-
- while (!actionDatas[k].name.empty())
- {
- SetupActionData &data = actionDatas[k];
-
- const int actionId = data.actionId;
- if (actionId >= actionStart && actionId <= actionEnd)
- {
- data.name = strprintf(gettext(text.c_str()),
- actionId - actionStart + 1);
- }
- k ++;
- }
-}
-
-void Setup_Input::fixTranslations() const
-{
- fixTranslation(setupActionData1, static_cast<int>(Input::KEY_SHORTCUT_1),
- static_cast<int>(Input::KEY_SHORTCUT_20), "Item Shortcut %d");
-
- fixTranslation(setupActionData3, static_cast<int>(Input::KEY_EMOTE_1),
- static_cast<int>(Input::KEY_EMOTE_48), "Emote Shortcut %d");
-
- fixTranslation(setupActionData4, static_cast<int>(Input::KEY_OUTFIT_1),
- static_cast<int>(Input::KEY_OUTFIT_48), "Outfit Shortcut %d");
-
- fixTranslation(setupActionData7, static_cast<int>(
- Input::KEY_MOVE_TO_POINT_1),
- static_cast<int>(Input::KEY_MOVE_TO_POINT_48),
- "Move to point Shortcut %d");
-}