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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/setup.h
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SETUP_H
+#define SETUP_H
+
+#include "gui/widgets/tabbedarea.h"
+
+#include "guichanfwd.h"
+
+#include "gui/widgets/window.h"
+
+#include <guichan/actionlistener.hpp>
+
+#include <list>
+
+class SetupTab;
+
+/**
+ * The setup dialog. Displays several tabs for configuring different aspects
+ * of the game.
+ *
+ * @see Setup_Audio
+ * @see Setup_Colors
+ * @see Setup_Joystick
+ * @see Setup_Keyboard
+ * @see Setup_Players
+ * @see Setup_Video
+ *
+ * \ingroup GUI
+ */
+class Setup : public Window, public gcn::ActionListener
+{
+ public:
+ Setup();
+ ~Setup();
+
+ /**
+ * Event handling method.
+ */
+ void action(const gcn::ActionEvent &event);
+
+ /**
+ * Enables the reset button when in game.
+ */
+ void setInGame(bool inGame);
+
+ void externalUpdate();
+
+ void registerWindowForReset(Window *window);
+
+ void clearWindowsForReset()
+ { mWindowsToReset.clear(); }
+
+ private:
+ std::list<SetupTab*> mTabs;
+ std::list<Window*> mWindowsToReset;
+ gcn::Button *mResetWindows;
+ TabbedArea *mPanel;
+};
+
+extern Setup* setupWindow;
+
+#endif