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authorAndrei Karas <akaras@inbox.ru>2012-08-15 17:25:43 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-15 17:25:43 +0300
commit73b1783b73cd2fa604c215b0111ecad7ce348afa (patch)
tree142c12fead6934d95737f392e04a0e1ac480ec26 /src/gui/setup_input.cpp
parent2bf8653077fa659a7df391e0111044edbdcd5cd2 (diff)
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Fix conflicted keys translation.
Diffstat (limited to 'src/gui/setup_input.cpp')
-rw-r--r--src/gui/setup_input.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/setup_input.cpp b/src/gui/setup_input.cpp
index 5049ce962..fdc727e02 100644
--- a/src/gui/setup_input.cpp
+++ b/src/gui/setup_input.cpp
@@ -196,7 +196,7 @@ void Setup_Input::apply()
new OkDialog(_("Key Conflict(s) Detected."),
strprintf(_("Conflict \"%s\" and \"%s\" keys. "
"Resolve them, or gameplay may result in strange behaviour."),
- str1.c_str(), str2.c_str()), DIALOG_ERROR);
+ gettext(str1.c_str()), gettext(str2.c_str())), DIALOG_ERROR);
}
keyboard.setEnabled(true);
inputManager.store();